Make f16 and f128 docs clearer on platform support
Co-authored-by: Jubilee <46493976+workingjubilee@users.noreply.github.com> Update library/core/src/primitive_docs.rs Rewrite f16 and f128 hw support comments to match PR feedback I wrote RISC-V allcaps in all cases, and wrote amd64 lowercase in all cases, im not sure if either is the more correct way for either platform, thats just how I normally write them, if theres a precedent elsewhere it should probably be changed to match though. Update library/core/src/primitive_docs.rs Co-authored-by: Jubilee <46493976+workingjubilee@users.noreply.github.com> Update library/core/src/primitive_docs.rs Co-authored-by: Jubilee <46493976+workingjubilee@users.noreply.github.com> Update library/core/src/primitive_docs.rs
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@ -1082,8 +1082,12 @@ impl<T> (T,) {}
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/// bits. Please see [the documentation for [`prim@f32`] or [Wikipedia on
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/// half-precision values][wikipedia] for more information.
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///
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/// Note that most major platforms will provide `f16` math support by converting to and from
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/// an `f32`, which is usually fairly performant but will not be as fast as using `f32` directly.
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/// Note that most common platforms will not support `f16` in hardware without enabling extra target
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/// features, with the notable exception of Apple Silicon (also known as M1, M2, etc.) processors.
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/// Hardware support on x86-64 requires the avx512fp16 feature, while RISC-V requires Zhf.
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/// Usually the fallback implementation will be to use `f32` hardware if it exists, and convert
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/// between `f16` and `f32` when performing math.
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///
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/// *[See also the `std::f16::consts` module](crate::f16::consts).*
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///
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/// [wikipedia]: https://en.wikipedia.org/wiki/Half-precision_floating-point_format
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@ -1183,12 +1187,15 @@ mod prim_f64 {}
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/// as many bits as `f64`. Please see [the documentation for [`prim@f32`] or [Wikipedia on
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/// quad-precision values][wikipedia] for more information.
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///
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/// Note that most major platforms do not have hardware support for `f128`, in which case a
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/// software implementation will be used. This can be significantly slower than using `f64`.
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/// Note that no platforms have hardware support for `f128` without enabling target specific features
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/// (and [only some consumer level hardware has support][wikipedia-support], for example RISC-V has support, but
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/// neither amd64 nor aarch64 has support), in which case a software implementation will be used. This can be
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/// significantly slower than using `f64`.
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///
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/// *[See also the `std::f128::consts` module](crate::f128::consts).*
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///
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/// [wikipedia]: https://en.wikipedia.org/wiki/Quadruple-precision_floating-point_format
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/// [wikipedia-support]: https://en.wikipedia.org/wiki/Quadruple-precision_floating-point_format#Hardware_support
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#[unstable(feature = "f128", issue = "116909")]
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mod prim_f128 {}
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