windows: remove support for slim rwlock
Since https://github.com/rust-lang/rust/pull/121956 we don't need it any more, and we are generally short on Windows staff so reducing the amount of code we have to test and maintain sounds like a good idea. The InitOnce stuff is still used by `thread_local_key::StaticKey`.
This commit is contained in:
parent
9a308d45cf
commit
bfbf1d3ac4
@ -297,32 +297,6 @@ fn emulate_foreign_item_inner(
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}
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// Synchronization primitives
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"AcquireSRWLockExclusive" => {
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let [ptr] = this.check_shim(abi, Abi::System { unwind: false }, link_name, args)?;
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this.AcquireSRWLockExclusive(ptr)?;
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}
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"ReleaseSRWLockExclusive" => {
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let [ptr] = this.check_shim(abi, Abi::System { unwind: false }, link_name, args)?;
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this.ReleaseSRWLockExclusive(ptr)?;
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}
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"TryAcquireSRWLockExclusive" => {
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let [ptr] = this.check_shim(abi, Abi::System { unwind: false }, link_name, args)?;
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let ret = this.TryAcquireSRWLockExclusive(ptr)?;
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this.write_scalar(ret, dest)?;
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}
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"AcquireSRWLockShared" => {
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let [ptr] = this.check_shim(abi, Abi::System { unwind: false }, link_name, args)?;
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this.AcquireSRWLockShared(ptr)?;
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}
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"ReleaseSRWLockShared" => {
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let [ptr] = this.check_shim(abi, Abi::System { unwind: false }, link_name, args)?;
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this.ReleaseSRWLockShared(ptr)?;
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}
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"TryAcquireSRWLockShared" => {
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let [ptr] = this.check_shim(abi, Abi::System { unwind: false }, link_name, args)?;
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let ret = this.TryAcquireSRWLockShared(ptr)?;
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this.write_scalar(ret, dest)?;
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}
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"InitOnceBeginInitialize" => {
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let [ptr, flags, pending, context] =
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this.check_shim(abi, Abi::System { unwind: false }, link_name, args)?;
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@ -335,25 +309,6 @@ fn emulate_foreign_item_inner(
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let result = this.InitOnceComplete(ptr, flags, context)?;
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this.write_scalar(result, dest)?;
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}
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"SleepConditionVariableSRW" => {
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let [condvar, lock, timeout, flags] =
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this.check_shim(abi, Abi::System { unwind: false }, link_name, args)?;
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let result = this.SleepConditionVariableSRW(condvar, lock, timeout, flags, dest)?;
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this.write_scalar(result, dest)?;
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}
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"WakeConditionVariable" => {
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let [condvar] =
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this.check_shim(abi, Abi::System { unwind: false }, link_name, args)?;
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this.WakeConditionVariable(condvar)?;
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}
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"WakeAllConditionVariable" => {
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let [condvar] =
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this.check_shim(abi, Abi::System { unwind: false }, link_name, args)?;
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this.WakeAllConditionVariable(condvar)?;
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}
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"WaitOnAddress" => {
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let [ptr_op, compare_op, size_op, timeout_op] =
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this.check_shim(abi, Abi::System { unwind: false }, link_name, args)?;
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@ -3,52 +3,14 @@
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use rustc_target::abi::Size;
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use crate::concurrency::init_once::InitOnceStatus;
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use crate::concurrency::sync::{CondvarLock, RwLockMode};
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use crate::concurrency::thread::MachineCallback;
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use crate::*;
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impl<'mir, 'tcx> EvalContextExtPriv<'mir, 'tcx> for crate::MiriInterpCx<'mir, 'tcx> {}
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trait EvalContextExtPriv<'mir, 'tcx: 'mir>: crate::MiriInterpCxExt<'mir, 'tcx> {
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/// Try to reacquire the lock associated with the condition variable after we
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/// were signaled.
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fn reacquire_cond_lock(
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&mut self,
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thread: ThreadId,
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lock: RwLockId,
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mode: RwLockMode,
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) -> InterpResult<'tcx> {
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let this = self.eval_context_mut();
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this.unblock_thread(thread);
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match mode {
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RwLockMode::Read =>
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if this.rwlock_is_write_locked(lock) {
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this.rwlock_enqueue_and_block_reader(lock, thread);
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} else {
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this.rwlock_reader_lock(lock, thread);
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},
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RwLockMode::Write =>
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if this.rwlock_is_locked(lock) {
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this.rwlock_enqueue_and_block_writer(lock, thread);
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} else {
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this.rwlock_writer_lock(lock, thread);
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},
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}
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Ok(())
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}
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// Windows sync primitives are pointer sized.
