Ensure buffer for reading from Stdin is smaller than machine usize
Also, set appropriate error code on failure
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@ -1,4 +1,5 @@
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use std::convert::TryFrom;
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use std::io::{self, Read, Write};
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use log::trace;
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@ -11,6 +12,7 @@
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use shims::posix::sync::EvalContextExt as _;
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use shims::posix::thread::EvalContextExt as _;
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impl<'mir, 'tcx: 'mir> EvalContextExt<'mir, 'tcx> for crate::MiriEvalContext<'mir, 'tcx> {}
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pub trait EvalContextExt<'mir, 'tcx: 'mir>: crate::MiriEvalContextExt<'mir, 'tcx> {
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fn emulate_foreign_item_by_name(
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@ -67,10 +69,23 @@ fn emulate_foreign_item_by_name(
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let buf = this.read_scalar(buf)?.not_undef()?;
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let count = this.read_scalar(count)?.to_machine_usize(this)?;
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let result = if fd == 0 {
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use std::io::{self, Read};
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this.check_no_isolation("read")?;
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// We cap the number of read bytes to the largest
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// value that we are able to fit in both the
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// host's and target's `isize`. This saves us from
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// having to handle overflows later.
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let count = count.min(this.machine_isize_max() as u64).min(isize::MAX as u64);
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// This can never fail because `count` was capped
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// to be smaller than `isize::MAX`.
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let count = isize::try_from(count).unwrap();
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// We want to read at most `count` bytes. We are
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// sure that `count` is not negative because it
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// was a target's `usize`. Also we are sure that
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// its smaller than `usize::MAX` because it is a
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// host's `isize`.
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let mut buffer = vec![0; count as usize];
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let res = io::stdin()
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.read(&mut buffer)
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@ -83,8 +98,10 @@ fn emulate_foreign_item_by_name(
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this.memory.write_bytes(buf, buffer)?;
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i64::try_from(bytes).unwrap()
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},
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// FIXME: set errno to appropriate value
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Err(_) => -1,
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Err(e) => {
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this.set_last_error_from_io_error(e)?;
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-1
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},
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}
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} else if fd == 1 || fd == 2 {
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throw_unsup_format!("cannot read from stdout/stderr")
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@ -103,7 +120,6 @@ fn emulate_foreign_item_by_name(
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throw_unsup_format!("cannot write to stdin")
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} else if fd == 1 || fd == 2 {
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// stdout/stderr
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use std::io::{self, Write};
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let buf_cont = this.memory.read_bytes(buf, Size::from_bytes(count))?;
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// We need to flush to make sure this actually appears on the screen
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