x86_64-unknown-none: Add target documentation

In particular, document the default properties and assumptions of code
built for the target.

(Work on this target sponsored by Profian.)
This commit is contained in:
Josh Triplett 2021-09-19 12:43:13 -07:00 committed by Mike Leany
parent 2037cee701
commit 7bb2f7dba0
2 changed files with 77 additions and 1 deletions

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@ -285,7 +285,7 @@ target | std | host | notes
`x86_64-unknown-haiku` | ✓ | ✓ | 64-bit Haiku
`x86_64-unknown-hermit` | ? | |
`x86_64-unknown-l4re-uclibc` | ? | |
`x86_64-unknown-none` | * | | Freestanding/bare-metal x86_64, softfloat
[`x86_64-unknown-none`](platform-support/x86_64-unknown-none.md) | * | | Freestanding/bare-metal x86_64, softfloat
`x86_64-unknown-none-hermitkernel` | ? | | HermitCore kernel
`x86_64-unknown-none-linuxkernel` | * | | Linux kernel modules
`x86_64-unknown-openbsd` | ✓ | ✓ | 64-bit OpenBSD

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# `x86_64-unknown-none`
**Tier: 3**
Freestanding/bare-metal x86-64 binaries in ELF format: firmware, kernels, etc.
## Target maintainers
Harald Hoyer <harald@profian.com>, https://github.com/haraldh
Mike Leany, https://github.com/mikeleany
## Requirements
This target is cross-compiled. There is no support for `std`. There is no
default allocator, but it's possible to use `alloc` by supplying an allocator.
By default, Rust code generated for this target does not use any vector or
floating-point registers (e.g. SSE, AVX). This allows the generated code to run
in environments, such as kernels, which may need to avoid the use of such
registers or which may have special considerations about the use of such
registers (e.g. saving and restoring them to avoid breaking userspace code
using the same registers). You can change code generation to use additional CPU
features via the `-C target-feature=` codegen options to rustc, or via the
`#[target_feature]` mechanism within Rust code.
By default, code generated with this target should run on any `x86_64`
hardware; enabling additional target features may raise this baseline.
Code generated with this target will use the `kernel` code model by default.
You can change this using the `-C code-model=` option to rustc.
On `x86_64-unknown-none`, `extern "C"` uses the [standard System V calling
convention](https://gitlab.com/x86-psABIs/x86-64-ABI), without red zones.
This target generated binaries in the ELF format. Any alternate formats or
special considerations for binary layout will require linker options or linker
scripts.
## Building the target
You can build Rust with support for the target by adding it to the `target`
list in `config.toml`:
```toml
[build]
build-stage = 1
target = ["x86_64-unknown-none"]
```
## Building Rust programs
Rust does not yet ship pre-compiled artifacts for this target. To compile for
this target, you will either need to build Rust with the target enabled (see
"Building the target" above), or build your own copy of `core` by using
`build-std` or similar.
## Testing
As `x86_64-unknown-none` supports a variety of different environments and does
not support `std`, this target does not support running the Rust testsuite.
## Cross-compilation toolchains and C code
If you want to compile C code along with Rust (such as for Rust crates with C
dependencies), you will need an appropriate `x86_64` toolchain.
Rust *may* be able to use an `x86_64-linux-gnu-` toolchain with appropriate
standalone flags to build for this toolchain (depending on the assumptions of
that toolchain, see below), or you may wish to use a separate
`x86_64-unknown-none` (or `x86_64-elf-`) toolchain.
On some `x86_64` hosts that use ELF binaries, you *may* be able to use the host
C toolchain, if it does not introduce assumptions about the host environment
that don't match the expectations of a standalone environment. Otherwise, you
may need a separate toolchain for standalone/freestanding development, just as
when cross-compiling from a non-`x86_64` platform.