parent
dc75933aba
commit
b735c1bc78
@ -8,11 +8,11 @@
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// option. This file may not be copied, modified, or distributed
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// except according to those terms.
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//! Primitive traits and marker types representing basic 'kinds' of types.
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//! Primitive traits and types representing basic properties of types.
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//!
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//! Rust types can be classified in various useful ways according to
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//! intrinsic properties of the type. These classifications, often called
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//! 'kinds', are represented as traits.
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//! their intrinsic properties. These classifications are represented
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//! as traits.
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#![stable(feature = "rust1", since = "1.0.0")]
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@ -22,7 +22,21 @@ use hash::Hasher;
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/// Types that can be transferred across thread boundaries.
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///
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/// This trait is automatically derived when the compiler determines it's appropriate.
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/// This trait is automatically implemented when the compiler determines it's
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/// appropriate.
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///
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/// An example of a non-`Send` type is the reference-counting pointer
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/// [`rc::Rc`][rc]. If two threads attempt to clone `Rc`s that point to the same
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/// reference-counted value, they might try to update the reference count at the
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/// same time, which is [undefined behavior][ub] because `Rc` doesn't use atomic
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/// operations. Its cousin [`sync::Arc`][arc] does use atomic operations (incurring
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/// some overhead) and thus is `Send`.
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///
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/// See [the Nomicon](../../nomicon/send-and-sync.html) for more details.
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///
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/// [rc]: ../../std/rc/struct.Rc.html
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/// [arc]: ../../std/sync/struct.Arc.html
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/// [ub]: ../../reference.html#behavior-considered-undefined
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#[stable(feature = "rust1", since = "1.0.0")]
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#[lang = "send"]
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#[rustc_on_unimplemented = "`{Self}` cannot be sent between threads safely"]
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@ -38,10 +52,10 @@ impl<T: ?Sized> !Send for *const T { }
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#[stable(feature = "rust1", since = "1.0.0")]
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impl<T: ?Sized> !Send for *mut T { }
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/// Types with a constant size known at compile-time.
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/// Types with a constant size known at compile time.
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///
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/// All type parameters which can be bounded have an implicit bound of `Sized`. The special syntax
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/// `?Sized` can be used to remove this bound if it is not appropriate.
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/// All type parameters have an implicit bound of `Sized`. The special syntax
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/// `?Sized` can be used to remove this bound if it's not appropriate.
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///
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/// ```
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/// # #![allow(dead_code)]
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@ -51,6 +65,26 @@ impl<T: ?Sized> !Send for *mut T { }
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/// // struct FooUse(Foo<[i32]>); // error: Sized is not implemented for [i32]
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/// struct BarUse(Bar<[i32]>); // OK
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/// ```
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///
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/// The one exception is the implicit `Self` type of a trait, which does not
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/// get an implicit `Sized` bound. This is because a `Sized` bound prevents
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/// the trait from being used to form a [trait object]:
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///
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/// ```
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/// # #![allow(unused_variables)]
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/// trait Foo { }
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/// trait Bar: Sized { }
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///
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/// struct Impl;
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/// impl Foo for Impl { }
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/// impl Bar for Impl { }
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///
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/// let x: &Foo = &Impl; // OK
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/// // let y: &Bar = &Impl; // error: the trait `Bar` cannot
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/// // be made into an object
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/// ```
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///
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/// [trait object]: ../../book/trait-objects.html
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#[stable(feature = "rust1", since = "1.0.0")]
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#[lang = "sized"]
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#[rustc_on_unimplemented = "`{Self}` does not have a constant size known at compile-time"]
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@ -59,14 +93,27 @@ pub trait Sized {
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// Empty.
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}
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/// Types that can be "unsized" to a dynamically sized type.
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/// Types that can be "unsized" to a dynamically-sized type.
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///
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/// For example, the sized array type `[i8; 2]` implements `Unsize<[i8]>` and
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/// `Unsize<fmt::Debug>`.
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///
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/// All implementations of `Unsize` are provided automatically by the compiler.
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///
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/// `Unsize` is used along with [`ops::CoerceUnsized`][coerceunsized] to allow
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/// "user-defined" containers such as [`rc::Rc`][rc] to contain dynamically-sized
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/// types. See the [DST coercion RFC][RFC982] for more details.
