Rollup merge of #33815 - carols10cents:trait-documentation-clarifications, r=steveklabnik

Trait documentation clarifications

Hi! I've felt a bit of friction lately in figuring out how to write custom implementations of the `derive`able traits, so I decided to add to the docs :)

The docs for `Copy` are already excellent-- clear, useful sections that I only reordered a bit-- they're now:

* General explanation
* When can my type be `Copy`?
* When can my type _not_ be `Copy`?
* When should my type be `Copy`?
* Derivable
* How can I implement `Copy`?

I didn't add all these sections for all the traits, but I did make sure all the derivable traits had a consistent "Derivable" section that explained what the derived implementation does and a "How can I implement" section that has an example.

Please check me for correctness-- I tried to do research to make sure I was saying accurate things but I'm still learning! ❤️ I'd also love suggestions on information to add that is still missing-- I think these traits are important and deserve to have awesome docs!
This commit is contained in:
Guillaume Gomez 2016-05-27 10:50:03 +02:00
commit 967c3880d8
6 changed files with 313 additions and 100 deletions

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@ -46,14 +46,42 @@
use marker::Sized;
/// A common trait for cloning an object.
/// A common trait for the ability to explicitly duplicate an object.
///
/// This trait can be used with `#[derive]`.
/// Differs from `Copy` in that `Copy` is implicit and extremely inexpensive, while
/// `Clone` is always explicit and may or may not be expensive. In order to enforce
/// these characteristics, Rust does not allow you to reimplement `Copy`, but you
/// may reimplement `Clone` and run arbitrary code.
///
/// Since `Clone` is more general than `Copy`, you can automatically make anything
/// `Copy` be `Clone` as well.
///
/// ## Derivable
///
/// This trait can be used with `#[derive]` if all fields are `Clone`. The `derive`d
/// implementation of `clone()` calls `clone()` on each field.
///
/// ## How can I implement `Clone`?
///
/// Types that are `Copy` should have a trivial implementation of `Clone`. More formally:
/// if `T: Copy`, `x: T`, and `y: &T`, then `let x = y.clone();` is equivalent to `let x = *y;`.
/// Manual implementations should be careful to uphold this invariant; however, unsafe code
/// must not rely on it to ensure memory safety.
///
/// An example is an array holding more than 32 elements of a type that is `Clone`; the standard
/// library only implements `Clone` up until arrays of size 32. In this case, the implementation of
/// `Clone` cannot be `derive`d, but can be implemented as:
///
/// ```
/// #[derive(Copy)]
/// struct Stats {
/// frequencies: [i32; 100],
/// }
///
/// impl Clone for Stats {
/// fn clone(&self) -> Stats { *self }
/// }
/// ```
#[stable(feature = "rust1", since = "1.0.0")]
pub trait Clone : Sized {
/// Returns a copy of the value.

