Added support for primitive types type inference when using std::ops::Not
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ebb19bb95c
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@ -1588,9 +1588,17 @@ fn infer_expr(&mut self, tgt_expr: ExprId, expected: &Expectation) -> Ty {
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_ => Ty::Unknown,
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}
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}
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UnaryOp::Not if inner_ty == Ty::Bool => Ty::Bool,
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UnaryOp::Not => {
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match inner_ty {
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Ty::Bool
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| Ty::Int(primitive::UncertainIntTy::Unknown)
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| Ty::Int(primitive::UncertainIntTy::Signed(..))
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| Ty::Int(primitive::UncertainIntTy::Unsigned(..))
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| Ty::Infer(InferTy::IntVar(..)) => inner_ty,
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// TODO: resolve ops::Not trait for inner_ty
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UnaryOp::Not => Ty::Unknown,
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_ => Ty::Unknown,
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}
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}
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}
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}
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Expr::BinaryOp { lhs, rhs, op } => match op {
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@ -1,11 +1,11 @@
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---
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created: "2019-01-22T14:45:00.059676600+00:00"
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creator: insta@0.4.0
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created: "2019-01-28T14:51:16.185273502+00:00"
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creator: insta@0.5.2
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expression: "&result"
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source: "crates\\ra_hir\\src\\ty\\tests.rs"
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source: crates/ra_hir/src/ty/tests.rs
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---
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[27; 28) 'x': SomeType
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[40; 197) '{ ...lo"; }': ()
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[40; 272) '{ ...lo"; }': ()
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[50; 51) 'b': bool
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[54; 59) 'false': bool
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[69; 70) 'c': bool
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@ -24,12 +24,25 @@ source: "crates\\ra_hir\\src\\ty\\tests.rs"
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[147; 153) '!!true': bool
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[148; 153) '!true': bool
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[149; 153) 'true': bool
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[159; 164) '-3.14': f64
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[160; 164) '3.14': f64
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[170; 172) '-x': [unknown]
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[171; 172) 'x': SomeType
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[178; 180) '!x': [unknown]
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[179; 180) 'x': SomeType
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[186; 194) '-"hello"': [unknown]
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[187; 194) '"hello"': &str
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[163; 164) 'g': i32
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[167; 170) '!42': i32
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[168; 170) '42': i32
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[180; 181) 'h': u32
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[184; 190) '!10u32': u32
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[185; 190) '10u32': u32
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[200; 201) 'j': i128
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[204; 206) '!a': i128
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[205; 206) 'a': i128
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[212; 217) '-3.14': f64
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[213; 217) '3.14': f64
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[223; 225) '!3': i32
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[224; 225) '3': i32
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[231; 233) '-x': [unknown]
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[232; 233) 'x': SomeType
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[239; 241) '!x': [unknown]
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[240; 241) 'x': SomeType
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[247; 255) '-"hello"': [unknown]
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[248; 255) '"hello"': &str
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[261; 269) '!"hello"': [unknown]
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[262; 269) '"hello"': &str
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@ -166,10 +166,15 @@ fn test(x: SomeType) {
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let d: i128 = -a;
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let e = -100;
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let f = !!!true;
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let g = !42;
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let h = !10u32;
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let j = !a;
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-3.14;
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!3;
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-x;
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!x;
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-"hello";
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!"hello";
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}
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"#,
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);
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