Make the tests for complete/incomplete for inlay hints work
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@ -947,13 +947,46 @@ fn main() {
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);
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check(
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r#"
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//- /main.rs crate:main deps:core
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pub struct Vec<T> {}
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impl<T> Vec<T> {
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pub fn new() -> Self { Vec {} }
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pub fn push(&mut self, t: T) {}
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}
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impl<T> IntoIterator for Vec<T> {
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type Item=T;
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}
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fn main() {
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let data = &[1i32, 2, 3];
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//^^^^ &[i32; _]
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for i in
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let mut data = Vec::new();
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//^^^^^^^^ Vec<&str>
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data.push("foo");
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for i in
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println!("Unit expr");
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}"#,
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}
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//- /core.rs crate:core
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#[prelude_import] use iter::*;
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mod iter {
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trait IntoIterator {
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type Item;
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}
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}
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//- /alloc.rs crate:alloc deps:core
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mod collections {
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struct Vec<T> {}
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impl<T> Vec<T> {
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fn new() -> Self { Vec {} }
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fn push(&mut self, t: T) { }
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}
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impl<T> IntoIterator for Vec<T> {
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type Item=T;
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}
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}
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"#,
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);
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}
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@ -961,14 +994,48 @@ fn main() {
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fn complete_for_hint() {
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check(
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r#"
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//- /main.rs crate:main deps:core
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pub struct Vec<T> {}
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impl<T> Vec<T> {
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pub fn new() -> Self { Vec {} }
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pub fn push(&mut self, t: T) {}
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}
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impl<T> IntoIterator for Vec<T> {
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type Item=T;
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}
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fn main() {
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let data = &[ 1, 2, 3 ];
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//^^^^ &[i32; _]
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for i in data.into_iter() {
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//^ &i32
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println!("{}", i);
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let mut data = Vec::new();
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//^^^^^^^^ Vec<&str>
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data.push("foo");
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for i in data {
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//^ &str
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let z = i;
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//^ &str
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}
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}"#,
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}
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//- /core.rs crate:core
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#[prelude_import] use iter::*;
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mod iter {
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trait IntoIterator {
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type Item;
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}
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}
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//- /alloc.rs crate:alloc deps:core
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mod collections {
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struct Vec<T> {}
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impl<T> Vec<T> {
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fn new() -> Self { Vec {} }
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fn push(&mut self, t: T) { }
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}
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impl<T> IntoIterator for Vec<T> {
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type Item=T;
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}
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}
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"#,
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);
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}
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}
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