From 3ee3071344334a0ac9defe876d6781d2d9658933 Mon Sep 17 00:00:00 2001 From: 1000teslas <47207223+1000teslas@users.noreply.github.com> Date: Tue, 12 Jan 2021 14:12:12 +1100 Subject: [PATCH] Update src/test/ui/async-await/issues/issue-78938-async-block.stderr Co-authored-by: Esteban Kuber --- src/test/ui/async-await/issues/issue-78938-async-block.stderr | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/test/ui/async-await/issues/issue-78938-async-block.stderr b/src/test/ui/async-await/issues/issue-78938-async-block.stderr index 4468975b2f5..5450038c0d9 100644 --- a/src/test/ui/async-await/issues/issue-78938-async-block.stderr +++ b/src/test/ui/async-await/issues/issue-78938-async-block.stderr @@ -8,7 +8,7 @@ LL | | game_loop(Arc::clone(&room_ref)) LL | | }); | |_____^ may outlive borrowed value `room_ref` | - = note: async blocks are not executed immediately and either must take a reference or ownership of outside variables they use + = note: async blocks are not executed immediately and must either take a reference or ownership of outside variables they use = help: see https://rust-lang.github.io/async-book/03_async_await/01_chapter.html#awaiting-on-a-multithreaded-executor for more information help: to force the async block to take ownership of `room_ref` (and any other referenced variables), use the `move` keyword |