Disable tree traversal optimization that is wrong due to lazy nodes.
See #3846 for more information.
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@ -150,7 +150,10 @@ fn perform_access(
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// the propagation can be skipped next time.
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// It is a performance loss not to call this function when a foreign access occurs.
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// It is unsound not to call this function when a child access occurs.
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fn skip_if_known_noop(
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// FIXME: This optimization is wrong, and is currently disabled (by ignoring the
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// result returned here). Since we presumably want an optimization like this,
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// we should add it back. See #3864 for more information.
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fn update_last_foreign_access(
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&mut self,
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access_kind: AccessKind,
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rel_pos: AccessRelatedness,
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@ -613,10 +616,7 @@ pub fn perform_access(
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let old_state = perm.or_insert(LocationState::new_uninit(node.default_initial_perm));
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match old_state.skip_if_known_noop(access_kind, rel_pos) {
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ContinueTraversal::SkipChildren => return Ok(ContinueTraversal::SkipChildren),
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_ => {}
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}
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old_state.update_last_foreign_access(access_kind, rel_pos);
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let protected = global.borrow().protected_tags.contains_key(&node.tag);
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let transition = old_state.perform_access(access_kind, rel_pos, protected)?;
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