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@ -53,12 +53,43 @@
/// symmetrically and transitively: if `T: PartialEq<U>` and `U: PartialEq<V>`
/// then `U: PartialEq<T>` and `T: PartialEq<V>`.
///
/// ## Derivable
///
/// This trait can be used with `#[derive]`. When `derive`d on structs, two
/// instances are equal if all fields are equal, and not equal if any fields
/// are not equal. When `derive`d on enums, each variant is equal to itself
/// and not equal to the other variants.
///
/// ## How can I implement `PartialEq`?
///
/// PartialEq only requires the `eq` method to be implemented; `ne` is defined
/// in terms of it by default. Any manual implementation of `ne` *must* respect
/// the rule that `eq` is a strict inverse of `ne`; that is, `!(a == b)` if and
/// only if `a != b`.
///
/// This trait can be used with `#[derive]`.
/// An example implementation for a domain in which two books are considered
/// the same book if their ISBN matches, even if the formats differ:
///
/// ```
/// enum BookFormat { Paperback, Hardback, Ebook }
/// struct Book {
/// isbn: i32,
/// format: BookFormat,
/// }
///
/// impl PartialEq for Book {
/// fn eq(&self, other: &Book) -> bool {
/// self.isbn == other.isbn
/// }
/// }
///
/// let b1 = Book { isbn: 3, format: BookFormat::Paperback };
/// let b2 = Book { isbn: 3, format: BookFormat::Ebook };
/// let b3 = Book { isbn: 10, format: BookFormat::Paperback };
///
/// assert!(b1 == b2);
/// assert!(b1 != b3);
/// ```
///
/// # Examples
///
@ -96,7 +127,32 @@ fn ne(&self, other: &Rhs) -> bool { !self.eq(other) }
/// This property cannot be checked by the compiler, and therefore `Eq` implies
/// `PartialEq`, and has no extra methods.
///
/// This trait can be used with `#[derive]`.
/// ## Derivable
///
/// This trait can be used with `#[derive]`. When `derive`d, because `Eq` has
/// no extra methods, it is only informing the compiler that this is an
/// equivalence relation rather than a partial equivalence relation. Note that
/// the `derive` strategy requires all fields are `PartialEq`, which isn't
/// always desired.
///
/// ## How can I implement `Eq`?
///
/// If you cannot use the `derive` strategy, specify that your type implements
/// `Eq`, which has no methods:
///
/// ```
/// enum BookFormat { Paperback, Hardback, Ebook }
/// struct Book {
/// isbn: i32,
/// format: BookFormat,
/// }
/// impl PartialEq for Book {
/// fn eq(&self, other: &Book) -> bool {
/// self.isbn == other.isbn
/// }
/// }
/// impl Eq for Book {}
/// ```
#[stable(feature = "rust1", since = "1.0.0")]
pub trait Eq: PartialEq<Self> {
// FIXME #13101: this method is used solely by #[deriving] to
@ -190,8 +246,49 @@ pub fn reverse(self) -> Ordering {
/// - total and antisymmetric: exactly one of `a < b`, `a == b` or `a > b` is true; and
/// - transitive, `a < b` and `b < c` implies `a < c`. The same must hold for both `==` and `>`.
///
/// ## Derivable
///
/// This trait can be used with `#[derive]`. When `derive`d, it will produce a lexicographic
/// ordering based on the top-to-bottom declaration order of the struct's members.
///
/// ## How can I implement `Ord`?
///
/// `Ord` requires that the type also be `PartialOrd` and `Eq` (which requires `PartialEq`).
///
/// Then you must define an implementation for `cmp()`. You may find it useful to use
/// `cmp()` on your type's fields.
///
/// Here's an example where you want to sort people by height only, disregarding `id`
/// and `name`:
///
/// ```
/// use std::cmp::Ordering;
///
/// #[derive(Eq)]
/// struct Person {
/// id: u32,
/// name: String,
/// height: u32,
/// }
///
/// impl Ord for Person {
/// fn cmp(&self, other: &Person) -> Ordering {
/// self.height.cmp(&other.height)
/// }
/// }
///
/// impl PartialOrd for Person {
/// fn partial_cmp(&self, other: &Person) -> Option<Ordering> {
/// Some(self.cmp(other))
/// }
/// }
///
/// impl PartialEq for Person {
/// fn eq(&self, other: &Person) -> bool {
/// self.height == other.height
/// }
/// }
/// ```
#[stable(feature = "rust1", since = "1.0.0")]
pub trait Ord: Eq + PartialOrd<Self> {
/// This method returns an `Ordering` between `self` and `other`.
@ -242,6 +339,13 @@ fn partial_cmp(&self, other: &Ordering) -> Option<Ordering> {
/// transitively: if `T: PartialOrd<U>` and `U: PartialOrd<V>` then `U: PartialOrd<T>` and `T:
/// PartialOrd<V>`.
///
/// ## Derivable
///
/// This trait can be used with `#[derive]`. When `derive`d, it will produce a lexicographic
/// ordering based on the top-to-bottom declaration order of the struct's members.
///
/// ## How can I implement `Ord`?
///
/// PartialOrd only requires implementation of the `partial_cmp` method, with the others generated
/// from default implementations.
///
@ -249,8 +353,64 @@ fn partial_cmp(&self, other: &Ordering) -> Option<Ordering> {
/// total order. For example, for floating point numbers, `NaN < 0 == false` and `NaN >= 0 ==
/// false` (cf. IEEE 754-2008 section 5.11).
///
/// This trait can be used with `#[derive]`. When `derive`d, it will produce an ordering
/// based on the top-to-bottom declaration order of the struct's members.
/// `PartialOrd` requires your type to be `PartialEq`.
///
/// If your type is `Ord`, you can implement `partial_cmp()` by using `cmp()`:
///
/// ```
/// use std::cmp::Ordering;
///
/// #[derive(Eq)]
/// struct Person {
/// id: u32,
/// name: String,
/// height: u32,
/// }
///
/// impl PartialOrd for Person {
/// fn partial_cmp(&self, other: &Person) -> Option<Ordering> {
/// Some(self.cmp(other))
/// }
/// }
///
/// impl Ord for Person {
/// fn cmp(&self, other: &Person) -> Ordering {
/// self.height.cmp(&other.height)
/// }
/// }
///
/// impl PartialEq for Person {
/// fn eq(&self, other: &Person) -> bool {
/// self.height == other.height
/// }
/// }
/// ```
///
/// You may also find it useful to use `partial_cmp()` on your type`s fields. Here
/// is an example of `Person` types who have a floating-point `height` field that
/// is the only field to be used for sorting:
///
/// ```
/// use std::cmp::Ordering;
///
/// struct Person {
/// id: u32,
/// name: String,
/// height: f64,
/// }
///
/// impl PartialOrd for Person {
/// fn partial_cmp(&self, other: &Person) -> Option<Ordering> {
/// self.height.partial_cmp(&other.height)
/// }
/// }
///
/// impl PartialEq for Person {
/// fn eq(&self, other: &Person) -> bool {
/// self.height == other.height
/// }
/// }
/// ```
///
/// # Examples
///

