Don't encourage people to ignore threading errors in the docs
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@ -485,15 +485,17 @@ pub fn spawn<F, T>(self, f: F) -> io::Result<JoinHandle<T>> where
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/// let (tx, rx) = channel();
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///
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/// let sender = thread::spawn(move || {
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/// let _ = tx.send("Hello, thread".to_owned());
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/// tx.send("Hello, thread".to_owned())
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/// .expect("Unable to send on channel");
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/// });
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///
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/// let receiver = thread::spawn(move || {
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/// println!("{}", rx.recv().unwrap());
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/// let value = rx.recv().expect("Unable to receive from channel");
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/// println!("{}", value);
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/// });
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///
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/// let _ = sender.join();
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/// let _ = receiver.join();
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/// sender.join().expect("The sender thread has panicked");
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/// receiver.join().expect("The receiver thread has panicked");
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/// ```
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///
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/// A thread can also return a value through its [`JoinHandle`], you can use
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@ -1192,7 +1194,7 @@ fn join(&mut self) -> Result<T> {
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/// });
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/// });
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///
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/// let _ = original_thread.join();
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/// original_thread.join().expect("The thread being joined has panicked");
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/// println!("Original thread is joined.");
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///
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/// // We make sure that the new thread has time to run, before the main
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