it's more pythonic to use 'is not None' in python files
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618768492f
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@ -668,7 +668,7 @@ class RustBuild(object):
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def update_submodule(self, module, checked_out, recorded_submodules):
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def update_submodule(self, module, checked_out, recorded_submodules):
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module_path = os.path.join(self.rust_root, module)
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module_path = os.path.join(self.rust_root, module)
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if checked_out != None:
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if checked_out is not None:
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default_encoding = sys.getdefaultencoding()
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default_encoding = sys.getdefaultencoding()
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checked_out = checked_out.communicate()[0].decode(default_encoding).strip()
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checked_out = checked_out.communicate()[0].decode(default_encoding).strip()
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if recorded_submodules[module] == checked_out:
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if recorded_submodules[module] == checked_out:
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@ -60,7 +60,7 @@ def get_codepoints(f):
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yield Codepoint(codepoint, class_)
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yield Codepoint(codepoint, class_)
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prev_codepoint = codepoint
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prev_codepoint = codepoint
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if class_first != None:
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if class_first is not None:
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raise ValueError("Missing Last after First")
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raise ValueError("Missing Last after First")
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for c in range(prev_codepoint + 1, NUM_CODEPOINTS):
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for c in range(prev_codepoint + 1, NUM_CODEPOINTS):
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