libnative should not mess with stack limits in the TIB. Only libgreen has a legitimate need to set them.
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@ -105,11 +105,11 @@ impl Context {
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// invalid for the current task. Lucky for us `rust_swap_registers`
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// is a C function so we don't have to worry about that!
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match in_context.stack_bounds {
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Some((lo, hi)) => stack::record_stack_bounds(lo, hi),
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Some((lo, hi)) => stack::record_stack_bounds_green(lo, hi),
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// If we're going back to one of the original contexts or
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// something that's possibly not a "normal task", then reset
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// the stack limit to 0 to make morestack never fail
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None => stack::record_stack_bounds(0, uint::MAX),
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None => stack::record_stack_bounds_green(0, uint::MAX),
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}
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rust_swap_registers(out_regs, in_regs)
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}
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@ -125,7 +125,7 @@ extern fn stack_exhausted() {
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}
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#[inline(always)]
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pub unsafe fn record_stack_bounds(stack_lo: uint, stack_hi: uint) {
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pub unsafe fn record_stack_bounds_green(stack_lo: uint, stack_hi: uint) {
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// When the old runtime had segmented stacks, it used a calculation that was
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// "limit + RED_ZONE + FUDGE". The red zone was for things like dynamic
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// symbol resolution, llvm function calls, etc. In theory this red zone
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@ -154,6 +154,11 @@ pub unsafe fn record_stack_bounds(stack_lo: uint, stack_hi: uint) {
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}
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}
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#[inline(always)]
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pub unsafe fn record_stack_bounds(stack_lo: uint, _stack_hi: uint) {
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record_sp_limit(stack_lo + RED_ZONE);
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}
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/// Records the current limit of the stack as specified by `end`.
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///
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/// This is stored in an OS-dependent location, likely inside of the thread
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