Small updates to test cases.
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@ -9,6 +9,9 @@ io fn main() {
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i = i - 1;
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}
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// Spawned tasks are likely killed before they get a chance to send
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// anything back, so we deadlock here.
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i = 10;
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let int value = 0;
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while (i > 0) {
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@ -11,7 +11,7 @@ fn start(int task_number) {
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fn test00() {
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let int i = 0;
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let task t = spawn thread start(i);
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let task t = spawn thread "child" start(i);
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// Sleep long enough for the task to finish.
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_task.sleep(10000u);
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@ -9,6 +9,10 @@ io fn start(chan[int] c, int n) {
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io fn main() {
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let port[int] p = port();
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// Spawn a task that sends us back messages. The parent task
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// is likely to terminate before the child completes, so from
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// the child's point of view the receiver may die. We should
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// drop messages on the floor in this case, and not crash!
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auto child = spawn thread "child" start(chan(p), 10);
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auto c <- p;
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}
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@ -1,10 +1,9 @@
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// -*- rust -*-
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fn main() {
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let port[int] p = port();
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let int i = 10;
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while (i > 0) {
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spawn thread child(i);
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spawn thread "child" child(i);
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i = i - 1;
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}
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log "main thread exiting";
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