remove check_raw after reducing it to one use only
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e9ab099d6f
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@ -382,19 +382,14 @@ pub fn to_bits_or_ptr(
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}
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}
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#[inline(always)]
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pub fn check_raw(data: u128, size: u8, target_size: Size) {
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assert_eq!(target_size.bytes(), size as u64);
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assert_ne!(size, 0, "you should never look at the bits of a ZST");
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Scalar::check_data(data, size);
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}
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/// Do not call this method! Use either `assert_bits` or `force_bits`.
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#[inline]
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pub fn to_bits(self, target_size: Size) -> InterpResult<'tcx, u128> {
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match self {
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Scalar::Raw { data, size } => {
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Self::check_raw(data, size, target_size);
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assert_eq!(target_size.bytes(), size as u64);
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assert_ne!(size, 0, "you should never look at the bits of a ZST");
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Scalar::check_data(data, size);
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Ok(data)
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}
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Scalar::Ptr(_) => throw_unsup!(ReadPointerAsBytes),
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@ -1396,21 +1396,19 @@ fn from_const(
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) -> Option<IntRange<'tcx>> {
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if let Some((target_size, bias)) = Self::integral_size_and_signed_bias(tcx, value.ty) {
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let ty = value.ty;
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let val = if let ty::ConstKind::Value(ConstValue::Scalar(Scalar::Raw { data, size })) =
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value.val
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{
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// For this specific pattern we can skip a lot of effort and go
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// straight to the result, after doing a bit of checking. (We
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// could remove this branch and just use the next branch, which
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// is more general but much slower.)
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Scalar::<()>::check_raw(data, size, target_size);
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data
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} else if let Some(val) = value.try_eval_bits(tcx, param_env, ty) {
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// This is a more general form of the previous branch.
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val
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} else {
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return None;
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};
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let val = (|| {
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if let ty::ConstKind::Value(ConstValue::Scalar(scalar)) = value.val {
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// For this specific pattern we can skip a lot of effort and go
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// straight to the result, after doing a bit of checking. (We
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// could remove this branch and just fall through, which
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// is more general but much slower.)
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if let Ok(bits) = scalar.to_bits_or_ptr(target_size, &tcx) {
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return Some(bits);
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}
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}
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// This is a more general form of the previous case.
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value.try_eval_bits(tcx, param_env, ty)
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})()?;
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let val = val ^ bias;
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Some(IntRange { range: val..=val, ty, span })
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} else {
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