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///
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/// [coerceunsized]: ../ops/trait.CoerceUnsized.html
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/// [rc]: ../../std/rc/struct.Rc.html
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/// [RFC982]: https://github.com/rust-lang/rfcs/blob/master/text/0982-dst-coercion.md
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#[unstable(feature = "unsize", issue = "27732")]
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#[lang="unsize"]
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pub trait Unsize<T: ?Sized> {
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// Empty.
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}
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/// Types that can be copied by simply copying bits (i.e. `memcpy`).
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/// Types whose values can be duplicated simply by copying bits.
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///
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/// By default, variable bindings have 'move semantics.' In other
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/// words:
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@ -87,7 +134,8 @@ pub trait Unsize<T: ?Sized> {
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/// However, if a type implements `Copy`, it instead has 'copy semantics':
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///
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/// ```
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/// // we can just derive a `Copy` implementation
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/// // We can derive a `Copy` implementation. `Clone` is also required, as it's
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/// // a supertrait of `Copy`.
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/// #[derive(Debug, Copy, Clone)]
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/// struct Foo;
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///
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@ -100,13 +148,59 @@ pub trait Unsize<T: ?Sized> {
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/// println!("{:?}", x); // A-OK!
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/// ```
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///
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/// It's important to note that in these two examples, the only difference is if you are allowed to
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/// access `x` after the assignment: a move is also a bitwise copy under the hood.
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/// It's important to note that in these two examples, the only difference is whether you
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/// are allowed to access `x` after the assignment. Under the hood, both a copy and a move
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/// can result in bits being copied in memory, although this is sometimes optimized away.
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///
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/// ## How can I implement `Copy`?
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///
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/// There are two ways to implement `Copy` on your type. The simplest is to use `derive`:
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///
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/// ```
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/// #[derive(Copy, Clone)]
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/// struct MyStruct;
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/// ```
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///
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/// You can also implement `Copy` and `Clone` manually:
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///
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/// ```
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/// struct MyStruct;
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///
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/// impl Copy for MyStruct { }
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///
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/// impl Clone for MyStruct {
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/// fn clone(&self) -> MyStruct {
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/// *self
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/// }
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/// }
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/// ```
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///
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/// There is a small difference between the two: the `derive` strategy will also place a `Copy`
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/// bound on type parameters, which isn't always desired.
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///
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/// ## What's the difference between `Copy` and `Clone`?
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///
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/// Copies happen implicitly, for example as part of an assignment `y = x`. The behavior of
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/// `Copy` is not overloadable; it is always a simple bit-wise copy.
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///
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/// Cloning is an explicit action, `x.clone()`. The implementation of [`Clone`][clone] can
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/// provide any type-specific behavior necessary to duplicate values safely. For example,
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/// the implementation of `Clone` for [`String`][string] needs to copy the pointed-to string
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/// buffer in the heap. A simple bitwise copy of `String` values would merely copy the
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/// pointer, leading to a double free down the line. For this reason, `String` is `Clone`
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/// but not `Copy`.
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///
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/// `Clone` is a supertrait of `Copy`, so everything which is `Copy` must also implement
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/// `Clone`. If a type is `Copy` then its `Clone` implementation need only return `*self`
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/// (see the example above).
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///
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/// [clone]: ../clone/trait.Clone.html
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/// [string]: ../../std/string/struct.String.html
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///
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/// ## When can my type be `Copy`?
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///
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/// A type can implement `Copy` if all of its components implement `Copy`. For example, this
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/// `struct` can be `Copy`:
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/// struct can be `Copy`:
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///
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/// ```
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/// # #[allow(dead_code)]
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@ -116,7 +210,8 @@ pub trait Unsize<T: ?Sized> {
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/// }
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/// ```
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///
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/// A `struct` can be `Copy`, and `i32` is `Copy`, so therefore, `Point` is eligible to be `Copy`.
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/// A struct can be `Copy`, and `i32` is `Copy`, therefore `Point` is eligible to be `Copy`.
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/// By contrast, consider
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///
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/// ```
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/// # #![allow(dead_code)]
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@ -126,57 +221,35 @@ pub trait Unsize<T: ?Sized> {
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/// }
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/// ```
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///
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/// The `PointList` `struct` cannot implement `Copy`, because [`Vec<T>`] is not `Copy`. If we
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/// The struct `PointList` cannot implement `Copy`, because [`Vec<T>`] is not `Copy`. If we
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/// attempt to derive a `Copy` implementation, we'll get an error:
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///
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/// ```text
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/// the trait `Copy` may not be implemented for this type; field `points` does not implement `Copy`
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/// ```
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///
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/// ## When can my type _not_ be `Copy`?
