Avoid cloning refcounted types during folding

This commit is contained in:
Alan Egerton 2021-11-29 12:55:00 +00:00
parent a737592a3d
commit 5920a1d948
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GPG Key ID: 07CAC3CCA7E0643F
2 changed files with 68 additions and 6 deletions

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@ -33,6 +33,7 @@
#![feature(derive_default_enum)]
#![feature(discriminant_kind)]
#![feature(exhaustive_patterns)]
#![feature(get_mut_unchecked)]
#![feature(if_let_guard)]
#![feature(map_first_last)]
#![feature(never_type)]

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@ -13,6 +13,7 @@
use rustc_index::vec::{Idx, IndexVec};
use std::fmt;
use std::mem::ManuallyDrop;
use std::ops::ControlFlow;
use std::rc::Rc;
use std::sync::Arc;
@ -732,11 +733,41 @@ impl<'tcx, T, E> TypeFoldable<'tcx> for Result<T, E> {
impl<'tcx, T: TypeFoldable<'tcx>> TypeFoldable<'tcx> for Rc<T> {
fn try_super_fold_with<F: FallibleTypeFolder<'tcx>>(
self,
mut self,
folder: &mut F,
) -> Result<Self, F::Error> {
// FIXME: Reuse the `Rc` here.
(*self).clone().try_fold_with(folder).map(Rc::new)
// We merely want to replace the contained `T`, if at all possible,
// so that we don't needlessly allocate a new `Rc` or indeed clone
// the contained type.
unsafe {
// First step is to ensure that we have a unique reference to
// the contained type, which `Rc::make_mut` will accomplish (by
// allocating a new `Rc` and cloning the `T` only if required).
// This is done *before* casting to `Rc<ManuallyDrop<T>>` so that
// panicking during `make_mut` does not leak the `T`.
Rc::make_mut(&mut self);
// Casting to `Rc<ManuallyDrop<T>>` is safe because `ManuallyDrop`
// is `repr(transparent)`.
let ptr = Rc::into_raw(self).cast::<ManuallyDrop<T>>();
let mut unique = Rc::from_raw(ptr);
// Call to `Rc::make_mut` above guarantees that `unique` is the
// sole reference to the contained value, so we can avoid doing
// a checked `get_mut` here.
let slot = Rc::get_mut_unchecked(&mut unique);
// Semantically move the contained type out from `unique`, fold
// it, then move the folded value back into `unique`. Should
// folding fail, `ManuallyDrop` ensures that the "moved-out"
// value is not re-dropped.
let owned = ManuallyDrop::take(slot);
let folded = owned.try_fold_with(folder)?;
*slot = ManuallyDrop::new(folded);
// Cast back to `Rc<T>`.
Ok(Rc::from_raw(Rc::into_raw(unique).cast()))
}
}
fn super_visit_with<V: TypeVisitor<'tcx>>(&self, visitor: &mut V) -> ControlFlow<V::BreakTy> {
@ -746,11 +777,41 @@ fn super_visit_with<V: TypeVisitor<'tcx>>(&self, visitor: &mut V) -> ControlFlow
impl<'tcx, T: TypeFoldable<'tcx>> TypeFoldable<'tcx> for Arc<T> {
fn try_super_fold_with<F: FallibleTypeFolder<'tcx>>(
self,
mut self,
folder: &mut F,
) -> Result<Self, F::Error> {
// FIXME: Reuse the `Arc` here.
(*self).clone().try_fold_with(folder).map(Arc::new)
// We merely want to replace the contained `T`, if at all possible,
// so that we don't needlessly allocate a new `Arc` or indeed clone
// the contained type.
unsafe {
// First step is to ensure that we have a unique reference to
// the contained type, which `Arc::make_mut` will accomplish (by
// allocating a new `Arc` and cloning the `T` only if required).
// This is done *before* casting to `Arc<ManuallyDrop<T>>` so that
// panicking during `make_mut` does not leak the `T`.
Arc::make_mut(&mut self);
// Casting to `Arc<ManuallyDrop<T>>` is safe because `ManuallyDrop`
// is `repr(transparent)`.
let ptr = Arc::into_raw(self).cast::<ManuallyDrop<T>>();
let mut unique = Arc::from_raw(ptr);
// Call to `Arc::make_mut` above guarantees that `unique` is the
// sole reference to the contained value, so we can avoid doing
// a checked `get_mut` here.
let slot = Arc::get_mut_unchecked(&mut unique);
// Semantically move the contained type out from `unique`, fold
// it, then move the folded value back into `unique`. Should
// folding fail, `ManuallyDrop` ensures that the "moved-out"
// value is not re-dropped.
let owned = ManuallyDrop::take(slot);
let folded = owned.try_fold_with(folder)?;
*slot = ManuallyDrop::new(folded);
// Cast back to `Arc<T>`.
Ok(Arc::from_raw(Arc::into_raw(unique).cast()))
}
}
fn super_visit_with<V: TypeVisitor<'tcx>>(&self, visitor: &mut V) -> ControlFlow<V::BreakTy> {