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@ -9,76 +9,6 @@
// except according to those terms.
//! The `Default` trait for types which may have meaningful default values.
//!
//! Sometimes, you want to fall back to some kind of default value, and
//! don't particularly care what it is. This comes up often with `struct`s
//! that define a set of options:
//!
//! ```
//! # #[allow(dead_code)]
//! struct SomeOptions {
//! foo: i32,
//! bar: f32,
//! }
//! ```
//!
//! How can we define some default values? You can use `Default`:
//!
//! ```
//! # #[allow(dead_code)]
//! #[derive(Default)]
//! struct SomeOptions {
//! foo: i32,
//! bar: f32,
//! }
//!
//!
//! fn main() {
//! let options: SomeOptions = Default::default();
//! }
//! ```
//!
//! Now, you get all of the default values. Rust implements `Default` for various primitives types.
//! If you have your own type, you need to implement `Default` yourself:
//!
//! ```
//! # #![allow(dead_code)]
//! enum Kind {
//! A,
//! B,
//! C,
//! }
//!
//! impl Default for Kind {
//! fn default() -> Kind { Kind::A }
//! }
//!
//! #[derive(Default)]
//! struct SomeOptions {
//! foo: i32,
//! bar: f32,
//! baz: Kind,
//! }
//!
//!
//! fn main() {
//! let options: SomeOptions = Default::default();
//! }
//! ```
//!
//! If you want to override a particular option, but still retain the other defaults:
//!
//! ```
//! # #[allow(dead_code)]
//! # #[derive(Default)]
//! # struct SomeOptions {
//! # foo: i32,
//! # bar: f32,
//! # }
//! fn main() {
//! let options = SomeOptions { foo: 42, ..Default::default() };
//! }
//! ```
#![stable(feature = "rust1", since = "1.0.0")]
@ -86,8 +16,72 @@
/// A trait for giving a type a useful default value.
///
/// A struct can derive default implementations of `Default` for basic types using
/// `#[derive(Default)]`.
/// Sometimes, you want to fall back to some kind of default value, and
/// don't particularly care what it is. This comes up often with `struct`s
/// that define a set of options:
///
/// ```
/// # #[allow(dead_code)]
/// struct SomeOptions {
/// foo: i32,
/// bar: f32,
/// }
/// ```
///
/// How can we define some default values? You can use `Default`:
///
/// ```
/// # #[allow(dead_code)]
/// #[derive(Default)]
/// struct SomeOptions {
/// foo: i32,
/// bar: f32,
/// }
///
///
/// fn main() {
/// let options: SomeOptions = Default::default();
/// }
/// ```
///
/// Now, you get all of the default values. Rust implements `Default` for various primitives types.
///
/// If you want to override a particular option, but still retain the other defaults:
///
/// ```
/// # #[allow(dead_code)]
/// # #[derive(Default)]
/// # struct SomeOptions {
/// # foo: i32,
/// # bar: f32,
/// # }
/// fn main() {
/// let options = SomeOptions { foo: 42, ..Default::default() };
/// }
/// ```
///
/// ## Derivable
///
/// This trait can be used with `#[derive]` if all of the type's fields implement
/// `Default`. When `derive`d, it will use the default value for each field's type.
///
/// ## How can I implement `Default`?
///
/// Provide an implementation for the `default()` method that returns the value of
/// your type that should be the default:
///
/// ```
/// # #![allow(dead_code)]
/// enum Kind {
/// A,
/// B,
/// C,
/// }
///
/// impl Default for Kind {
/// fn default() -> Kind { Kind::A }
/// }
/// ```
///
/// # Examples
///

