Set debuginfo-level = "line-tables-only" for compiler profile

This profile has only undergone minimal tweaks since it was originally
drafted. I asked a number of compiler contributors and they said they
set rust.debug explicitly. This was even true for one contributor that
set `rust.debug` = false! Almost everyone seems slightly surprised that
`rust.debug = true` is not the default.

However, adding full debuginfo at this level costs multiple gigabytes!
We can still get much better debuginfo by setting "line-tables-only"
at the cost of only 150~200 MB.
This commit is contained in:
Jubilee Young 2024-04-01 13:16:15 -07:00
parent 1871252fc8
commit 887151ad93
2 changed files with 7 additions and 0 deletions

View File

@ -8,6 +8,8 @@ compiler-docs = true
# where adding `debug!()` appears to do nothing.
# However, it makes running the compiler slightly slower.
debug-logging = true
# Get actually-useful information from backtraces, profiling, etc. with minimal added bytes
debuginfo-level = "line-tables-only"
# This greatly increases the speed of rebuilds, especially when there are only minor changes. However, it makes the initial build slightly slower.
incremental = true
# Print backtrace on internal compiler errors during bootstrap

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@ -180,4 +180,9 @@ pub fn human_readable_changes(changes: &[ChangeInfo]) -> String {
severity: ChangeSeverity::Info,
summary: "New option `build.lldb` that will override the default lldb binary path used in debuginfo tests",
},
ChangeInfo {
change_id: 123337,
severity: ChangeSeverity::Info,
summary: r#"The compiler profile now defaults to rust.debuginfo-level = "line-tables-only""#,
},
];