Reorder some MemDecoder
methods.
So they match the order in the `Decoder` trait.
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b71ce293e8
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@ -506,19 +506,19 @@ mod __ty_decoder_impl {
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impl<$($typaram ),*> Decoder for $DecoderName<$($typaram),*> {
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$crate::__impl_decoder_methods! {
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read_usize -> usize;
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read_u128 -> u128;
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read_u64 -> u64;
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read_u32 -> u32;
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read_u16 -> u16;
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read_u8 -> u8;
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read_usize -> usize;
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read_isize -> isize;
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read_i128 -> i128;
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read_i64 -> i64;
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read_i32 -> i32;
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read_i16 -> i16;
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read_i8 -> i8;
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read_isize -> isize;
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read_bool -> bool;
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read_char -> char;
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@ -531,13 +531,13 @@ fn read_raw_bytes(&mut self, len: usize) -> &[u8] {
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}
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#[inline]
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fn position(&self) -> usize {
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self.opaque.position()
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fn peek_byte(&self) -> u8 {
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self.opaque.peek_byte()
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}
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#[inline]
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fn peek_byte(&self) -> u8 {
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self.opaque.peek_byte()
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fn position(&self) -> usize {
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self.opaque.position()
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}
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}
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}
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@ -442,9 +442,8 @@ macro_rules! read_leb128 {
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impl<'a> Decoder for MemDecoder<'a> {
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#[inline]
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fn position(&self) -> usize {
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// SAFETY: This type guarantees start <= current
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unsafe { self.current.sub_ptr(self.start) }
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fn read_usize(&mut self) -> usize {
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read_leb128!(self, read_usize_leb128)
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}
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#[inline]
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@ -481,8 +480,8 @@ fn read_u8(&mut self) -> u8 {
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}
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#[inline]
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fn read_usize(&mut self) -> usize {
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read_leb128!(self, read_usize_leb128)
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fn read_isize(&mut self) -> isize {
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read_leb128!(self, read_isize_leb128)
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}
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#[inline]
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@ -505,11 +504,6 @@ fn read_i16(&mut self) -> i16 {
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i16::from_le_bytes(self.read_array())
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}
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#[inline]
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fn read_isize(&mut self) -> isize {
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read_leb128!(self, read_isize_leb128)
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}
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#[inline]
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fn read_raw_bytes(&mut self, bytes: usize) -> &'a [u8] {
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if bytes > self.remaining() {
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@ -532,6 +526,12 @@ fn peek_byte(&self) -> u8 {
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// Since we just checked current == end, the current pointer must be inbounds.
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unsafe { *self.current }
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}
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#[inline]
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fn position(&self) -> usize {
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// SAFETY: This type guarantees start <= current
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unsafe { self.current.sub_ptr(self.start) }
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}
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}
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// Specializations for contiguous byte sequences follow. The default implementations for slices
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@ -31,13 +31,13 @@
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/// really makes sense to store floating-point values at all.
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/// (If you need it, revert <https://github.com/rust-lang/rust/pull/109984>.)
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pub trait Encoder {
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// Primitive types:
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fn emit_usize(&mut self, v: usize);
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fn emit_u128(&mut self, v: u128);
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fn emit_u64(&mut self, v: u64);
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fn emit_u32(&mut self, v: u32);
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fn emit_u16(&mut self, v: u16);
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fn emit_u8(&mut self, v: u8);
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fn emit_isize(&mut self, v: isize);
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fn emit_i128(&mut self, v: i128);
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fn emit_i64(&mut self, v: i64);
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@ -89,13 +89,13 @@ fn emit_enum_variant<F>(&mut self, v_id: usize, f: F)
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/// really makes sense to store floating-point values at all.
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/// (If you need it, revert <https://github.com/rust-lang/rust/pull/109984>.)
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pub trait Decoder {
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// Primitive types:
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fn read_usize(&mut self) -> usize;
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fn read_u128(&mut self) -> u128;
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fn read_u64(&mut self) -> u64;
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fn read_u32(&mut self) -> u32;
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fn read_u16(&mut self) -> u16;
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fn read_u8(&mut self) -> u8;
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fn read_isize(&mut self) -> isize;
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fn read_i128(&mut self) -> i128;
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fn read_i64(&mut self) -> i64;
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