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// We only use the first 4 bytes for the id.
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fn srwlock_get_id(
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&mut self,
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rwlock_op: &OpTy<'tcx, Provenance>,
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) -> InterpResult<'tcx, RwLockId> {
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let this = self.eval_context_mut();
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this.rwlock_get_or_create_id(rwlock_op, this.windows_ty_layout("SRWLOCK"), 0)
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}
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fn init_once_get_id(
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&mut self,
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init_once_op: &OpTy<'tcx, Provenance>,
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@ -56,117 +18,11 @@ fn init_once_get_id(
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let this = self.eval_context_mut();
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this.init_once_get_or_create_id(init_once_op, this.windows_ty_layout("INIT_ONCE"), 0)
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}
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fn condvar_get_id(
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&mut self,
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condvar_op: &OpTy<'tcx, Provenance>,
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) -> InterpResult<'tcx, CondvarId> {
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let this = self.eval_context_mut();
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this.condvar_get_or_create_id(condvar_op, this.windows_ty_layout("CONDITION_VARIABLE"), 0)
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}
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}
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impl<'mir, 'tcx> EvalContextExt<'mir, 'tcx> for crate::MiriInterpCx<'mir, 'tcx> {}
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#[allow(non_snake_case)]
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pub trait EvalContextExt<'mir, 'tcx: 'mir>: crate::MiriInterpCxExt<'mir, 'tcx> {
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fn AcquireSRWLockExclusive(&mut self, lock_op: &OpTy<'tcx, Provenance>) -> InterpResult<'tcx> {
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let this = self.eval_context_mut();
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let id = this.srwlock_get_id(lock_op)?;
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let active_thread = this.get_active_thread();
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if this.rwlock_is_locked(id) {
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// Note: this will deadlock if the lock is already locked by this
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// thread in any way.
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//
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// FIXME: Detect and report the deadlock proactively. (We currently
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// report the deadlock only when no thread can continue execution,
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// but we could detect that this lock is already locked and report
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// an error.)
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this.rwlock_enqueue_and_block_writer(id, active_thread);
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} else {
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this.rwlock_writer_lock(id, active_thread);
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}
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Ok(())
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}
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fn TryAcquireSRWLockExclusive(
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&mut self,
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lock_op: &OpTy<'tcx, Provenance>,
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) -> InterpResult<'tcx, Scalar<Provenance>> {
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let this = self.eval_context_mut();
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let id = this.srwlock_get_id(lock_op)?;
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let active_thread = this.get_active_thread();
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if this.rwlock_is_locked(id) {
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// Lock is already held.
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Ok(Scalar::from_u8(0))
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} else {
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this.rwlock_writer_lock(id, active_thread);
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Ok(Scalar::from_u8(1))
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}
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}
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fn ReleaseSRWLockExclusive(&mut self, lock_op: &OpTy<'tcx, Provenance>) -> InterpResult<'tcx> {
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let this = self.eval_context_mut();
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let id = this.srwlock_get_id(lock_op)?;
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let active_thread = this.get_active_thread();
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if !this.rwlock_writer_unlock(id, active_thread) {
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// The docs do not say anything about this case, but it seems better to not allow it.
