From ba02739ad3519874cb19e741b3df59cef2917b9e Mon Sep 17 00:00:00 2001
From: Wilfred Hughes <me@wilfred.me.uk>
Date: Sat, 16 May 2015 23:52:28 +0100
Subject: [PATCH] Avoid calling a variable 'string' when discussing strings.

Newcomers to Rust need to learn the distinctinion between `&str` and
`String`, so additonally having `string` in an example risks confusion.
---
 src/doc/trpl/strings.md | 4 ++--
 1 file changed, 2 insertions(+), 2 deletions(-)

diff --git a/src/doc/trpl/strings.md b/src/doc/trpl/strings.md
index 61a6ec3eb3f..ece2c390be3 100644
--- a/src/doc/trpl/strings.md
+++ b/src/doc/trpl/strings.md
@@ -16,11 +16,11 @@ Rust has two main types of strings: `&str` and `String`. Let’s talk about
 `&'static str`:
 
 ```rust
-let string = "Hello there."; // string: &'static str
+let greeting = "Hello there."; // greeting: &'static str
 ```
 
 This string is statically allocated, meaning that it’s saved inside our
-compiled program, and exists for the entire duration it runs. The `string`
+compiled program, and exists for the entire duration it runs. The `greeting`
 binding is a reference to this statically allocated string. String slices
 have a fixed size, and cannot be mutated.