doc: Document constants in the reference

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Alex Crichton 2014-10-07 08:33:52 -07:00
parent d03a4b0046
commit a3e8f41212

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@ -1383,44 +1383,87 @@ a = Cat { name: "Spotty".to_string(), weight: 2.7 };
In this example, `Cat` is a _struct-like enum variant_,
whereas `Dog` is simply called an enum variant.
### Static items
### Constant items
```{.ebnf .gram}
static_item : "static" ident ':' type '=' expr ';' ;
const_item : "const" ident ':' type '=' expr ';' ;
```
A *static item* is a named _constant value_ stored in the global data section
of a crate. Immutable static items are stored in the read-only data section.
The constant value bound to a static item is, like all constant values,
evaluated at compile time. Static items have the `static` lifetime, which
outlives all other lifetimes in a Rust program. Only values stored in the
global data section (such as string constants and static items) can have the
`static` lifetime; dynamically constructed values cannot safely be assigned the
`static` lifetime. Static items are declared with the `static` keyword. A
static item must have a _constant expression_ giving its definition.
A *constant item* is a named _constant value_ which is not associated with a
specific memory location in the program. Constants are essentially inlined
wherever they are used, meaning that they are copied directly into the relevant
context when used. References to the same constant are not necessarily
guaranteed to refer to the same memory address.
Static items must be explicitly typed. The type may be `bool`, `char`,
a number, or a type derived from those primitive types. The derived types are
references with the `static` lifetime, fixed-size arrays, tuples, and structs.
Constant values must not have destructors, and otherwise permit most forms of
data. Constants may refer to the address of other constants, in which case the
address will have the `static` lifetime. The compiler is, however, still at
liberty to translate the constant many times, so the address referred to may not
be stable.
Constants must be explicitly typed. The type may be `bool`, `char`, a number, or
a type derived from those primitive types. The derived types are references with
the `static` lifetime, fixed-size arrays, tuples, enum variants, and structs.
```
static BIT1: uint = 1 << 0;
static BIT2: uint = 1 << 1;
const BIT1: uint = 1 << 0;
const BIT2: uint = 1 << 1;
static BITS: [uint, ..2] = [BIT1, BIT2];
static STRING: &'static str = "bitstring";
const BITS: [uint, ..2] = [BIT1, BIT2];
const STRING: &'static str = "bitstring";
struct BitsNStrings<'a> {
mybits: [uint, ..2],
mystring: &'a str
}
static BITS_N_STRINGS: BitsNStrings<'static> = BitsNStrings {
const BITS_N_STRINGS: BitsNStrings<'static> = BitsNStrings {
mybits: BITS,
mystring: STRING
};
```
### Static items
```{.ebnf .gram}
static_item : "static" ident ':' type '=' expr ';' ;
```
A *static item* is similar to a *constant*, except that it represents a precise
memory location in the program. A static is never "inlined" at the usage site,
and all references to it refer to the same memory location. Static items have
the `static` lifetime, which outlives all other lifetimes in a Rust program.
Static items may be placed in read-only memory if they do not contain any
interior mutability.
Statics may contain interior mutability through the `UnsafeCell` language item.
All access to a static is safe, but there are a number of restrictions on
statics:
* Statics may not contain any destructors.
* The types of static values must ascribe to `Sync` to allow threadsafe access.
* Statics may not refer to other statics by value, only by reference.
* Constants cannot refer to statics.
Constants should in general be preferred over statics, unless large amounts of
data are being stored, or single-address and mutability properties are required.
```
use std::sync::atomic;
// Note that INIT_ATOMIC_UINT is a *const*, but it may be used to initialize a
// static. This static can be modified, so it is not placed in read-only memory.
static COUNTER: atomic::AtomicUint = atomic::INIT_ATOMIC_UINT;
// This table is a candidate to be placed in read-only memory.
static TABLE: &'static [uint] = &[1, 2, 3, /* ... */];
for slot in TABLE.iter() {
println!("{}", slot);
}
COUNTER.fetch_add(1, atomic::SeqCst);
```
#### Mutable statics
If a static item is declared with the `mut` keyword, then it is allowed to
@ -1455,6 +1498,9 @@ unsafe fn bump_levels_unsafe2() -> uint {
}
```
Mutable statics have the same restrictions as normal statics, except that the
type of the value is not required to ascribe to `Sync`.
### Traits
A _trait_ describes a set of method types.