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throw_ub_format!(
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"calling ReleaseSRWLockExclusive on an SRWLock that is not exclusively locked by the current thread"
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);
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}
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Ok(())
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}
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fn AcquireSRWLockShared(&mut self, lock_op: &OpTy<'tcx, Provenance>) -> InterpResult<'tcx> {
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let this = self.eval_context_mut();
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let id = this.srwlock_get_id(lock_op)?;
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let active_thread = this.get_active_thread();
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if this.rwlock_is_write_locked(id) {
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this.rwlock_enqueue_and_block_reader(id, active_thread);
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} else {
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this.rwlock_reader_lock(id, active_thread);
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}
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Ok(())
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}
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fn TryAcquireSRWLockShared(
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&mut self,
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lock_op: &OpTy<'tcx, Provenance>,
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) -> InterpResult<'tcx, Scalar<Provenance>> {
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let this = self.eval_context_mut();
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let id = this.srwlock_get_id(lock_op)?;
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let active_thread = this.get_active_thread();
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if this.rwlock_is_write_locked(id) {
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Ok(Scalar::from_u8(0))
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} else {
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this.rwlock_reader_lock(id, active_thread);
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Ok(Scalar::from_u8(1))
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}
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}
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fn ReleaseSRWLockShared(&mut self, lock_op: &OpTy<'tcx, Provenance>) -> InterpResult<'tcx> {
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let this = self.eval_context_mut();
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let id = this.srwlock_get_id(lock_op)?;
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let active_thread = this.get_active_thread();
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if !this.rwlock_reader_unlock(id, active_thread) {
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// The docs do not say anything about this case, but it seems better to not allow it.
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throw_ub_format!(
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"calling ReleaseSRWLockShared on an SRWLock that is not locked by the current thread"
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);
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}
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Ok(())
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}
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fn InitOnceBeginInitialize(
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&mut self,
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init_once_op: &OpTy<'tcx, Provenance>,
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@ -399,131 +255,4 @@ fn WakeByAddressAll(&mut self, ptr_op: &OpTy<'tcx, Provenance>) -> InterpResult<
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Ok(())
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}
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fn SleepConditionVariableSRW(
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&mut self,
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condvar_op: &OpTy<'tcx, Provenance>,
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lock_op: &OpTy<'tcx, Provenance>,
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timeout_op: &OpTy<'tcx, Provenance>,
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flags_op: &OpTy<'tcx, Provenance>,
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dest: &MPlaceTy<'tcx, Provenance>,
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) -> InterpResult<'tcx, Scalar<Provenance>> {
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let this = self.eval_context_mut();
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let condvar_id = this.condvar_get_id(condvar_op)?;
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let lock_id = this.srwlock_get_id(lock_op)?;
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let timeout_ms = this.read_scalar(timeout_op)?.to_u32()?;
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let flags = this.read_scalar(flags_op)?.to_u32()?;
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let timeout_time = if timeout_ms == this.eval_windows_u32("c", "INFINITE") {
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None
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} else {
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let duration = Duration::from_millis(timeout_ms.into());
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Some(this.machine.clock.now().checked_add(duration).unwrap())
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};
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let shared_mode = 0x1; // CONDITION_VARIABLE_LOCKMODE_SHARED is not in std
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let mode = if flags == 0 {
