stablize const_binary_heap_constructor
& create an unstable feature const_binary_heap_new_in
for BinaryHeap::new_in
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@ -440,7 +440,10 @@ impl<T: Ord> BinaryHeap<T> {
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/// heap.push(4);
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/// heap.push(4);
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/// ```
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/// ```
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#[stable(feature = "rust1", since = "1.0.0")]
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#[stable(feature = "rust1", since = "1.0.0")]
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#[rustc_const_unstable(feature = "const_binary_heap_constructor", issue = "112353")]
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#[rustc_const_stable(
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feature = "const_binary_heap_constructor",
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since = "CURRENT_RUSTC_VERSION"
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)]
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#[must_use]
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#[must_use]
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pub const fn new() -> BinaryHeap<T> {
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pub const fn new() -> BinaryHeap<T> {
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BinaryHeap { data: vec![] }
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BinaryHeap { data: vec![] }
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@ -484,7 +487,7 @@ impl<T: Ord, A: Allocator> BinaryHeap<T, A> {
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/// heap.push(4);
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/// heap.push(4);
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/// ```
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/// ```
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#[unstable(feature = "allocator_api", issue = "32838")]
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#[unstable(feature = "allocator_api", issue = "32838")]
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#[rustc_const_unstable(feature = "const_binary_heap_constructor", issue = "112353")]
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#[rustc_const_unstable(feature = "const_binary_heap_new_in", issue = "112353")]
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#[must_use]
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#[must_use]
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pub const fn new_in(alloc: A) -> BinaryHeap<T, A> {
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pub const fn new_in(alloc: A) -> BinaryHeap<T, A> {
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BinaryHeap { data: Vec::new_in(alloc) }
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BinaryHeap { data: Vec::new_in(alloc) }
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