From 25fdbaff444580bb07783861579653bf81657f5b Mon Sep 17 00:00:00 2001 From: Dylan MacKenzie Date: Sun, 4 Oct 2020 10:39:12 -0700 Subject: [PATCH] Discuss cleanup blocks and `span_bug` on `Abort` --- .../src/transform/check_consts/validation.rs | 17 +++++++++++------ 1 file changed, 11 insertions(+), 6 deletions(-) diff --git a/compiler/rustc_mir/src/transform/check_consts/validation.rs b/compiler/rustc_mir/src/transform/check_consts/validation.rs index ab78e3d541c..cb9feba260f 100644 --- a/compiler/rustc_mir/src/transform/check_consts/validation.rs +++ b/compiler/rustc_mir/src/transform/check_consts/validation.rs @@ -434,11 +434,13 @@ impl Visitor<'tcx> for Validator<'mir, 'tcx> { fn visit_basic_block_data(&mut self, bb: BasicBlock, block: &BasicBlockData<'tcx>) { trace!("visit_basic_block_data: bb={:?} is_cleanup={:?}", bb, block.is_cleanup); - // Just as the old checker did, we skip const-checking basic blocks on the unwind path. - // These blocks often drop locals that would otherwise be returned from the function. + // We don't const-check basic blocks on the cleanup path since we never unwind during + // const-eval: a panic causes an immediate compile error. In other words, cleanup blocks + // are unreachable during const-eval. // - // FIXME: This shouldn't be unsound since a panic at compile time will cause a compiler - // error anyway, but maybe we should do more here? + // We can't be more conservative (e.g., by const-checking cleanup blocks anyways) because + // locals that would never be dropped during normal execution are sometimes dropped during + // unwinding, which means backwards-incompatible live-drop errors. if block.is_cleanup { return; } @@ -879,8 +881,11 @@ fn visit_terminator(&mut self, terminator: &Terminator<'tcx>, location: Location self.check_op(ops::Generator(hir::GeneratorKind::Gen)) } - TerminatorKind::Abort - | TerminatorKind::Assert { .. } + TerminatorKind::Abort => { + span_bug!(self.span, "`Abort` terminator outside of cleanup block") + } + + TerminatorKind::Assert { .. } | TerminatorKind::FalseEdge { .. } | TerminatorKind::FalseUnwind { .. } | TerminatorKind::Goto { .. }