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/// ## When *can't* my type be `Copy`?
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///
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/// Some types can't be copied safely. For example, copying `&mut T` would create an aliased
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/// mutable reference, and copying [`String`] would result in two attempts to free the same buffer.
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/// mutable reference. Copying [`String`] would duplicate responsibility for managing the `String`'s
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/// buffer, leading to a double free.
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///
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/// Generalizing the latter case, any type implementing [`Drop`] can't be `Copy`, because it's
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/// managing some resource besides its own [`size_of::<T>()`] bytes.
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///
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/// ## What if I derive `Copy` on a type that can't?
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/// If you try to implement `Copy` on a struct or enum containing non-`Copy` data, you will get a
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/// compile-time error. Specifically, with structs you'll get [E0204] and with enums you'll get
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/// [E0205].
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///
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/// If you try to derive `Copy` on a struct or enum, you will get a compile-time error.
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/// Specifically, with structs you'll get [E0204](https://doc.rust-lang.org/error-index.html#E0204)
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/// and with enums you'll get [E0205](https://doc.rust-lang.org/error-index.html#E0205).
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/// [E0204]: https://doc.rust-lang.org/error-index.html#E0204
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/// [E0205]: https://doc.rust-lang.org/error-index.html#E0205
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///
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/// ## When should my type be `Copy`?
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/// ## When *should* my type be `Copy`?
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///
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/// Generally speaking, if your type _can_ implement `Copy`, it should. There's one important thing
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/// to consider though: if you think your type may _not_ be able to implement `Copy` in the future,
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/// then it might be prudent to not implement `Copy`. This is because removing `Copy` is a breaking
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/// change: that second example would fail to compile if we made `Foo` non-`Copy`.
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///
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/// ## Derivable
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///
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/// This trait can be used with `#[derive]` if all of its components implement `Copy` and the type.
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///
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/// ## How can I implement `Copy`?
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///
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/// There are two ways to implement `Copy` on your type:
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///
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/// ```
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/// #[derive(Copy, Clone)]
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/// struct MyStruct;
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/// ```
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///
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/// and
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///
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/// ```
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/// struct MyStruct;
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/// impl Copy for MyStruct {}
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/// impl Clone for MyStruct { fn clone(&self) -> MyStruct { *self } }
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/// ```
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///
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/// There is a small difference between the two: the `derive` strategy will also place a `Copy`
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/// bound on type parameters, which isn't always desired.
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/// Generally speaking, if your type _can_ implement `Copy`, it should. Keep in mind, though,
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/// that implementing `Copy` is part of the public API of your type. If the type might become
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/// non-`Copy` in the future, it could be prudent to omit the `Copy` implementation now, to
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/// avoid a breaking API change.
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///
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/// [`Vec<T>`]: ../../std/vec/struct.Vec.html
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/// [`String`]: ../../std/string/struct.String.html
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@ -188,64 +261,74 @@ pub trait Copy : Clone {
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// Empty.
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}
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/// Types that can be safely shared between threads when aliased.
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/// Types for which it is safe to share references between threads.
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///
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/// This trait is automatically implemented when the compiler determines
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/// it's appropriate.
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///
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/// The precise definition is: a type `T` is `Sync` if `&T` is
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/// thread-safe. In other words, there is no possibility of data races
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/// when passing `&T` references between threads.
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/// [`Send`][send]. In other words, if there is no possibility of
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/// [undefined behavior][ub] (including data races) when passing
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/// `&T` references between threads.
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///
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/// As one would expect, primitive types like [`u8`] and [`f64`] are all
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/// `Sync`, and so are simple aggregate types containing them (like
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/// tuples, structs and enums). More instances of basic `Sync` types
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/// include "immutable" types like `&T` and those with simple
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/// inherited mutability, such as [`Box<T>`], [`Vec<T>`] and most other
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/// collection types. (Generic parameters need to be `Sync` for their
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/// container to be `Sync`.)
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/// As one would expect, primitive types like [`u8`][u8] and [`f64`][f64]
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/// are all `Sync`, and so are simple aggregate types containing them,
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/// like tuples, structs and enums. More examples of basic `Sync`
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/// types include "immutable" types like `&T`, and those with simple
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/// inherited mutability, such as [`Box<T>`][box], [`Vec<T>`][vec] and
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/// most other collection types. (Generic parameters need to be `Sync`
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/// for their container to be `Sync`.)
