Remove unnecessary parts from alloc_system
This commit is contained in:
parent
a8f3877c36
commit
b36fd9d82b
build_sysroot/alloc_system
@ -2,11 +2,13 @@
|
||||
authors = ["The Rust Project Developers", "bjorn3 (edited to be usable outside the rust source)"]
|
||||
name = "alloc_system"
|
||||
version = "0.0.0"
|
||||
|
||||
[lib]
|
||||
name = "alloc_system"
|
||||
path = "lib.rs"
|
||||
test = false
|
||||
doc = false
|
||||
|
||||
[dependencies]
|
||||
core = { path = "../sysroot_src/library/core" }
|
||||
libc = { version = "0.2.43", features = ['rustc-dep-of-std'], default-features = false }
|
||||
|
@ -8,66 +8,24 @@
|
||||
// option. This file may not be copied, modified, or distributed
|
||||
// except according to those terms.
|
||||
#![no_std]
|
||||
#![allow(unused_attributes)]
|
||||
#![unstable(feature = "alloc_system",
|
||||
reason = "this library is unlikely to be stabilized in its current \
|
||||
form or name",
|
||||
issue = "32838")]
|
||||
#![feature(allocator_api)]
|
||||
#![feature(core_intrinsics)]
|
||||
#![feature(nll)]
|
||||
#![feature(staged_api)]
|
||||
#![feature(rustc_attrs)]
|
||||
#![feature(alloc_layout_extra)]
|
||||
#![cfg_attr(
|
||||
all(target_arch = "wasm32", not(target_os = "emscripten")),
|
||||
feature(integer_atomics, stdsimd)
|
||||
)]
|
||||
#![cfg_attr(any(unix, target_os = "redox"), feature(libc))]
|
||||
|
||||
// The minimum alignment guaranteed by the architecture. This value is used to
|
||||
// add fast paths for low alignment values.
|
||||
#[cfg(all(any(target_arch = "x86",
|
||||
target_arch = "arm",
|
||||
target_arch = "mips",
|
||||
target_arch = "powerpc",
|
||||
target_arch = "powerpc64",
|
||||
target_arch = "asmjs",
|
||||
target_arch = "wasm32")))]
|
||||
#[allow(dead_code)]
|
||||
target_arch = "powerpc64")))]
|
||||
const MIN_ALIGN: usize = 8;
|
||||
#[cfg(all(any(target_arch = "x86_64",
|
||||
target_arch = "aarch64",
|
||||
target_arch = "mips64",
|
||||
target_arch = "s390x",
|
||||
target_arch = "sparc64")))]
|
||||
#[allow(dead_code)]
|
||||
const MIN_ALIGN: usize = 16;
|
||||
|
||||
/// The default memory allocator provided by the operating system.
|
||||
///
|
||||
/// This is based on `malloc` on Unix platforms and `HeapAlloc` on Windows,
|
||||
/// plus related functions.
|
||||
///
|
||||
/// This type can be used in a `static` item
|
||||
/// with the `#[global_allocator]` attribute
|
||||
/// to force the global allocator to be the system’s one.
|
||||
/// (The default is jemalloc for executables, on some platforms.)
|
||||
///
|
||||
/// ```rust
|
||||
/// use std::alloc::System;
|
||||
///
|
||||
/// #[global_allocator]
|
||||
/// static A: System = System;
|
||||
///
|
||||
/// fn main() {
|
||||
/// let a = Box::new(4); // Allocates from the system allocator.
|
||||
/// println!("{}", a);
|
||||
/// }
|
||||
/// ```
|
||||
///
|
||||
/// It can also be used directly to allocate memory
|
||||
/// independently of the standard library’s global allocator.
|
||||
#[stable(feature = "alloc_system_type", since = "1.28.0")]
|
||||
pub struct System;
|
||||
#[cfg(any(windows, unix, target_os = "redox"))]
|
||||
mod realloc_fallback {
|
||||
@ -96,7 +54,6 @@ mod platform {
|
||||
use MIN_ALIGN;
|
||||
use System;
|
||||
use core::alloc::{GlobalAlloc, Layout};
|
||||
#[stable(feature = "alloc_system_type", since = "1.28.0")]
|
||||
unsafe impl GlobalAlloc for System {
|
||||
#[inline]
|
||||
unsafe fn alloc(&self, layout: Layout) -> *mut u8 {
|
||||
@ -221,7 +178,6 @@ mod platform {
|
||||
};
|
||||
ptr as *mut u8
|
||||
}
|
||||
#[stable(feature = "alloc_system_type", since = "1.28.0")]
|
||||
unsafe impl GlobalAlloc for System {
|
||||
#[inline]
|
||||
unsafe fn alloc(&self, layout: Layout) -> *mut u8 {
|
||||
@ -254,89 +210,3 @@ mod platform {
|
||||
}
|
||||
}
|
||||
}
|
||||
// This is an implementation of a global allocator on the wasm32 platform when
|
||||
// emscripten is not in use. In that situation there's no actual runtime for us
|
||||
// to lean on for allocation, so instead we provide our own!
