Add transmute optimization tests and some extra comments
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@ -290,7 +290,13 @@ impl<'a, 'tcx, Bx: BuilderMethods<'a, 'tcx>> FunctionCx<'a, 'tcx, Bx> {
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use abi::Primitive::*;
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imm = bx.from_immediate(imm);
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// When scalars are passed by value, there's no metadata recording their
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// valid ranges. For example, `char`s are passed as just `i32`, with no
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// way for LLVM to know that they're 0x10FFFF at most. Thus we assume
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// the range of the input value too, not just the output range.
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self.assume_scalar_range(bx, imm, from_scalar, from_backend_ty);
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imm = match (from_scalar.primitive(), to_scalar.primitive()) {
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(Int(..) | F32 | F64, Int(..) | F32 | F64) => bx.bitcast(imm, to_backend_ty),
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(Pointer(..), Pointer(..)) => bx.pointercast(imm, to_backend_ty),
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@ -318,6 +324,9 @@ impl<'a, 'tcx, Bx: BuilderMethods<'a, 'tcx>> FunctionCx<'a, 'tcx, Bx> {
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backend_ty: Bx::Type,
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) {
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if matches!(self.cx.sess().opts.optimize, OptLevel::No | OptLevel::Less)
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// For now, the critical niches are all over `Int`eger values.
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// Should floating-point values or pointers ever get more complex
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// niches, then this code will probably want to handle them too.
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|| !matches!(scalar.primitive(), abi::Primitive::Int(..))
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|| scalar.is_always_valid(self.cx)
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{
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109
tests/codegen/transmute-optimized.rs
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109
tests/codegen/transmute-optimized.rs
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@ -0,0 +1,109 @@
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// compile-flags: -O -Z merge-functions=disabled
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// min-llvm-version: 15.0 # this test uses `ptr`s
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// ignore-debug
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#![crate_type = "lib"]
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// This tests that LLVM can optimize based on the niches in the source or
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// destination types for transmutes.
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#[repr(u32)]
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pub enum AlwaysZero32 { X = 0 }
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// CHECK-LABEL: i32 @issue_109958(i32
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#[no_mangle]
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pub fn issue_109958(x: AlwaysZero32) -> i32 {
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// CHECK: ret i32 0
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unsafe { std::mem::transmute(x) }
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}
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// CHECK-LABEL: i1 @reference_is_null(ptr
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#[no_mangle]
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pub fn reference_is_null(x: &i32) -> bool {
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// CHECK: ret i1 false
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let p: *const i32 = unsafe { std::mem::transmute(x) };
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p.is_null()
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}
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// CHECK-LABEL: i1 @non_null_is_null(ptr
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#[no_mangle]
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pub fn non_null_is_null(x: std::ptr::NonNull<i32>) -> bool {
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// CHECK: ret i1 false
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let p: *const i32 = unsafe { std::mem::transmute(x) };
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p.is_null()
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}
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// CHECK-LABEL: i1 @non_zero_is_null(
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#[no_mangle]
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pub fn non_zero_is_null(x: std::num::NonZeroUsize) -> bool {
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// CHECK: ret i1 false
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let p: *const i32 = unsafe { std::mem::transmute(x) };
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p.is_null()
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}
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// CHECK-LABEL: i1 @non_null_is_zero(ptr
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#[no_mangle]
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pub fn non_null_is_zero(x: std::ptr::NonNull<i32>) -> bool {
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// CHECK: ret i1 false
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let a: isize = unsafe { std::mem::transmute(x) };
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a == 0
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}
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// CHECK-LABEL: i1 @bool_ordering_is_ge(i1
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#[no_mangle]
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pub fn bool_ordering_is_ge(x: bool) -> bool {
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// CHECK: ret i1 true
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let y: std::cmp::Ordering = unsafe { std::mem::transmute(x) };
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y.is_ge()
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}
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// CHECK-LABEL: i1 @ordering_is_ge_then_transmute_to_bool(i8
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#[no_mangle]
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pub fn ordering_is_ge_then_transmute_to_bool(x: std::cmp::Ordering) -> bool {
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let r = x.is_ge();
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let _: bool = unsafe { std::mem::transmute(x) };
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r
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}
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// CHECK-LABEL: i32 @normal_div(i32
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#[no_mangle]
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pub fn normal_div(a: u32, b: u32) -> u32 {
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// CHECK: call core::panicking::panic
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a / b
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}
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// CHECK-LABEL: i32 @div_transmute_nonzero(i32
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#[no_mangle]
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pub fn div_transmute_nonzero(a: u32, b: std::num::NonZeroI32) -> u32 {
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// CHECK-NOT: call core::panicking::panic
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// CHECK: %[[R:.+]] = udiv i32 %a, %b
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// CHECK-NEXT: ret i32 %[[R]]
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// CHECK-NOT: call core::panicking::panic
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let d: u32 = unsafe { std::mem::transmute(b) };
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a / d
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}
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#[repr(i8)]
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pub enum OneTwoThree { One = 1, Two = 2, Three = 3 }
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// CHECK-LABEL: i8 @ordering_transmute_onetwothree(i8
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#[no_mangle]
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pub unsafe fn ordering_transmute_onetwothree(x: std::cmp::Ordering) -> OneTwoThree {
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// CHECK: ret i8 1
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std::mem::transmute(x)
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}
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// CHECK-LABEL: i8 @onetwothree_transmute_ordering(i8
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#[no_mangle]
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pub unsafe fn onetwothree_transmute_ordering(x: OneTwoThree) -> std::cmp::Ordering {
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// CHECK: ret i8 1
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std::mem::transmute(x)
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}
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// CHECK-LABEL: i1 @char_is_negative(i32
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#[no_mangle]
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pub fn char_is_negative(c: char) -> bool {
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// CHECK: ret i1 false
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let x: i32 = unsafe { std::mem::transmute(c) };
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x < 0
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}
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