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///
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/// A somewhat surprising consequence of the definition is `&mut T` is
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/// `Sync` (if `T` is `Sync`) even though it seems that it might
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/// provide unsynchronized mutation. The trick is a mutable reference
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/// stored in an aliasable reference (that is, `& &mut T`) becomes
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/// read-only, as if it were a `& &T`, hence there is no risk of a data
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/// race.
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/// A somewhat surprising consequence of the definition is that `&mut T`
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/// is `Sync` (if `T` is `Sync`) even though it seems like that might
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/// provide unsynchronized mutation. The trick is that a mutable
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/// reference behind a shared reference (that is, `& &mut T`)
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/// becomes read-only, as if it were a `& &T`. Hence there is no risk
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/// of a data race.
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///
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/// Types that are not `Sync` are those that have "interior
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/// mutability" in a non-thread-safe way, such as [`Cell`] and [`RefCell`]
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/// in [`std::cell`]. These types allow for mutation of their contents
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/// even when in an immutable, aliasable slot, e.g. the contents of
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/// [`&Cell<T>`][`Cell`] can be [`.set`], and do not ensure data races are
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/// impossible, hence they cannot be `Sync`. A higher level example
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/// of a non-`Sync` type is the reference counted pointer
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/// [`std::rc::Rc`][`Rc`], because any reference [`&Rc<T>`][`Rc`] can clone a new
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/// reference, which modifies the reference counts in a non-atomic
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/// way.
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/// mutability" in a non-thread-safe form, such as [`cell::Cell`][cell]
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/// and [`cell::RefCell`][refcell]. These types allow for mutation of
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/// their contents even through an immutable, shared reference. For
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/// example the `set` method on `Cell<T>` takes `&self`, so it requires
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/// only a shared reference `&Cell<T>`. The method performs no
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/// synchronization, thus `Cell` cannot be `Sync`.
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///
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/// Another example of a non-`Sync` type is the reference-counting
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/// pointer [`rc::Rc`][rc]. Given any reference `&Rc<T>`, you can clone
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/// a new `Rc<T>`, modifying the reference counts in a non-atomic way.
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///
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/// For cases when one does need thread-safe interior mutability,
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/// types like the atomics in [`std::sync`][`sync`] and [`Mutex`] / [`RwLock`] in
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/// the [`sync`] crate do ensure that any mutation cannot cause data
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/// races. Hence these types are `Sync`.
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/// Rust provides [atomic data types], as well as explicit locking via
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/// [`sync::Mutex`][mutex] and [`sync::RWLock`][rwlock]. These types
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/// ensure that any mutation cannot cause data races, hence the types
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/// are `Sync`. Likewise, [`sync::Arc`][arc] provides a thread-safe
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/// analogue of `Rc`.
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///
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/// Any types with interior mutability must also use the [`std::cell::UnsafeCell`]
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/// wrapper around the value(s) which can be mutated when behind a `&`
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/// reference; not doing this is undefined behavior (for example,
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/// [`transmute`]-ing from `&T` to `&mut T` is invalid).
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/// Any types with interior mutability must also use the
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/// [`cell::UnsafeCell`][unsafecell] wrapper around the value(s) which
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/// can be mutated through a shared reference. Failing to doing this is
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/// [undefined behavior][ub]. For example, [`transmute`][transmute]-ing
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/// from `&T` to `&mut T` is invalid.
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///
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/// This trait is automatically derived when the compiler determines it's appropriate.
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/// See [the Nomicon](../../nomicon/send-and-sync.html) for more
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/// details about `Sync`.
