add min_pos_value constant for floats
Follow-up on issue #13297 and PR #13710. Instead of following the (confusing) C/C++ approach of using `MIN_VALUE` for the smallest *positive* number, we introduce `MIN_POS_VALUE` (and in the Float trait, `min_pos_value`) to represent this number. This patch also removes a few remaining redundantly-defined constants that were missed last time around.
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@ -71,9 +71,11 @@ pub static DIGITS: uint = 6u;
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pub static EPSILON: f32 = 1.19209290e-07_f32;
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/// Minimum normalized f32 value
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pub static MIN_VALUE: f32 = 1.17549435e-38_f32;
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/// Maximum f32 value
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/// Smallest finite f32 value
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pub static MIN_VALUE: f32 = -3.40282347e+38_f32;
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/// Smallest positive, normalized f32 value
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pub static MIN_POS_VALUE: f32 = 1.17549435e-38_f32;
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/// Largest finite f32 value
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pub static MAX_VALUE: f32 = 3.40282347e+38_f32;
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pub static MIN_EXP: int = -125;
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@ -90,8 +92,9 @@ pub static NEG_INFINITY: f32 = -1.0_f32/0.0_f32;
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pub mod consts {
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// FIXME: replace with mathematical constants from cmath.
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// FIXME(#11621): These constants should be deprecated once CTFE is
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// implemented in favour of calling their respective functions in `Float`.
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// FIXME(#5527): These constants should be deprecated once associated
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// constants are implemented in favour of referencing the respective members
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// of `Float`.
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/// Archimedes' constant
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pub static PI: f32 = 3.14159265358979323846264338327950288_f32;
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@ -342,6 +345,9 @@ impl Float for f32 {
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#[inline]
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fn max_10_exp(_: Option<f32>) -> int { MAX_10_EXP }
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#[inline]
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fn min_pos_value(_: Option<f32>) -> f32 { MIN_POS_VALUE }
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/// Constructs a floating point number by multiplying `x` by 2 raised to the
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/// power of `exp`
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#[inline]
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@ -73,8 +73,9 @@ mod cmath {
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}
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}
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// FIXME(#11621): These constants should be deprecated once CTFE is implemented
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// in favour of calling their respective functions in `Bounded` and `Float`.
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// FIXME(#5527): These constants should be deprecated once associated
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// constants are implemented in favour of referencing the respective
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// members of `Bounded` and `Float`.
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pub static RADIX: uint = 2u;
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@ -83,9 +84,11 @@ pub static DIGITS: uint = 15u;
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pub static EPSILON: f64 = 2.2204460492503131e-16_f64;
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/// Minimum normalized f64 value
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pub static MIN_VALUE: f64 = 2.2250738585072014e-308_f64;
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/// Maximum f64 value
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/// Smallest finite f64 value
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pub static MIN_VALUE: f64 = -1.7976931348623157e+308_f64;
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/// Smallest positive, normalized f64 value
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pub static MIN_POS_VALUE: f64 = 2.2250738585072014e-308_f64;
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/// Largest finite f64 value
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pub static MAX_VALUE: f64 = 1.7976931348623157e+308_f64;
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pub static MIN_EXP: int = -1021;
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@ -104,8 +107,9 @@ pub static NEG_INFINITY: f64 = -1.0_f64/0.0_f64;
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pub mod consts {
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// FIXME: replace with mathematical constants from cmath.
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// FIXME(#11621): These constants should be deprecated once CTFE is
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// implemented in favour of calling their respective functions in `Float`.
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// FIXME(#5527): These constants should be deprecated once associated
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// constants are implemented in favour of referencing the respective members
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// of `Float`.
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/// Archimedes' constant
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pub static PI: f64 = 3.14159265358979323846264338327950288_f64;
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@ -330,25 +334,28 @@ impl Float for f64 {
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}
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#[inline]
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fn mantissa_digits(_: Option<f64>) -> uint { 53 }
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fn mantissa_digits(_: Option<f64>) -> uint { MANTISSA_DIGITS }
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#[inline]
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fn digits(_: Option<f64>) -> uint { 15 }
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fn digits(_: Option<f64>) -> uint { DIGITS }
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#[inline]
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fn epsilon() -> f64 { 2.2204460492503131e-16 }
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fn epsilon() -> f64 { EPSILON }
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#[inline]
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fn min_exp(_: Option<f64>) -> int { -1021 }
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fn min_exp(_: Option<f64>) -> int { MIN_EXP }
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#[inline]
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fn max_exp(_: Option<f64>) -> int { 1024 }
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fn max_exp(_: Option<f64>) -> int { MAX_EXP }
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#[inline]
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fn min_10_exp(_: Option<f64>) -> int { -307 }
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fn min_10_exp(_: Option<f64>) -> int { MIN_10_EXP }
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#[inline]
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fn max_10_exp(_: Option<f64>) -> int { 308 }
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fn max_10_exp(_: Option<f64>) -> int { MAX_10_EXP }
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#[inline]
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fn min_pos_value(_: Option<f64>) -> f64 { MIN_POS_VALUE }
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/// Constructs a floating point number by multiplying `x` by 2 raised to the
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/// power of `exp`
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@ -190,7 +190,9 @@ pub fn pow<T: One + Mul<T, T>>(mut base: T, mut exp: uint) -> T {
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/// Numbers which have upper and lower bounds
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pub trait Bounded {
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// FIXME (#5527): These should be associated constants
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/// returns the smallest finite number this type can represent
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fn min_value() -> Self;
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/// returns the largest finite number this type can represent
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fn max_value() -> Self;
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}
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@ -356,6 +358,8 @@ pub trait Float: Signed + Primitive {
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/// Returns the category that this number falls into.
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fn classify(self) -> FPCategory;
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// FIXME (#5527): These should be associated constants
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/// Returns the number of binary digits of mantissa that this type supports.
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fn mantissa_digits(unused_self: Option<Self>) -> uint;
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/// Returns the number of base-10 digits of precision that this type supports.
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@ -370,6 +374,8 @@ pub trait Float: Signed + Primitive {
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fn min_10_exp(unused_self: Option<Self>) -> int;
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/// Returns the maximum base-10 exponent that this type can represent.
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fn max_10_exp(unused_self: Option<Self>) -> int;
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/// Returns the smallest normalized positive number that this type can represent.
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fn min_pos_value(unused_self: Option<Self>) -> Self;
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/// Constructs a floating point number created by multiplying `x` by 2
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/// raised to the power of `exp`.
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@ -434,6 +440,8 @@ pub trait Float: Signed + Primitive {
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/// legs of length `x` and `y`.
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fn hypot(self, other: Self) -> Self;
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// FIXME (#5527): These should be associated constants
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/// Archimedes' constant.
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fn pi() -> Self;
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/// 2.0 * pi.
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