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RwLockMode::Write
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} else if flags == shared_mode {
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RwLockMode::Read
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} else {
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throw_unsup_format!("unsupported `Flags` {flags} in `SleepConditionVariableSRW`");
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};
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let active_thread = this.get_active_thread();
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let was_locked = match mode {
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RwLockMode::Read => this.rwlock_reader_unlock(lock_id, active_thread),
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RwLockMode::Write => this.rwlock_writer_unlock(lock_id, active_thread),
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};
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if !was_locked {
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throw_ub_format!(
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"calling SleepConditionVariableSRW with an SRWLock that is not locked by the current thread"
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);
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}
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this.block_thread(active_thread);
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this.condvar_wait(condvar_id, active_thread, CondvarLock::RwLock { id: lock_id, mode });
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if let Some(timeout_time) = timeout_time {
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struct Callback<'tcx> {
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thread: ThreadId,
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condvar_id: CondvarId,
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lock_id: RwLockId,
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mode: RwLockMode,
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dest: MPlaceTy<'tcx, Provenance>,
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}
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impl<'tcx> VisitProvenance for Callback<'tcx> {
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fn visit_provenance(&self, visit: &mut VisitWith<'_>) {
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let Callback { thread: _, condvar_id: _, lock_id: _, mode: _, dest } = self;
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dest.visit_provenance(visit);
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}
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}
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impl<'mir, 'tcx: 'mir> MachineCallback<'mir, 'tcx> for Callback<'tcx> {
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fn call(&self, this: &mut MiriInterpCx<'mir, 'tcx>) -> InterpResult<'tcx> {
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this.reacquire_cond_lock(self.thread, self.lock_id, self.mode)?;
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this.condvar_remove_waiter(self.condvar_id, self.thread);
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let error_timeout = this.eval_windows("c", "ERROR_TIMEOUT");
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this.set_last_error(error_timeout)?;
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this.write_scalar(this.eval_windows("c", "FALSE"), &self.dest)?;
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Ok(())
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}
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}
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this.register_timeout_callback(
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active_thread,
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Time::Monotonic(timeout_time),
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Box::new(Callback {
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thread: active_thread,
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condvar_id,
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lock_id,
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mode,
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dest: dest.clone(),
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}),
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);
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}
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Ok(this.eval_windows("c", "TRUE"))
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}
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fn WakeConditionVariable(&mut self, condvar_op: &OpTy<'tcx, Provenance>) -> InterpResult<'tcx> {
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let this = self.eval_context_mut();
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let condvar_id = this.condvar_get_id(condvar_op)?;
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if let Some((thread, lock)) = this.condvar_signal(condvar_id) {
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if let CondvarLock::RwLock { id, mode } = lock {
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this.reacquire_cond_lock(thread, id, mode)?;
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this.unregister_timeout_callback_if_exists(thread);
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} else {
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panic!("mutexes should not exist on windows");
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}
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}
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Ok(())
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}
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fn WakeAllConditionVariable(
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&mut self,
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condvar_op: &OpTy<'tcx, Provenance>,
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) -> InterpResult<'tcx> {
