make ENFORCE_VALIDITY a function
miri needs this extra flexibility
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@ -343,7 +343,11 @@ impl<'a, 'mir, 'tcx> interpret::Machine<'a, 'mir, 'tcx>
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type MemoryMap = FxHashMap<AllocId, (MemoryKind<!>, Allocation<()>)>;
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const STATIC_KIND: Option<!> = None; // no copying of statics allowed
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const ENFORCE_VALIDITY: bool = false; // for now, we don't
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#[inline(always)]
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fn enforce_validity(_ecx: &EvalContext<'a, 'mir, 'tcx, Self>) -> bool {
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false // for now, we don't enforce validity
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}
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fn find_fn(
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ecx: &mut EvalContext<'a, 'mir, 'tcx, Self>,
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@ -524,7 +524,7 @@ impl<'a, 'mir, 'tcx: 'mir, M: Machine<'a, 'mir, 'tcx>> EvalContext<'a, 'mir, 'tc
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}
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// Validate the return value.
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if let Some(return_place) = frame.return_place {
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if M::ENFORCE_VALIDITY {
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if M::enforce_validity(self) {
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// Data got changed, better make sure it matches the type!
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// It is still possible that the return place held invalid data while
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// the function is running, but that's okay because nobody could have
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@ -86,7 +86,7 @@ pub trait Machine<'a, 'mir, 'tcx>: Sized {
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const STATIC_KIND: Option<Self::MemoryKinds>;
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/// Whether to enforce the validity invariant
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const ENFORCE_VALIDITY: bool;
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fn enforce_validity(ecx: &EvalContext<'a, 'mir, 'tcx, Self>) -> bool;
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/// Called before a basic block terminator is executed.
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/// You can use this to detect endlessly running programs.
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@ -607,7 +607,7 @@ where
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) -> EvalResult<'tcx> {
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self.write_value_no_validate(src_val, dest)?;
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if M::ENFORCE_VALIDITY {
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if M::enforce_validity(self) {
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// Data got changed, better make sure it matches the type!
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self.validate_operand(self.place_to_op(dest)?, &mut vec![], None, /*const_mode*/false)?;
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}
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@ -729,7 +729,7 @@ where
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) -> EvalResult<'tcx> {
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self.copy_op_no_validate(src, dest)?;
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if M::ENFORCE_VALIDITY {
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if M::enforce_validity(self) {
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// Data got changed, better make sure it matches the type!
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self.validate_operand(self.place_to_op(dest)?, &mut vec![], None, /*const_mode*/false)?;
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}
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@ -807,7 +807,7 @@ where
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PlaceTy::from(MPlaceTy { mplace: *dest, layout: src.layout }),
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)?;
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if M::ENFORCE_VALIDITY {
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if M::enforce_validity(self) {
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// Data got changed, better make sure it matches the type!
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self.validate_operand(dest.into(), &mut vec![], None, /*const_mode*/false)?;
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}
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