Fix isize
optimization in StableHasher
for big-endian architectures
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1be5c8f909
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@ -133,18 +133,18 @@ fn write_i128(&mut self, i: i128) {
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#[inline]
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fn write_isize(&mut self, i: isize) {
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// Always treat isize as i64 so we get the same results on 32 and 64 bit
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// Always treat isize as a 64-bit number so we get the same results on 32 and 64 bit
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// platforms. This is important for symbol hashes when cross compiling,
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// for example. Sign extending here is preferable as it means that the
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// same negative number hashes the same on both 32 and 64 bit platforms.
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let value = (i as i64).to_le() as u64;
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let value = i as u64;
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// Cold path
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#[cold]
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#[inline(never)]
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fn hash_value(state: &mut SipHasher128, value: u64) {
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state.write_u8(0xFF);
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state.write_u64(value);
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state.write_u64(value.to_le());
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}
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// `isize` values often seem to have a small (positive) numeric value in practice.
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@ -161,6 +161,10 @@ fn hash_value(state: &mut SipHasher128, value: u64) {
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// 8 bytes. Since this prefix cannot occur when we hash a single byte, when we hash two
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// `isize`s that fit within a different amount of bytes, they should always produce a different
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// byte stream for the hasher.
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//
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// To ensure that this optimization hashes the exact same bytes on both little-endian and
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// big-endian architectures, we compare the value with 0xFF before we convert the number
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// into a unified representation (little-endian).
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if value < 0xFF {
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self.state.write_u8(value as u8);
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} else {
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@ -159,4 +159,5 @@ fn check_hash(a: u64, b: u64) {
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check_hash(0xAAAA, 0xAAAAAA);
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check_hash(0xAAAAAA, 0xAAAAAAAA);
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check_hash(0xFF, 0xFFFFFFFFFFFFFFFF);
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check_hash(u64::MAX /* -1 */, 1);
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}
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