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let this = self.eval_context_mut();
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let condvar_id = this.condvar_get_id(condvar_op)?;
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while let Some((thread, lock)) = this.condvar_signal(condvar_id) {
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if let CondvarLock::RwLock { id, mode } = lock {
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this.reacquire_cond_lock(thread, id, mode)?;
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this.unregister_timeout_callback_if_exists(thread);
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} else {
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panic!("mutexes should not exist on windows");
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}
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}
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Ok(())
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}
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}
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@ -1,226 +0,0 @@
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//@only-target-windows: Uses win32 api functions
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// We are making scheduler assumptions here.
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//@compile-flags: -Zmiri-preemption-rate=0
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use std::ptr::null_mut;
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use std::thread;
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use windows_sys::Win32::System::Threading::{
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AcquireSRWLockExclusive, AcquireSRWLockShared, ReleaseSRWLockExclusive, ReleaseSRWLockShared,
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SleepConditionVariableSRW, WakeAllConditionVariable, CONDITION_VARIABLE,
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CONDITION_VARIABLE_LOCKMODE_SHARED, INFINITE, SRWLOCK,
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};
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// not in windows-sys
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const SRWLOCK_INIT: SRWLOCK = SRWLOCK { Ptr: null_mut() };
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const CONDITION_VARIABLE_INIT: CONDITION_VARIABLE = CONDITION_VARIABLE { Ptr: null_mut() };
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#[derive(Copy, Clone)]
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struct SendPtr<T>(*mut T);
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unsafe impl<T> Send for SendPtr<T> {}
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/// threads should be able to reacquire the lock while it is locked by multiple other threads in shared mode
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fn all_shared() {
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println!("all_shared");
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let mut lock = SRWLOCK_INIT;
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let mut condvar = CONDITION_VARIABLE_INIT;
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let lock_ptr = SendPtr(&mut lock);
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let condvar_ptr = SendPtr(&mut condvar);
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let mut handles = Vec::with_capacity(10);
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// waiters
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for i in 0..5 {
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handles.push(thread::spawn(move || {
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let condvar_ptr = condvar_ptr; // avoid field capture
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let lock_ptr = lock_ptr; // avoid field capture
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unsafe {
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AcquireSRWLockShared(lock_ptr.0);
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}
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println!("exclusive waiter {i} locked");
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let r = unsafe {
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SleepConditionVariableSRW(
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condvar_ptr.0,
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lock_ptr.0,
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INFINITE,
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CONDITION_VARIABLE_LOCKMODE_SHARED,
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)
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};
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assert_ne!(r, 0);
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println!("exclusive waiter {i} reacquired lock");
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// unlocking is unnecessary because the lock is never used again
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}));
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}
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// ensures each waiter is waiting by this point
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thread::yield_now();
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// readers
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for i in 0..5 {
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handles.push(thread::spawn(move || {
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let lock_ptr = lock_ptr; // avoid field capture
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unsafe {
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AcquireSRWLockShared(lock_ptr.0);
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}
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println!("reader {i} locked");
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// switch to next reader or main thread
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thread::yield_now();
