Clean up some intra-doc links
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@ -389,7 +389,7 @@ mod prim_unit {}
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//
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/// Raw, unsafe pointers, `*const T`, and `*mut T`.
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///
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/// *[See also the `std::ptr` module][`ptr`].*
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/// *[See also the `std::ptr` module](ptr).*
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///
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/// Working with raw pointers in Rust is uncommon, typically limited to a few patterns.
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/// Raw pointers can be unaligned or [`null`]. However, when a raw pointer is
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@ -580,7 +580,7 @@ mod prim_array {}
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/// means that elements are laid out so that every element is the same
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/// distance from its neighbors.
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///
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/// *[See also the `std::slice` module][`crate::slice`].*
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/// *[See also the `std::slice` module](crate::slice).*
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///
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/// Slices are a view into a block of memory represented as a pointer and a
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/// length.
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@ -625,7 +625,7 @@ mod prim_slice {}
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//
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/// String slices.
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///
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/// *[See also the `std::str` module][`crate::str`].*
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/// *[See also the `std::str` module](crate::str).*
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///
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/// The `str` type, also called a 'string slice', is the most primitive string
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/// type. It is usually seen in its borrowed form, `&str`. It is also the type
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@ -820,7 +820,7 @@ mod prim_tuple {}
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///
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/// For more information on floating point numbers, see [Wikipedia][wikipedia].
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///
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/// *[See also the `std::f32::consts` module][`crate::f32::consts`].*
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/// *[See also the `std::f32::consts` module](crate::f32::consts).*
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///
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/// [wikipedia]: https://en.wikipedia.org/wiki/Single-precision_floating-point_format
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#[stable(feature = "rust1", since = "1.0.0")]
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@ -834,7 +834,7 @@ mod prim_f32 {}
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/// `f32`][`f32`] or [Wikipedia on double precision
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/// values][wikipedia] for more information.
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///
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/// *[See also the `std::f64::consts` module][`crate::f64::consts`].*
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/// *[See also the `std::f64::consts` module](crate::f64::consts).*
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///
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/// [`f32`]: prim@f32
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/// [wikipedia]: https://en.wikipedia.org/wiki/Double-precision_floating-point_format
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