Auto merge of #114860 - Zoxc:sharded-layout, r=SparrowLii
Make `Sharded` an enum and specialize it for the single thread case This changes `Sharded` to use a single shard by an enum, reducing the size of `Sharded` for greater cache efficiency. Performance improvement with 1 thread and `cfg(parallel_compiler)`: <table><tr><td rowspan="2">Benchmark</td><td colspan="1"><b>Before</b></th><td colspan="2"><b>After</b></th></tr><tr><td align="right">Time</td><td align="right">Time</td><td align="right">%</th></tr><tr><td>🟣 <b>clap</b>:check</td><td align="right">1.7009s</td><td align="right">1.6748s</td><td align="right">💚 -1.53%</td></tr><tr><td>🟣 <b>hyper</b>:check</td><td align="right">0.2525s</td><td align="right">0.2451s</td><td align="right">💚 -2.90%</td></tr><tr><td>🟣 <b>regex</b>:check</td><td align="right">0.9519s</td><td align="right">0.9353s</td><td align="right">💚 -1.74%</td></tr><tr><td>🟣 <b>syn</b>:check</td><td align="right">1.5504s</td><td align="right">1.5280s</td><td align="right">💚 -1.45%</td></tr><tr><td>🟣 <b>syntex_syntax</b>:check</td><td align="right">5.9536s</td><td align="right">5.8873s</td><td align="right">💚 -1.11%</td></tr><tr><td>Total</td><td align="right">10.4092s</td><td align="right">10.2706s</td><td align="right">💚 -1.33%</td></tr><tr><td>Summary</td><td align="right">1.0000s</td><td align="right">0.9825s</td><td align="right">💚 -1.75%</td></tr></table> I did see an unexpected 0.23% change for the serial compiler, so this could use a perf run to see if that reproduces. cc `@SparrowLii`
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commit
840ed5d133
@ -1,31 +1,26 @@
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use crate::fx::{FxHashMap, FxHasher};
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#[cfg(parallel_compiler)]
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use crate::sync::is_dyn_thread_safe;
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use crate::sync::{CacheAligned, Lock, LockGuard};
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use crate::sync::{is_dyn_thread_safe, CacheAligned};
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use crate::sync::{Lock, LockGuard};
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use std::borrow::Borrow;
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use std::collections::hash_map::RawEntryMut;
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use std::hash::{Hash, Hasher};
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use std::mem;
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#[cfg(parallel_compiler)]
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// 32 shards is sufficient to reduce contention on an 8-core Ryzen 7 1700,
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// but this should be tested on higher core count CPUs. How the `Sharded` type gets used
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// may also affect the ideal number of shards.
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const SHARD_BITS: usize = 5;
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#[cfg(not(parallel_compiler))]
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const SHARD_BITS: usize = 0;
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pub const SHARDS: usize = 1 << SHARD_BITS;
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#[cfg(parallel_compiler)]
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const SHARDS: usize = 1 << SHARD_BITS;
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/// An array of cache-line aligned inner locked structures with convenience methods.
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pub struct Sharded<T> {
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/// This mask is used to ensure that accesses are inbounds of `shards`.
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/// When dynamic thread safety is off, this field is set to 0 causing only
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/// a single shard to be used for greater cache efficiency.
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/// A single field is used when the compiler uses only one thread.
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pub enum Sharded<T> {
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Single(Lock<T>),
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#[cfg(parallel_compiler)]
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mask: usize,
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shards: [CacheAligned<Lock<T>>; SHARDS],
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Shards(Box<[CacheAligned<Lock<T>>; SHARDS]>),
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}
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impl<T: Default> Default for Sharded<T> {
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@ -38,35 +33,24 @@ fn default() -> Self {
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impl<T> Sharded<T> {
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#[inline]
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pub fn new(mut value: impl FnMut() -> T) -> Self {
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Sharded {
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#[cfg(parallel_compiler)]
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mask: if is_dyn_thread_safe() { SHARDS - 1 } else { 0 },
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shards: [(); SHARDS].map(|()| CacheAligned(Lock::new(value()))),
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}
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}
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#[inline(always)]
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fn mask(&self) -> usize {
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#[cfg(parallel_compiler)]
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{
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if SHARDS == 1 { 0 } else { self.mask }
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if is_dyn_thread_safe() {
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return Sharded::Shards(Box::new(
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[(); SHARDS].map(|()| CacheAligned(Lock::new(value()))),
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));
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}
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#[cfg(not(parallel_compiler))]
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{
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0
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}
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}
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#[inline(always)]
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fn count(&self) -> usize {
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// `self.mask` is always one below the used shard count
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self.mask() + 1
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Sharded::Single(Lock::new(value()))
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}
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/// The shard is selected by hashing `val` with `FxHasher`.
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#[inline]
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pub fn get_shard_by_value<K: Hash + ?Sized>(&self, val: &K) -> &Lock<T> {
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self.get_shard_by_hash(if SHARDS == 1 { 0 } else { make_hash(val) })
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pub fn get_shard_by_value<K: Hash + ?Sized>(&self, _val: &K) -> &Lock<T> {
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match self {
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Self::Single(single) => &single,
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#[cfg(parallel_compiler)]
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Self::Shards(..) => self.get_shard_by_hash(make_hash(_val)),
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}
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}
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#[inline]
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@ -75,20 +59,44 @@ pub fn get_shard_by_hash(&self, hash: u64) -> &Lock<T> {
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}
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#[inline]
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pub fn get_shard_by_index(&self, i: usize) -> &Lock<T> {
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// SAFETY: The index get ANDed with the mask, ensuring it is always inbounds.
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unsafe { &self.shards.get_unchecked(i & self.mask()).0 }
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pub fn get_shard_by_index(&self, _i: usize) -> &Lock<T> {
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match self {
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Self::Single(single) => &single,
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#[cfg(parallel_compiler)]
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Self::Shards(shards) => {
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// SAFETY: The index gets ANDed with the shard mask, ensuring it is always inbounds.
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unsafe { &shards.get_unchecked(_i & (SHARDS - 1)).0 }
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}
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}
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}
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pub fn lock_shards(&self) -> Vec<LockGuard<'_, T>> {
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(0..self.count()).map(|i| self.get_shard_by_index(i).lock()).collect()
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match self {
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Self::Single(single) => vec![single.lock()],
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#[cfg(parallel_compiler)]
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Self::Shards(shards) => shards.iter().map(|shard| shard.0.lock()).collect(),
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}
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}
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pub fn try_lock_shards(&self) -> Option<Vec<LockGuard<'_, T>>> {
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(0..self.count()).map(|i| self.get_shard_by_index(i).try_lock()).collect()
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match self {
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Self::Single(single) => Some(vec![single.try_lock()?]),
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#[cfg(parallel_compiler)]
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Self::Shards(shards) => shards.iter().map(|shard| shard.0.try_lock()).collect(),
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}
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}
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}
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#[inline]
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pub fn shards() -> usize {
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#[cfg(parallel_compiler)]
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if is_dyn_thread_safe() {
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return SHARDS;
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}
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1
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}
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pub type ShardedHashMap<K, V> = Sharded<FxHashMap<K, V>>;
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impl<K: Eq, V> ShardedHashMap<K, V> {
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@ -1166,7 +1166,7 @@ fn new(
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)),
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new_node_to_index: Sharded::new(|| {
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FxHashMap::with_capacity_and_hasher(
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new_node_count_estimate / sharded::SHARDS,
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new_node_count_estimate / sharded::shards(),
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Default::default(),
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)
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}),
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