|
||||
//
|
||||
// The wasm32 instruction set has two instructions for getting the current
|
||||
// amount of memory and growing the amount of memory. These instructions are the
|
||||
// foundation on which we're able to build an allocator, so we do so! Note that
|
||||
// the instructions are also pretty "global" and this is the "global" allocator
|
||||
// after all!
|
||||
//
|
||||
// The current allocator here is the `dlmalloc` crate which we've got included
|
||||
// in the rust-lang/rust repository as a submodule. The crate is a port of
|
||||
// dlmalloc.c from C to Rust and is basically just so we can have "pure Rust"
|
||||
// for now which is currently technically required (can't link with C yet).
|
||||
//
|
||||
// The crate itself provides a global allocator which on wasm has no
|
||||
// synchronization as there are no threads!
|
||||
#[cfg(all(target_arch = "wasm32", not(target_os = "emscripten")))]
|
||||
mod platform {
|
||||
extern crate dlmalloc;
|
||||
use core::alloc::{GlobalAlloc, Layout};
|
||||
use System;
|
||||
static mut DLMALLOC: dlmalloc::Dlmalloc = dlmalloc::DLMALLOC_INIT;
|
||||
#[stable(feature = "alloc_system_type", since = "1.28.0")]
|
||||
unsafe impl GlobalAlloc for System {
|
||||
#[inline]
|
||||
unsafe fn alloc(&self, layout: Layout) -> *mut u8 {
|
||||
let _lock = lock::lock();
|
||||
DLMALLOC.malloc(layout.size(), layout.align())
|
||||
}
|
||||
#[inline]
|
||||
unsafe fn alloc_zeroed(&self, layout: Layout) -> *mut u8 {
|
||||
let _lock = lock::lock();
|
||||
DLMALLOC.calloc(layout.size(), layout.align())
|
||||
}
|
||||
#[inline]
|
||||
unsafe fn dealloc(&self, ptr: *mut u8, layout: Layout) {
|
||||
let _lock = lock::lock();
|
||||
DLMALLOC.free(ptr, layout.size(), layout.align())
|
||||
}
|
||||
#[inline]
|
||||
unsafe fn realloc(&self, ptr: *mut u8, layout: Layout, new_size: usize) -> *mut u8 {
|
||||
let _lock = lock::lock();
|
||||
DLMALLOC.realloc(ptr, layout.size(), layout.align(), new_size)
|
||||
}
|
||||
}
|
||||
#[cfg(target_feature = "atomics")]
|
||||
mod lock {
|
||||
use core::arch::wasm32;
|
||||
use core::sync::atomic::{AtomicI32, Ordering::SeqCst};
|
||||
static LOCKED: AtomicI32 = AtomicI32::new(0);
|
||||
pub struct DropLock;
|
||||
pub fn lock() -> DropLock {
|
||||
loop {
|
||||
if LOCKED.swap(1, SeqCst) == 0 {
|
||||
return DropLock
|
||||
}
|
||||
unsafe {
|
||||
let r = wasm32::atomic::wait_i32(
|
||||
&LOCKED as *const AtomicI32 as *mut i32,
|
||||
1, // expected value
|
||||
-1, // timeout
|
||||
);
|
||||
debug_assert!(r == 0 || r == 1);
|
||||
}
|
||||
}
|
||||
}
|
||||
impl Drop for DropLock {
|
||||
fn drop(&mut self) {
|
||||
let r = LOCKED.swap(0, SeqCst);
|
||||
debug_assert_eq!(r, 1);
|
||||
unsafe {
|
||||
wasm32::atomic::wake(
|
||||
&LOCKED as *const AtomicI32 as *mut i32,
|
||||
1, // only one thread
|
||||
);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
#[cfg(not(target_feature = "atomics"))]
|
||||
mod lock {
|
||||
#[inline]
|
||||
pub fn lock() {} // no atomics, no threads, that's easy!
|
||||
}
|
||||
}
|
||||
|
Loading…
x
Reference in New Issue
Block a user