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unsafe {
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||||
ReleaseSRWLockShared(lock_ptr.0);
|
||||
}
|
||||
println!("reader {i} unlocked");
|
||||
}));
|
||||
}
|
||||
|
||||
// ensures each reader has acquired the lock
|
||||
thread::yield_now();
|
||||
|
||||
unsafe {
|
||||
WakeAllConditionVariable(condvar_ptr.0);
|
||||
}
|
||||
|
||||
for handle in handles {
|
||||
handle.join().unwrap();
|
||||
}
|
||||
}
|
||||
|
||||
// reacquiring a lock should wait until the lock is not exclusively locked
|
||||
fn shared_sleep_and_exclusive_lock() {
|
||||
println!("shared_sleep_and_exclusive_lock");
|
||||
|
||||
let mut lock = SRWLOCK_INIT;
|
||||
let mut condvar = CONDITION_VARIABLE_INIT;
|
||||
|
||||
let lock_ptr = SendPtr(&mut lock);
|
||||
let condvar_ptr = SendPtr(&mut condvar);
|
||||
|
||||
let mut waiters = Vec::with_capacity(5);
|
||||
for i in 0..5 {
|
||||
waiters.push(thread::spawn(move || {
|
||||
let lock_ptr = lock_ptr; // avoid field capture
|
||||
let condvar_ptr = condvar_ptr; // avoid field capture
|
||||
unsafe {
|
||||
AcquireSRWLockShared(lock_ptr.0);
|
||||
}
|
||||
println!("shared waiter {i} locked");
|
||||
|
||||
let r = unsafe {
|
||||
SleepConditionVariableSRW(
|
||||
condvar_ptr.0,
|
||||
lock_ptr.0,
|
||||
INFINITE,
|
||||
CONDITION_VARIABLE_LOCKMODE_SHARED,
|
||||
)
|
||||
};
|
||||
assert_ne!(r, 0);
|
||||
|
||||
println!("shared waiter {i} reacquired lock");
|
||||
|
||||
// unlocking is unnecessary because the lock is never used again
|
||||
}));
|
||||
}
|
||||
|
||||
// ensures each waiter is waiting by this point
|
||||
thread::yield_now();
|
||||
|
||||
unsafe {
|
||||
AcquireSRWLockExclusive(lock_ptr.0);
|
||||
}
|
||||
println!("main locked");
|
||||
|
||||
unsafe {
|
||||
WakeAllConditionVariable(condvar_ptr.0);
|
||||
}
|
||||
|
||||
// waiters are now waiting for the lock to be unlocked
|
||||
thread::yield_now();
|
||||
|
||||
unsafe {
|
||||
ReleaseSRWLockExclusive(lock_ptr.0);
|
||||
}
|
||||
println!("main unlocked");
|
||||
|
||||
for handle in waiters {
|
||||
handle.join().unwrap();
|
||||
}
|
||||
}
|
||||
|
||||
// threads reacquiring locks should wait for all locks to be released first
|
||||
fn exclusive_sleep_and_shared_lock() {
|
||||
println!("exclusive_sleep_and_shared_lock");
|
||||
|
||||
let mut lock = SRWLOCK_INIT;
|
||||
let mut condvar = CONDITION_VARIABLE_INIT;
|
||||
|
||||
let lock_ptr = SendPtr(&mut lock);
|
||||
let condvar_ptr = SendPtr(&mut condvar);
|
||||
|
||||
let mut handles = Vec::with_capacity(10);
|
||||
for i in 0..5 {
|
||||
handles.push(thread::spawn(move || {
|
||||
let lock_ptr = lock_ptr; // avoid field capture
|
||||
let condvar_ptr = condvar_ptr; // avoid field capture
|
||||
unsafe {
|
||||
AcquireSRWLockExclusive(lock_ptr.0);
|
||||
}
|
||||
|
||||
println!("exclusive waiter {i} locked");
|
||||
|
||||
let r = unsafe { SleepConditionVariableSRW(condvar_ptr.0, lock_ptr.0, INFINITE, 0) };
|
||||
assert_ne!(r, 0);
|
||||
|
||||
println!("exclusive waiter {i} reacquired lock");
|
||||
|
||||
// switch to next waiter or main thread
|
||||
thread::yield_now();
|
||||
|
||||
unsafe {
|
||||
ReleaseSRWLockExclusive(lock_ptr.0);
|
||||
}
|
||||
println!("exclusive waiter {i} unlocked");
|
||||
}));
|
||||
}
|
||||
|
||||
for i in 0..5 {
|
||||
handles.push(thread::spawn(move || {
|
||||
let lock_ptr = lock_ptr; // avoid field capture
|
||||
unsafe {
|
||||
AcquireSRWLockShared(lock_ptr.0);
|
||||
}
|
||||
println!("reader {i} locked");
|
||||
|
||||
// switch to next reader or main thread
|
||||
thread::yield_now();
|
||||
|
||||
unsafe {
|
||||
ReleaseSRWLockShared(lock_ptr.0);
|
||||
}
|
||||
println!("reader {i} unlocked");
|
||||
}));
|
||||
}
|
||||
|
||||
// ensures each reader has acquired the lock
|
||||
thread::yield_now();
|
||||
|
||||
unsafe {
|
||||
WakeAllConditionVariable(condvar_ptr.0);
|
||||
}
|
||||
|
||||
for handle in handles {
|
||||
handle.join().unwrap();
|
||||
}
|
||||
}
|
||||
|
||||
fn main() {
|
||||
all_shared();
|
||||
shared_sleep_and_exclusive_lock();
|
||||
exclusive_sleep_and_shared_lock();
|
||||
}
|
@ -1,60 +0,0 @@
|
||||
all_shared
|
||||
exclusive waiter 0 locked
|
||||
exclusive waiter 1 locked
|
||||
exclusive waiter 2 locked
|
||||
exclusive waiter 3 locked
|
||||
exclusive waiter 4 locked
|
||||
reader 0 locked
|
||||
reader 1 locked
|
||||
reader 2 locked
|
||||
reader 3 locked
|
||||
reader 4 locked
|
||||
exclusive waiter 0 reacquired lock
|
||||
exclusive waiter 1 reacquired lock
|
||||
exclusive waiter 2 reacquired lock
|
||||
exclusive waiter 3 reacquired lock
|
||||
exclusive waiter 4 reacquired lock
|
||||
reader 0 unlocked
|
||||
reader 1 unlocked
|
||||
reader 2 unlocked
|
||||
reader 3 unlocked
|
||||
reader 4 unlocked
|
||||
shared_sleep_and_exclusive_lock
|
||||
shared waiter 0 locked
|
||||
shared waiter 1 locked
|
||||
shared waiter 2 locked
|
||||
shared waiter 3 locked
|
||||
shared waiter 4 locked
|
||||
main locked
|
||||
main unlocked
|
||||
shared waiter 0 reacquired lock
|
||||
shared waiter 1 reacquired lock
|
||||
shared waiter 2 reacquired lock
|
||||
shared waiter 3 reacquired lock
|
||||
shared waiter 4 reacquired lock
|
||||
exclusive_sleep_and_shared_lock
|
||||
exclusive waiter 0 locked
|
||||
exclusive waiter 1 locked
|
||||
exclusive waiter 2 locked
|
||||
exclusive waiter 3 locked
|
||||
exclusive waiter 4 locked
|
||||
reader 0 locked
|
||||
reader 1 locked
|
||||
reader 2 locked
|
||||
reader 3 locked
|
||||
reader 4 locked
|
||||
reader 0 unlocked
|
||||
reader 1 unlocked
|
||||
reader 2 unlocked
|
||||
reader 3 unlocked
|
||||
reader 4 unlocked
|
||||
exclusive waiter 0 reacquired lock
|
||||
exclusive waiter 0 unlocked
|
||||
exclusive waiter 1 reacquired lock
|
||||
exclusive waiter 1 unlocked
|
||||
exclusive waiter 2 reacquired lock
|
||||
exclusive waiter 2 unlocked
|
||||
exclusive waiter 3 reacquired lock
|
||||
exclusive waiter 3 unlocked
|
||||
exclusive waiter 4 reacquired lock
|
||||
exclusive waiter 4 unlocked
|
Loading…
Reference in New Issue
Block a user