internal: explain the idea behind rust-project.json
This commit is contained in:
parent
c7a3f34ad8
commit
aa73366b0b
@ -4,6 +4,50 @@
|
||||
//! idea here is that people who do not use Cargo, can instead teach their build
|
||||
//! system to generate `rust-project.json` which can be ingested by
|
||||
//! rust-analyzer.
|
||||
//!
|
||||
//! This short file is a somewhat big conceptual piece of the architecture of
|
||||
//! rust-analyzer, so it's worth elaborating on the underlying ideas and
|
||||
//! motivation.
|
||||
//!
|
||||
//! For rust-analyzer to function, it needs some information about the project.
|
||||
//! Specifically, it maintains an in-memory data structure which lists all the
|
||||
//! crates (compilation units) and dependencies between them. This is necessary
|
||||
//! a global singleton, as we do want, eg, find usages to always search across
|
||||
//! the whole project, rather than just in the "current" crate.
|
||||
//!
|
||||
//! Normally, we get this "crate graph" by calling `cargo metadata
|
||||
//! --message-format=json` for each cargo workspace and merging results. This
|
||||
//! works for your typical cargo project, but breaks down for large folks who
|
||||
//! have a monorepo with an infitine amount of Rust which is build with bazel or
|
||||
//! some such.
|
||||
//!
|
||||
//! To support this use-case, we need to make _something_ configurable. To avoid
|
||||
//! [midlayer mistake](https://lwn.net/Articles/336262/), we allow configuring
|
||||
//! the lowest possible layer. `ProjectJson` is essentially a hook to just set
|
||||
//! that global singleton in-memory data structure. It is optimized for power,
|
||||
//! not for convenience (you'd be using cargo anyway if you wanted nice things,
|
||||
//! right? :)
|
||||
//!
|
||||
//! `rust-project.json` also isn't necessary a file. Architecturally, we support
|
||||
//! any convenient way to specify this data, which today is:
|
||||
//!
|
||||
//! * file on disk
|
||||
//! * a field in the config (ie, you can send a JSON request with the contents
|
||||
//! of rust-project.json to rust-analyzer, no need to write anything to disk)
|
||||
//!
|
||||
//! Another possible thing we don't do today, but which would be totally valid,
|
||||
//! is to add an extension point to VS Code extension to register custom
|
||||
//! project.
|
||||
//!
|
||||
//! In general, it is assumed that if you are going to use `rust-project.json`,
|
||||
//! you'd write a fair bit of custom code gluing your build system to ra through
|
||||
//! this JSON format. This logic can take form of a VS Code extension, or a
|
||||
//! proxy process which injects data into "configure" LSP request, or maybe just
|
||||
//! a simple build system rule to generate the file.
|
||||
//!
|
||||
//! In particular, the logic for lazily loading parts of the monorepo as the
|
||||
//! user explores them belongs to that extension (it's totally valid to change
|
||||
//! rust-project.json over time via configuration request!)
|
||||
|
||||
use std::path::PathBuf;
|
||||
|
||||
|
Loading…
Reference in New Issue
Block a user