Cache GetProcessHeap
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@ -1,7 +1,9 @@
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#![deny(unsafe_op_in_unsafe_fn)]
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use crate::alloc::{GlobalAlloc, Layout, System};
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use crate::ffi::c_void;
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use crate::ptr;
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use crate::sync::atomic::{AtomicPtr, Ordering};
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use crate::sys::c;
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use crate::sys_common::alloc::{realloc_fallback, MIN_ALIGN};
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@ -17,6 +19,9 @@
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extern "system" {
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// Get a handle to the default heap of the current process, or null if the operation fails.
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//
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// SAFETY: Successful calls to this function within the same process are assumed to
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// always return the same handle, which remains valid for the entire lifetime of the process.
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//
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// See https://docs.microsoft.com/windows/win32/api/heapapi/nf-heapapi-getprocessheap
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fn GetProcessHeap() -> c::HANDLE;
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@ -66,29 +71,59 @@ fn HeapReAlloc(
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// Returns a nonzero value if the operation is successful, and zero if the operation fails.
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//
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// SAFETY:
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// - `hHeap` must be a non-null handle returned by `GetProcessHeap`.
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// - `dwFlags` must be set to zero.
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// - `lpMem` must be a pointer to an allocated block returned by `HeapAlloc` or `HeapReAlloc`,
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// that has not already been freed.
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// If the block was successfully freed, pointers pointing to the freed memory, such as `lpMem`,
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// must not be dereferenced ever again.
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//
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// Note that both `hHeap` is allowed to be any value, and `lpMem` is allowed to be null,
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// both of which will not cause the operation to fail.
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// Note that `lpMem` is allowed to be null, which will not cause the operation to fail.
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//
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// See https://docs.microsoft.com/windows/win32/api/heapapi/nf-heapapi-heapfree
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fn HeapFree(hHeap: c::HANDLE, dwFlags: c::DWORD, lpMem: c::LPVOID) -> c::BOOL;
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}
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// Cached handle to the default heap of the current process.
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// Either a non-null handle returned by `GetProcessHeap`, or null when not yet initialized or `GetProcessHeap` failed.
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static HEAP: AtomicPtr<c_void> = AtomicPtr::new(ptr::null_mut());
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// Get a handle to the default heap of the current process, or null if the operation fails.
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// SAFETY: If this operation is successful, `HEAP` will be successfully initialized and contain
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// a non-null handle returned by `GetProcessHeap`.
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#[inline]
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unsafe fn init_or_get_process_heap() -> c::HANDLE {
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let heap = HEAP.load(Ordering::Relaxed);
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if heap.is_null() {
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// `HEAP` has not yet been successfully initialized
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let heap = unsafe { GetProcessHeap() };
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if !heap.is_null() {
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// SAFETY: No locking is needed because within the same process,
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// successful calls to `GetProcessHeap` will always return the same value, even on different threads.
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HEAP.store(heap, Ordering::Relaxed);
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// SAFETY: `HEAP` contains a non-null handle returned by `GetProcessHeap`
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heap
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} else {
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// Could not get the current process heap.
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ptr::null_mut()
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}
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} else {
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// SAFETY: `HEAP` contains a non-null handle returned by `GetProcessHeap`
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heap
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}
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}
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// Header containing a pointer to the start of an allocated block.
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// SAFETY: size and alignment must be <= `MIN_ALIGN`.
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// SAFETY: Size and alignment must be <= `MIN_ALIGN`.
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#[repr(C)]
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struct Header(*mut u8);
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// Allocates a block of optionally zeroed memory for a given `layout`.
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// Returns a pointer satisfying the guarantees of `System` about allocated pointers.
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// Allocate a block of optionally zeroed memory for a given `layout`.
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// SAFETY: Returns a pointer satisfying the guarantees of `System` about allocated pointers.
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#[inline]
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unsafe fn allocate(layout: Layout, zeroed: bool) -> *mut u8 {
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let heap = unsafe { GetProcessHeap() };
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let heap = unsafe { init_or_get_process_heap() };
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if heap.is_null() {
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// Allocation has failed, could not get the current process heap.
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return ptr::null_mut();
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@ -147,14 +182,14 @@ unsafe fn allocate(layout: Layout, zeroed: bool) -> *mut u8 {
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unsafe impl GlobalAlloc for System {
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#[inline]
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unsafe fn alloc(&self, layout: Layout) -> *mut u8 {
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// SAFETY: pointers returned by `allocate` satisfy the guarantees of `System`
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// SAFETY: Pointers returned by `allocate` satisfy the guarantees of `System`
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let zeroed = false;
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unsafe { allocate(layout, zeroed) }
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}
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#[inline]
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unsafe fn alloc_zeroed(&self, layout: Layout) -> *mut u8 {
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// SAFETY: pointers returned by `allocate` satisfy the guarantees of `System`
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// SAFETY: Pointers returned by `allocate` satisfy the guarantees of `System`
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let zeroed = true;
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unsafe { allocate(layout, zeroed) }
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}
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@ -173,9 +208,14 @@ unsafe fn dealloc(&self, ptr: *mut u8, layout: Layout) {
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}
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};
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// SAFETY: because `ptr` has been successfully allocated with this allocator,
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// `HEAP` must have been successfully initialized and contain a non-null handle
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// returned by `GetProcessHeap`.
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let heap = HEAP.load(Ordering::Relaxed);
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// SAFETY: `block` is a pointer to the start of an allocated block.
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unsafe {
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let err = HeapFree(GetProcessHeap(), 0, block as c::LPVOID);
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let err = HeapFree(heap, 0, block as c::LPVOID);
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debug_assert!(err != 0, "Failed to free heap memory: {}", c::GetLastError());
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}
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}
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@ -183,14 +223,12 @@ unsafe fn dealloc(&self, ptr: *mut u8, layout: Layout) {
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#[inline]
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unsafe fn realloc(&self, ptr: *mut u8, layout: Layout, new_size: usize) -> *mut u8 {
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if layout.align() <= MIN_ALIGN {
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let heap = unsafe { GetProcessHeap() };
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if heap.is_null() {
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// Reallocation has failed, could not get the current process heap.
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return ptr::null_mut();
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}
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// SAFETY: because `ptr` has been successfully allocated with this allocator,
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// `HEAP` must have been successfully initialized and contain a non-null handle
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// returned by `GetProcessHeap`.
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let heap = HEAP.load(Ordering::Relaxed);
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// SAFETY: `heap` is a non-null handle returned by `GetProcessHeap`,
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// `ptr` is a pointer to the start of an allocated block.
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// SAFETY: `ptr` is a pointer to the start of an allocated block.
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// The returned pointer points to the start of an allocated block.
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unsafe { HeapReAlloc(heap, 0, ptr as c::LPVOID, new_size) as *mut u8 }
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} else {
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