Revert using HEAP
static in Windows alloc
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@ -3,7 +3,6 @@
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use crate::ffi::c_void;
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use crate::mem::MaybeUninit;
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use crate::ptr;
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use crate::sync::atomic::{AtomicPtr, Ordering};
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use crate::sys::c;
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#[cfg(test)]
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@ -81,45 +80,9 @@
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// See https://docs.microsoft.com/windows/win32/api/heapapi/nf-heapapi-heapfree
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windows_targets::link!("kernel32.dll" "system" fn HeapFree(hheap: c::HANDLE, dwflags: u32, lpmem: *const c_void) -> c::BOOL);
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// Cached handle to the default heap of the current process.
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// Either a non-null handle returned by `GetProcessHeap`, or null when not yet initialized or `GetProcessHeap` failed.
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static HEAP: AtomicPtr<c_void> = AtomicPtr::new(ptr::null_mut());
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// Get a handle to the default heap of the current process, or null if the operation fails.
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// If this operation is successful, `HEAP` will be successfully initialized and contain
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// a non-null handle returned by `GetProcessHeap`.
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#[inline]
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fn init_or_get_process_heap() -> c::HANDLE {
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// `HEAP` has not yet been successfully initialized
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let heap = unsafe { GetProcessHeap() };
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if !heap.is_null() {
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// SAFETY: No locking is needed because within the same process,
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// successful calls to `GetProcessHeap` will always return the same value, even on different threads.
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HEAP.store(heap, Ordering::Release);
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// SAFETY: `HEAP` contains a non-null handle returned by `GetProcessHeap`
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heap
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} else {
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// Could not get the current process heap.
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ptr::null_mut()
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}
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}
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/// This is outlined from `process_heap_alloc` so that `process_heap_alloc`
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/// does not need any stack allocations.
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#[inline(never)]
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#[cold]
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extern "C" fn process_heap_init_and_alloc(
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_heap: MaybeUninit<c::HANDLE>, // We pass this argument to match the ABI of `HeapAlloc`
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flags: u32,
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bytes: usize,
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) -> *mut c_void {
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let heap = init_or_get_process_heap();
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if core::intrinsics::unlikely(heap.is_null()) {
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return ptr::null_mut();
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}
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// SAFETY: `heap` is a non-null handle returned by `GetProcessHeap`.
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unsafe { HeapAlloc(heap, flags, bytes) }
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fn get_process_heap() -> *mut c_void {
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// SAFETY: GetProcessHeap simply returns a valid handle or NULL so is always safe to call.
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unsafe { GetProcessHeap() }
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}
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#[inline(never)]
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@ -128,20 +91,12 @@ fn process_heap_alloc(
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flags: u32,
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bytes: usize,
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) -> *mut c_void {
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let heap = HEAP.load(Ordering::Relaxed);
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if core::intrinsics::likely(!heap.is_null()) {
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// SAFETY: `heap` is a non-null handle returned by `GetProcessHeap`.
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unsafe { HeapAlloc(heap, flags, bytes) }
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} else {
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process_heap_init_and_alloc(MaybeUninit::uninit(), flags, bytes)
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let heap = get_process_heap();
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if core::intrinsics::unlikely(heap.is_null()) {
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return ptr::null_mut();
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}
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}
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// Get a non-null handle to the default heap of the current process.
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// SAFETY: `HEAP` must have been successfully initialized.
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#[inline]
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unsafe fn get_process_heap() -> c::HANDLE {
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HEAP.load(Ordering::Acquire)
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// SAFETY: `heap` is a non-null handle returned by `GetProcessHeap`.
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unsafe { HeapAlloc(heap, flags, bytes) }
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}
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// Header containing a pointer to the start of an allocated block.
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@ -232,9 +187,9 @@ unsafe fn dealloc(&self, ptr: *mut u8, layout: Layout) {
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}
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};
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// SAFETY: because `ptr` has been successfully allocated with this allocator,
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// `HEAP` must have been successfully initialized.
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let heap = unsafe { get_process_heap() };
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// because `ptr` has been successfully allocated with this allocator,
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// there must be a valid process heap.
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let heap = get_process_heap();
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// SAFETY: `heap` is a non-null handle returned by `GetProcessHeap`,
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// `block` is a pointer to the start of an allocated block.
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@ -244,9 +199,9 @@ unsafe fn dealloc(&self, ptr: *mut u8, layout: Layout) {
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#[inline]
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unsafe fn realloc(&self, ptr: *mut u8, layout: Layout, new_size: usize) -> *mut u8 {
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if layout.align() <= MIN_ALIGN {
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// SAFETY: because `ptr` has been successfully allocated with this allocator,
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// `HEAP` must have been successfully initialized.
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let heap = unsafe { get_process_heap() };
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// because `ptr` has been successfully allocated with this allocator,
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// there must be a valid process heap.
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let heap = get_process_heap();
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// SAFETY: `heap` is a non-null handle returned by `GetProcessHeap`,
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// `ptr` is a pointer to the start of an allocated block.
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