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///
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/// [`u8`]: ../../std/primitive.u8.html
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/// [`f64`]: ../../std/primitive.f64.html
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/// [`Vec<T>`]: ../../std/vec/struct.Vec.html
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/// [`Box<T>`]: ../../std/boxed/struct.Box.html
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/// [`Cell`]: ../../std/cell/struct.Cell.html
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/// [`RefCell`]: ../../std/cell/struct.RefCell.html
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/// [`std::cell`]: ../../std/cell/index.html
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/// [`.set`]: ../../std/cell/struct.Cell.html#method.set
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/// [`Rc`]: ../../std/rc/struct.Rc.html
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/// [`sync`]: ../../std/sync/index.html
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/// [`Mutex`]: ../../std/sync/struct.Mutex.html
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/// [`RwLock`]: ../../std/sync/struct.RwLock.html
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/// [`std::cell::UnsafeCell`]: ../../std/cell/struct.UnsafeCell.html
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/// [`transmute`]: ../../std/mem/fn.transmute.html
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/// [send]: trait.Send.html
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/// [u8]: ../../std/primitive.u8.html
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/// [f64]: ../../std/primitive.f64.html
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/// [box]: ../../std/boxed/struct.Box.html
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/// [vec]: ../../std/vec/struct.Vec.html
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/// [cell]: ../cell/struct.Cell.html
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/// [refcell]: ../cell/struct.RefCell.html
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/// [rc]: ../../std/rc/struct.Rc.html
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/// [arc]: ../../std/sync/struct.Arc.html
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/// [atomic data types]: ../sync/atomic/index.html
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/// [mutex]: ../../std/sync/struct.Mutex.html
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/// [rwlock]: ../../std/sync/struct.RwLock.html
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/// [unsafecell]: ../cell/struct.UnsafeCell.html
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/// [ub]: ../../reference.html#behavior-considered-undefined
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/// [transmute]: ../../std/mem/fn.transmute.html
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#[stable(feature = "rust1", since = "1.0.0")]
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#[lang = "sync"]
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#[rustc_on_unimplemented = "`{Self}` cannot be shared between threads safely"]
|
||||
@ -314,29 +397,30 @@ macro_rules! impls{
|
||||
)
|
||||
}
|
||||
|
||||
/// `PhantomData<T>` allows you to describe that a type acts as if it stores a value of type `T`,
|
||||
/// even though it does not. This allows you to inform the compiler about certain safety properties
|
||||
/// of your code.
|
||||
/// Zero-sized type used to mark things that "act like" they own a `T`.
|
||||
///
|
||||
/// For a more in-depth explanation of how to use `PhantomData<T>`, please see [the Nomicon].
|
||||
/// Adding a `PhantomData<T>` field to your type tells the compiler that your
|
||||
/// type acts as though it stores a value of type `T`, even though it doesn't
|
||||
/// really. This information is used when computing certain safety properties.
|
||||
///
|
||||
/// [the Nomicon]: ../../nomicon/phantom-data.html
|
||||
/// For a more in-depth explanation of how to use `PhantomData<T>`, please see
|
||||
/// [the Nomicon](../../nomicon/phantom-data.html).
|
||||
///
|
||||
/// # A ghastly note 👻👻👻
|
||||
///
|
||||
/// Though they both have scary names, `PhantomData<T>` and 'phantom types' are related, but not
|
||||
/// identical. Phantom types are a more general concept that don't require `PhantomData<T>` to
|
||||
/// implement, but `PhantomData<T>` is the most common way to implement them in a correct manner.
|
||||
/// Though they both have scary names, `PhantomData` and 'phantom types' are
|
||||
/// related, but not identical. A phantom type parameter is simply a type
|
||||
/// parameter which is never used. In Rust, this often causes the compiler to
|
||||
/// complain, and the solution is to add a "dummy" use by way of `PhantomData`.
|
||||
///
|
||||
/// # Examples
|
||||
///
|
||||
/// ## Unused lifetime parameter
|
||||
/// ## Unused lifetime parameters
|
||||
///
|
||||
/// Perhaps the most common time that `PhantomData` is required is
|
||||
/// with a struct that has an unused lifetime parameter, typically as
|
||||
/// part of some unsafe code. For example, here is a struct `Slice`
|
||||
/// that has two pointers of type `*const T`, presumably pointing into
|
||||
/// an array somewhere:
|
||||
/// Perhaps the most common use case for `PhantomData` is a struct that has an
|
||||
/// unused lifetime parameter, typically as part of some unsafe code. For
|
||||
/// example, here is a struct `Slice` that has two pointers of type `*const T`,
|
||||
/// presumably pointing into an array somewhere:
|
||||
///
|
||||
/// ```ignore
|
||||
/// struct Slice<'a, T> {
|
||||
@ -350,7 +434,7 @@ macro_rules! impls{
|
||||
/// intent is not expressed in the code, since there are no uses of
|
||||
/// the lifetime `'a` and hence it is not clear what data it applies
|
||||
/// to. We can correct this by telling the compiler to act *as if* the
|
||||
/// `Slice` struct contained a borrowed reference `&'a T`:
|
||||
/// `Slice` struct contained a reference `&'a T`:
|
||||
///
|
||||
/// ```
|
||||
/// use std::marker::PhantomData;
|
||||
@ -359,29 +443,53 @@ macro_rules! impls{
|
||||
/// struct Slice<'a, T: 'a> {
|
||||
/// start: *const T,
|
||||
/// end: *const T,
|
||||
/// phantom: PhantomData<&'a T>
|
||||
/// phantom: PhantomData<&'a T>,
|
||||
/// }
|
||||
/// ```
|
||||
///
|
||||
/// This also in turn requires that we annotate `T:'a`, indicating
|
||||
/// that `T` is a type that can be borrowed for the lifetime `'a`.
