diff --git a/src/doc/guide.md b/src/doc/guide.md index 6d0fd54cd4c..ec5e544fa75 100644 --- a/src/doc/guide.md +++ b/src/doc/guide.md @@ -150,7 +150,7 @@ in your file name, use an underscore. `hello_world.rs` versus `goodbye.rs`. Now that you've got your file open, type this in: -``` +```{rust} fn main() { println!("Hello, world!"); } @@ -166,7 +166,7 @@ Hello, world! Success! Let's go over what just happened in detail. -``` +```{rust} fn main() { } @@ -186,7 +186,7 @@ declaration, with one space in between. Next up is this line: -``` +```{rust} println!("Hello, world!"); ``` @@ -562,7 +562,7 @@ the block is executed. If it's `false`, then it is not. If you want something to happen in the `false` case, use an `else`: -``` +```{rust} let x = 5i; if x == 5i { @@ -574,7 +574,8 @@ if x == 5i { This is all pretty standard. However, you can also do this: -``` + +```{rust} let x = 5i; let y = if x == 5i { @@ -586,7 +587,7 @@ let y = if x == 5i { Which we can (and probably should) write like this: -``` +```{rust} let x = 5i; let y = if x == 5i { 10i } else { 15i }; @@ -643,7 +644,7 @@ every line of Rust code you see. What is this exception that makes us say 'almost?' You saw it already, in this code: -``` +```{rust} let x = 5i; let y: int = if x == 5i { 10i } else { 15i }; @@ -989,7 +990,7 @@ notation: `origin.x`. The values in structs are immutable, like other bindings in Rust. However, you can use `mut` to make them mutable: -```rust +```{rust} struct Point { x: int, y: int, @@ -1013,7 +1014,7 @@ called a **tuple struct**. Tuple structs do have a name, but their fields don't: -``` +```{rust} struct Color(int, int, int); struct Point(int, int, int); ``` @@ -1028,7 +1029,7 @@ let origin = Point(0, 0, 0); It is almost always better to use a struct than a tuple struct. We would write `Color` and `Point` like this instead: -```rust +```{rust} struct Color { red: int, blue: int, @@ -1049,7 +1050,7 @@ There _is_ one case when a tuple struct is very useful, though, and that's a tuple struct with only one element. We call this a 'newtype,' because it lets you create a new type that's a synonym for another one: -``` +```{rust} struct Inches(int); let length = Inches(10); @@ -1166,7 +1167,7 @@ what's the solution? Rust has a keyword, `match`, that allows you to replace complicated `if`/`else` groupings with something more powerful. Check it out: -```rust +```{rust} let x = 5i; match x { @@ -1407,7 +1408,7 @@ We now loop forever with `loop`, and use `break` to break out early. `continue` is similar, but instead of ending the loop, goes to the next iteration: This will only print the odd numbers: -``` +```{rust} for x in range(0i, 10i) { if x % 2 == 0 { continue; } @@ -4122,7 +4123,7 @@ the ability to use this **method call syntax** via the `impl` keyword. Here's how it works: -``` +```{rust} struct Circle { x: f64, y: f64, @@ -4161,7 +4162,7 @@ multiplications later, and we have our area. You can also define methods that do not take a `self` parameter. Here's a pattern that's very common in Rust code: -``` +```{rust} struct Circle { x: f64, y: f64,