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@ -318,7 +318,11 @@ fn fmt(&self, fmt: &mut Formatter) -> Result {
///
/// [module]: ../../std/fmt/index.html
///
/// This trait can be used with `#[derive]`.
/// This trait can be used with `#[derive]` if all fields implement `Debug`. When
/// `derive`d for structs, it will use the name of the `struct`, then `{`, then a
/// comma-separated list of each field's name and `Debug` value, then `}`. For
/// `enum`s, it will use the name of the variant and, if applicable, `(`, then the
/// `Debug` values of the fields, then `)`.
///
/// # Examples
///

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@ -38,7 +38,7 @@
//! ```
//!
//! If you need more control over how a value is hashed, you need to implement
//! the trait `Hash`:
//! the `Hash` trait:
//!
//! ```rust
//! use std::hash::{Hash, Hasher, SipHasher};
@ -97,7 +97,33 @@
/// In other words, if two keys are equal, their hashes should also be equal.
/// `HashMap` and `HashSet` both rely on this behavior.
///
/// This trait can be used with `#[derive]`.
/// ## Derivable
///
/// This trait can be used with `#[derive]` if all fields implement `Hash`.
/// When `derive`d, the resulting hash will be the combination of the values
/// from calling `.hash()` on each field.
///
/// ## How can I implement `Hash`?
///
/// If you need more control over how a value is hashed, you need to implement
/// the `Hash` trait:
///
/// ```
/// use std::hash::{Hash, Hasher};
///
/// struct Person {
/// id: u32,
/// name: String,
/// phone: u64,
/// }
///
/// impl Hash for Person {
/// fn hash<H: Hasher>(&self, state: &mut H) {
/// self.id.hash(state);
/// self.phone.hash(state);
/// }
/// }
/// ```
#[stable(feature = "rust1", since = "1.0.0")]
pub trait Hash {
/// Feeds this value into the state given, updating the hasher as necessary.

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@ -136,6 +136,26 @@ pub trait Unsize<T: ?Sized> {
/// the trait `Copy` may not be implemented for this type; field `points` does not implement `Copy`
/// ```
///
/// ## When can my type _not_ be `Copy`?
///
/// Some types can't be copied safely. For example, copying `&mut T` would create an aliased
/// mutable reference, and copying `String` would result in two attempts to free the same buffer.
///
/// Generalizing the latter case, any type implementing `Drop` can't be `Copy`, because it's
/// managing some resource besides its own `size_of::<T>()` bytes.
///
/// ## When should my type be `Copy`?
///
/// Generally speaking, if your type _can_ implement `Copy`, it should. There's one important thing
/// to consider though: if you think your type may _not_ be able to implement `Copy` in the future,
/// then it might be prudent to not implement `Copy`. This is because removing `Copy` is a breaking
/// change: that second example would fail to compile if we made `Foo` non-`Copy`.
///
/// ## Derivable
///
/// This trait can be used with `#[derive]` if all of its components implement `Copy` and the type
/// implements `Clone`. The implementation will copy the bytes of each field using `memcpy`.
///
/// ## How can I implement `Copy`?
///
/// There are two ways to implement `Copy` on your type:
@ -155,25 +175,6 @@ pub trait Unsize<T: ?Sized> {
///
/// There is a small difference between the two: the `derive` strategy will also place a `Copy`
/// bound on type parameters, which isn't always desired.
///
/// ## When can my type _not_ be `Copy`?
///
/// Some types can't be copied safely. For example, copying `&mut T` would create an aliased
/// mutable reference, and copying `String` would result in two attempts to free the same buffer.
///
/// Generalizing the latter case, any type implementing `Drop` can't be `Copy`, because it's
/// managing some resource besides its own `size_of::<T>()` bytes.
///
/// ## When should my type be `Copy`?
///
/// Generally speaking, if your type _can_ implement `Copy`, it should. There's one important thing
/// to consider though: if you think your type may _not_ be able to implement `Copy` in the future,
/// then it might be prudent to not implement `Copy`. This is because removing `Copy` is a breaking
/// change: that second example would fail to compile if we made `Foo` non-`Copy`.
///
/// # Derivable
///
/// This trait can be used with `#[derive]`.
#[stable(feature = "rust1", since = "1.0.0")]
#[lang = "copy"]
pub trait Copy : Clone {