|
||||
/// This also in turn requires the annotation `T: 'a`, indicating
|
||||
/// that any references in `T` are valid over the lifetime `'a`.
|
||||
///
|
||||
/// ## Unused type parameters
|
||||
///
|
||||
/// It sometimes happens that there are unused type parameters that
|
||||
/// indicate what type of data a struct is "tied" to, even though that
|
||||
/// data is not actually found in the struct itself. Here is an
|
||||
/// example where this arises when handling external resources over a
|
||||
/// foreign function interface. `PhantomData<T>` can prevent
|
||||
/// mismatches by enforcing types in the method implementations:
|
||||
/// When initializing a `Slice` you simply provide the value
|
||||
/// `PhantomData` for the field `phantom`:
|
||||
///
|
||||
/// ```
|
||||
/// # #![allow(dead_code)]
|
||||
/// # trait ResType { fn foo(&self); }
|
||||
/// # use std::marker::PhantomData;
|
||||
/// # struct Slice<'a, T: 'a> {
|
||||
/// # start: *const T,
|
||||
/// # end: *const T,
|
||||
/// # phantom: PhantomData<&'a T>,
|
||||
/// # }
|
||||
/// fn borrow_vec<'a, T>(vec: &'a Vec<T>) -> Slice<'a, T> {
|
||||
/// let ptr = vec.as_ptr();
|
||||
/// Slice {
|
||||
/// start: ptr,
|
||||
/// end: unsafe { ptr.offset(vec.len() as isize) },
|
||||
/// phantom: PhantomData,
|
||||
/// }
|
||||
/// }
|
||||
/// ```
|
||||
///
|
||||
/// ## Unused type parameters
|
||||
///
|
||||
/// It sometimes happens that you have unused type parameters which
|
||||
/// indicate what type of data a struct is "tied" to, even though that
|
||||
/// data is not actually found in the struct itself. Here is an
|
||||
/// example where this arises with [FFI]. The foreign interface uses
|
||||
/// handles of type `*mut ()` to refer to Rust values of different
|
||||
/// types. We track the Rust type using a phantom type parameter on
|
||||
/// the struct `ExternalResource` which wraps a handle.
|
||||
///
|
||||
/// [FFI]: ../../book/ffi.html
|
||||
///
|
||||
/// ```
|
||||
/// # #![allow(dead_code)]
|
||||
/// # trait ResType { }
|
||||
/// # struct ParamType;
|
||||
/// # mod foreign_lib {
|
||||
/// # pub fn new(_: usize) -> *mut () { 42 as *mut () }
|
||||
/// # pub fn do_stuff(_: *mut (), _: usize) {}
|
||||
/// # pub fn new(_: usize) -> *mut () { 42 as *mut () }
|
||||
/// # pub fn do_stuff(_: *mut (), _: usize) {}
|
||||
/// # }
|
||||
/// # fn convert_params(_: ParamType) -> usize { 42 }
|
||||
/// use std::marker::PhantomData;
|
||||
@ -408,21 +516,20 @@ macro_rules! impls{
|
||||
/// }
|
||||
/// ```
|
||||
///
|
||||
/// ## Indicating ownership
|
||||
/// ## Ownership and the drop check
|
||||
///
|
||||
/// Adding a field of type `PhantomData<T>` also indicates that your
|
||||
/// struct owns data of type `T`. This in turn implies that when your
|
||||
/// struct is dropped, it may in turn drop one or more instances of
|
||||
/// the type `T`, though that may not be apparent from the other
|
||||
/// structure of the type itself. This is commonly necessary if the
|
||||
/// structure is using a raw pointer like `*mut T` whose referent
|
||||
/// may be dropped when the type is dropped, as a `*mut T` is
|
||||
/// otherwise not treated as owned.
