Rollup merge of #121262 - 20jasper:add-vector-time-complexity, r=cuviper
Add vector time complexity Added time complexity for `Vec` methods `push`, `push_within_capacity`, `pop`, and `insert`. <details> <summary> Reference images </summary>     </details> I followed a convention to use `#Time complexity` that I found in [the `BinaryHeap` documentation](https://doc.rust-lang.org/std/collections/struct.BinaryHeap.html#time-complexity-1). Looking through the rest of standard library collections, there is not a consistent way to handle this. [`Vec::swap_remove`](https://doc.rust-lang.org/std/vec/struct.Vec.html#method.swap_remove) does not have a dedicated section for time complexity but does list it. [`VecDeque::rotate_left`](https://doc.rust-lang.org/std/collections/struct.VecDeque.html#complexity) uses a `#complexity` heading.
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@ -1490,6 +1490,12 @@ impl<T, A: Allocator> Vec<T, A> {
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/// vec.insert(4, 5);
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/// assert_eq!(vec, [1, 4, 2, 3, 5]);
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/// ```
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///
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/// # Time complexity
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///
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/// Takes *O*([`Vec::len`]) time. All items after the insertion index must be
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/// shifted to the right. In the worst case, all elements are shifted when
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/// the insertion index is 0.
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#[cfg(not(no_global_oom_handling))]
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#[stable(feature = "rust1", since = "1.0.0")]
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pub fn insert(&mut self, index: usize, element: T) {
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@ -1913,6 +1919,13 @@ impl<T, A: Allocator> Vec<T, A> {
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/// vec.push(3);
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/// assert_eq!(vec, [1, 2, 3]);
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/// ```
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///
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/// # Time complexity
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///
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/// Takes amortized *O*(1) time. If the vector's length would exceed its
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/// capacity after the push, *O*(*capacity*) time is taken to copy the
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/// vector's elements to a larger allocation. This expensive operation is
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/// offset by the *capacity* *O*(1) insertions it allows.
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#[cfg(not(no_global_oom_handling))]
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#[inline]
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#[stable(feature = "rust1", since = "1.0.0")]
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@ -1961,6 +1974,10 @@ impl<T, A: Allocator> Vec<T, A> {
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/// }
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/// assert_eq!(from_iter_fallible(0..100), Ok(Vec::from_iter(0..100)));
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/// ```
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///
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/// # Time complexity
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///
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/// Takes *O*(1) time.
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#[inline]
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#[unstable(feature = "vec_push_within_capacity", issue = "100486")]
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pub fn push_within_capacity(&mut self, value: T) -> Result<(), T> {
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@ -1990,6 +2007,10 @@ impl<T, A: Allocator> Vec<T, A> {
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/// assert_eq!(vec.pop(), Some(3));
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/// assert_eq!(vec, [1, 2]);
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/// ```
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///
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/// # Time complexity
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///
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/// Takes *O*(1) time.
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#[inline]
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#[stable(feature = "rust1", since = "1.0.0")]
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pub fn pop(&mut self) -> Option<T> {
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