Merge #993
993: Fix installing vscode extension on MacOS r=matklad a=funkill VSCode often installed in MacOS as `Visual Studio Code.app` package and `code` binary located at `Contents/Resources/app/bin` in package. This path not exists in `$PATH` variable and we can't run `code`. In previous version of `do_run` function all before space was command and all after - arguments. If path or command has spaces, extracting command breaks. To fix this i extracted command to separated argument of function. All packages can be placed in system app dir (`/Applications`) or user app dir (`~/Applications`). I created helper function for find app in this directories. Co-authored-by: funkill2 <funkill2@gmail.com>
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commit
7fc35d391c
@ -5,6 +5,7 @@
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generate, gen_tests, install_format_hook, run, run_with_output, run_rustfmt,
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Overwrite, Result, run_fuzzer,
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};
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use std::{path::{PathBuf}, env};
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fn main() -> Result<()> {
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let matches = App::new("tasks")
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@ -17,7 +18,12 @@ fn main() -> Result<()> {
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.subcommand(SubCommand::with_name("fuzz-tests"))
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.get_matches();
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match matches.subcommand_name().expect("Subcommand must be specified") {
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"install-code" => install_code_extension()?,
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"install-code" => {
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if cfg!(target_os = "macos") {
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fix_path_for_mac()?;
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}
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install_code_extension()?;
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}
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"gen-tests" => gen_tests(Overwrite)?,
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"gen-syntax" => generate(Overwrite)?,
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"format" => run_rustfmt(Overwrite)?,
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@ -63,3 +69,36 @@ fn verify_installed_extensions() -> Result<()> {
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}
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Ok(())
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}
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fn fix_path_for_mac() -> Result<()> {
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let mut vscode_path: Vec<PathBuf> = {
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const COMMON_APP_PATH: &str =
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r"/Applications/Visual Studio Code.app/Contents/Resources/app/bin";
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const ROOT_DIR: &str = "";
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let home_dir = match env::var("HOME") {
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Ok(home) => home,
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Err(e) => bail!("Failed getting HOME from environment with error: {}.", e),
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};
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[ROOT_DIR, &home_dir]
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.iter()
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.map(|dir| String::from(dir.clone()) + COMMON_APP_PATH)
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.map(PathBuf::from)
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.filter(|path| path.exists())
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.collect()
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};
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if !vscode_path.is_empty() {
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let vars = match env::var_os("PATH") {
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Some(path) => path,
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None => bail!("Could not get PATH variable from env."),
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};
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let mut paths = env::split_paths(&vars).collect::<Vec<_>>();
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paths.append(&mut vscode_path);
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let new_paths = env::join_paths(paths)?;
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env::set_var("PATH", &new_paths);
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}
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Ok(())
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}
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