Refactoring: use inner function
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3d30ef7818
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@ -1150,8 +1150,6 @@ fn detect_same_item_push<'tcx>(
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{
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// Make sure that the push does not involve possibly mutating values
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if let PatKind::Wild = pat.kind {
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let vec_str = snippet_with_macro_callsite(cx, vec.span, "");
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let item_str = snippet_with_macro_callsite(cx, pushed_item.span, "");
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if let ExprKind::Path(ref qpath) = pushed_item.kind {
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match qpath_res(cx, qpath, pushed_item.hir_id) {
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// immutable bindings that are initialized with literal or constant
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@ -1167,33 +1165,11 @@ fn detect_same_item_push<'tcx>(
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then {
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match init.kind {
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// immutable bindings that are initialized with literal
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ExprKind::Lit(..) => {
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span_lint_and_help(
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cx,
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SAME_ITEM_PUSH,
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vec.span,
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"it looks like the same item is being pushed into this Vec",
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None,
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&format!(
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"try using vec![{};SIZE] or {}.resize(NEW_SIZE, {})",
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item_str, vec_str, item_str
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),
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)
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},
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ExprKind::Lit(..) => emit_lint(cx, vec, pushed_item),
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// immutable bindings that are initialized with constant
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ExprKind::Path(ref path) => {
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if let Res::Def(DefKind::Const, ..) = qpath_res(cx, path, init.hir_id) {
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span_lint_and_help(
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cx,
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SAME_ITEM_PUSH,
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vec.span,
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"it looks like the same item is being pushed into this Vec",
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None,
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&format!(
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"try using vec![{};SIZE] or {}.resize(NEW_SIZE, {})",
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item_str, vec_str, item_str
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),
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)
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emit_lint(cx, vec, pushed_item);
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}
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}
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_ => {},
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@ -1202,37 +1178,34 @@ fn detect_same_item_push<'tcx>(
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}
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},
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// constant
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Res::Def(DefKind::Const, ..) => span_lint_and_help(
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cx,
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SAME_ITEM_PUSH,
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vec.span,
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"it looks like the same item is being pushed into this Vec",
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None,
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&format!(
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"try using vec![{};SIZE] or {}.resize(NEW_SIZE, {})",
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item_str, vec_str, item_str
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),
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),
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Res::Def(DefKind::Const, ..) => emit_lint(cx, vec, pushed_item),
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_ => {},
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}
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} else if let ExprKind::Lit(..) = pushed_item.kind {
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// literal
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span_lint_and_help(
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cx,
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SAME_ITEM_PUSH,
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vec.span,
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"it looks like the same item is being pushed into this Vec",
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None,
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&format!(
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"try using vec![{};SIZE] or {}.resize(NEW_SIZE, {})",
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item_str, vec_str, item_str
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),
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)
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emit_lint(cx, vec, pushed_item);
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}
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}
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}
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}
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}
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fn emit_lint(cx: &LateContext<'_>, vec: &Expr<'_>, pushed_item: &Expr<'_>) {
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let vec_str = snippet_with_macro_callsite(cx, vec.span, "");
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let item_str = snippet_with_macro_callsite(cx, pushed_item.span, "");
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span_lint_and_help(
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cx,
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SAME_ITEM_PUSH,
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vec.span,
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"it looks like the same item is being pushed into this Vec",
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None,
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&format!(
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"try using vec![{};SIZE] or {}.resize(NEW_SIZE, {})",
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item_str, vec_str, item_str
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),
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)
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}
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}
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/// Checks for looping over a range and then indexing a sequence with it.
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