rt: Remove rust_call_nullary_fn
There's no need to delegate to C to call the Rust main function.
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@ -38,22 +38,35 @@ mod local_heap;
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pub mod test;
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pub fn start(main: *u8, _argc: int, _argv: **c_char, _crate_map: *u8) -> int {
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use self::sched::{Scheduler, Task};
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use self::uvio::UvEventLoop;
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use sys::Closure;
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use ptr;
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use cast;
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let loop_ = ~UvEventLoop::new();
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let mut sched = ~Scheduler::new(loop_);
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let main_task = ~do Task::new(&mut sched.stack_pool) {
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// XXX: Can't call a C function pointer from Rust yet
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unsafe { rust_call_nullary_fn(main) };
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unsafe {
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// `main` is an `fn() -> ()` that doesn't take an environment
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// XXX: Could also call this as an `extern "Rust" fn` once they work
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let main = Closure {
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code: main as *(),
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env: ptr::null(),
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};
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let mainfn: &fn() = cast::transmute(main);
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mainfn();
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}
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};
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sched.task_queue.push_back(main_task);
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sched.run();
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return 0;
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extern {
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fn rust_call_nullary_fn(f: *u8);
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}
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return 0;
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}
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/// Possible contexts in which Rust code may be executing.
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@ -830,13 +830,6 @@ rust_get_rt_env() {
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return task->kernel->env;
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}
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typedef void *(*nullary_fn)();
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extern "C" CDECL void
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rust_call_nullary_fn(nullary_fn f) {
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f();
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}
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#ifndef _WIN32
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pthread_key_t sched_key;
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#else
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@ -222,7 +222,6 @@ rust_uv_ip4_addrp
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rust_uv_ip6_addrp
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rust_uv_free_ip4_addr
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rust_uv_free_ip6_addr
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rust_call_nullary_fn
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rust_initialize_global_state
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rust_dbg_next_port
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rust_new_memory_region
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