|
||||
/// Adding a field of type `PhantomData<T>` indicates that your
|
||||
/// type owns data of type `T`. This in turn implies that when your
|
||||
/// type is dropped, it may drop one or more instances of the type
|
||||
/// `T`. This has bearing on the Rust compiler's [drop check]
|
||||
/// analysis.
|
||||
///
|
||||
/// If your struct does not in fact *own* the data of type `T`, it is
|
||||
/// better to use a reference type, like `PhantomData<&'a T>`
|
||||
/// (ideally) or `PhantomData<*const T>` (if no lifetime applies), so
|
||||
/// as not to indicate ownership.
|
||||
///
|
||||
/// [drop check]: ../../nomicon/dropck.html
|
||||
#[lang = "phantom_data"]
|
||||
#[stable(feature = "rust1", since = "1.0.0")]
|
||||
pub struct PhantomData<T:?Sized>;
|
||||
@ -438,10 +545,13 @@ mod impls {
|
||||
|
||||
/// Types that can be reflected over.
|
||||
///
|
||||
/// This trait is implemented for all types. Its purpose is to ensure
|
||||
/// that when you write a generic function that will employ
|
||||
/// reflection, that must be reflected (no pun intended) in the
|
||||
/// generic bounds of that function. Here is an example:
|
||||
/// By "reflection" we mean use of the [`Any`][any] trait, or related
|
||||
/// machinery such as [`TypeId`][typeid].
|
||||
///
|
||||
/// `Reflect` is implemented for all types. Its purpose is to ensure
|
||||
/// that when you write a generic function that will employ reflection,
|
||||
/// that must be reflected (no pun intended) in the generic bounds of
|
||||
/// that function.
|
||||
///
|
||||
/// ```
|
||||
/// #![feature(reflect_marker)]
|
||||
@ -455,21 +565,24 @@ mod impls {
|
||||
/// }
|
||||
/// ```
|
||||
///
|
||||
/// Without the declaration `T: Reflect`, `foo` would not type check
|
||||
/// (note: as a matter of style, it would be preferable to write
|
||||
/// `T: Any`, because `T: Any` implies `T: Reflect` and `T: 'static`, but
|
||||
/// we use `Reflect` here to show how it works). The `Reflect` bound
|
||||
/// thus serves to alert `foo`'s caller to the fact that `foo` may
|
||||
/// behave differently depending on whether `T = u32` or not. In
|
||||
/// particular, thanks to the `Reflect` bound, callers know that a
|
||||
/// function declared like `fn bar<T>(...)` will always act in
|
||||
/// precisely the same way no matter what type `T` is supplied,
|
||||
/// because there are no bounds declared on `T`. (The ability for a
|
||||
/// caller to reason about what a function may do based solely on what
|
||||
/// generic bounds are declared is often called the ["parametricity
|
||||
/// property"][1].)
|
||||
/// Without the bound `T: Reflect`, `foo` would not typecheck. (As
|
||||
/// a matter of style, it would be preferable to write `T: Any`,
|
||||
/// because `T: Any` implies `T: Reflect` and `T: 'static`, but we
|
||||
/// use `Reflect` here for illustrative purposes.)
|
||||
///
|
||||
/// [1]: http://en.wikipedia.org/wiki/Parametricity
|
||||
/// The `Reflect` bound serves to alert `foo`'s caller to the
|
||||
/// fact that `foo` may behave differently depending on whether
|
||||
/// `T` is `u32` or not. The ability for a caller to reason about what
|
||||
/// a function may do based solely on what generic bounds are declared
|
||||
/// is often called the "[parametricity property][param]". Despite the
|
||||
/// use of `Reflect`, Rust lacks true parametricity because a generic
|
||||
/// function can, at the very least, call [`mem::size_of`][size_of]
|
||||
/// without employing any trait bounds whatsoever.
|
||||
///
|
||||
/// [any]: ../any/trait.Any.html
|
||||
/// [typeid]: ../any/struct.TypeId.html
|
||||
/// [param]: http://en.wikipedia.org/wiki/Parametricity
|
||||
/// [size_of]: ../mem/fn.size_of.html
|
||||
#[rustc_reflect_like]
|
||||
#[unstable(feature = "reflect_marker",
|
||||
reason = "requires RFC and more experience",
|
||||
|
Loading…
x
Reference in New Issue
Block a user