diff --git a/src/test/debug-info/recursive-struct.rs b/src/test/debug-info/recursive-struct.rs new file mode 100644 index 00000000000..4c602ba3832 --- /dev/null +++ b/src/test/debug-info/recursive-struct.rs @@ -0,0 +1,314 @@ +// Copyright 2013 The Rust Project Developers. See the COPYRIGHT +// file at the top-level directory of this distribution and at +// http://rust-lang.org/COPYRIGHT. +// +// Licensed under the Apache License, Version 2.0 or the MIT license +// , at your +// option. This file may not be copied, modified, or distributed +// except according to those terms. + +// compile-flags:-Z extra-debug-info +// debugger:set print pretty off +// debugger:rbreak zzz +// debugger:run +// debugger:finish + +// debugger:print stack_unique.value +// check:$1 = 0 +// debugger:print stack_unique.next.val->value +// check:$2 = 1 + +// debugger:print unique_unique->value +// check:$3 = 2 +// debugger:print unique_unique->next.val->value +// check:$4 = 3 + +// debugger:print box_unique->val.value +// check:$5 = 4 +// debugger:print box_unique->val.next.val->value +// check:$6 = 5 + +// debugger:print vec_unique[0].value +// check:$7 = 6.5 +// debugger:print vec_unique[0].next.val->value +// check:$8 = 7.5 + +// debugger:print borrowed_unique->value +// check:$9 = 8.5 +// debugger:print borrowed_unique->next.val->value +// check:$10 = 9.5 + +// MANAGED +// debugger:print stack_managed.value +// check:$11 = 10 +// debugger:print stack_managed.next.val->val.value +// check:$12 = 11 + +// debugger:print unique_managed->val.value +// check:$13 = 12 +// debugger:print unique_managed->val.next.val->val.value +// check:$14 = 13 + +// debugger:print box_managed->val.value +// check:$15 = 14 +// debugger:print box_managed->val.next.val->val.value +// check:$16 = 15 + +// debugger:print vec_managed[0].value +// check:$17 = 16.5 +// debugger:print vec_managed[0].next.val->val.value +// check:$18 = 17.5 + +// debugger:print borrowed_managed->value +// check:$19 = 18.5 +// debugger:print borrowed_managed->next.val->val.value +// check:$20 = 19.5 + +// LONG CYCLE +// debugger:print long_cycle1.value +// check:$21 = 20 +// debugger:print long_cycle1.next->value +// check:$22 = 21 +// debugger:print long_cycle1.next->next->value +// check:$23 = 22 +// debugger:print long_cycle1.next->next->next->value +// check:$24 = 23 + +// debugger:print long_cycle2.value +// check:$25 = 24 +// debugger:print long_cycle2.next->value +// check:$26 = 25 +// debugger:print long_cycle2.next->next->value +// check:$27 = 26 + +// debugger:print long_cycle3.value +// check:$28 = 27 +// debugger:print long_cycle3.next->value +// check:$29 = 28 + +// debugger:print long_cycle4.value +// check:$30 = 29.5 + +// debugger:print (*****long_cycle_w_anonymous_types).value +// check:$31 = 30 + +// debugger:print (*****((*****long_cycle_w_anonymous_types).next.val)).value +// check:$32 = 31 + +// debugger:continue + +#[allow(unused_variable)]; + +enum Opt { + Empty, + Val { val: T } +} + +struct UniqueNode { + next: Opt<~UniqueNode>, + value: T +} + +struct ManagedNode { + next: Opt<@ManagedNode>, + value: T +} + +struct LongCycle1 { + next: ~LongCycle2, + value: T, +} + +struct LongCycle2 { + next: ~LongCycle3, + value: T, +} + +struct LongCycle3 { + next: ~LongCycle4, + value: T, +} + +struct LongCycle4 { + next: Option<~LongCycle1>, + value: T, +} + +struct LongCycleWithAnonymousTypes { + next: Opt<~~~~~LongCycleWithAnonymousTypes>, + value: uint, +} + +// This test case makes sure that recursive structs are properly described. The Node structs are +// generic so that we can have a new type (that newly needs to be described) for the different +// cases. The potential problem with recursive types is that the DI generation algorithm get trapped +// in an endless loop. To make sure, we actually test this in the different cases, we have to +// operate on a new type each time, otherwise we would just hit the DI cache for all but the first +// case. + +// The different cases below (stack_*, unique_*, box_*, etc) are set up so that the type description +// algorithm will enter the type reference cycle that is created by a recursive definition from a +// different context. + +// The "long cycle" cases are constructed to span a longer, indirect recursion cycle between types. +// The different locals will cause the DI algorithm to enter the type reference cycle at different +// points. + +fn main() { + let stack_unique: UniqueNode = UniqueNode { + next: Val { + val: ~UniqueNode { + next: Empty, + value: 1_u16, + } + }, + value: 0_u16, + }; + + let unique_unique: ~UniqueNode = ~UniqueNode { + next: Val { + val: ~UniqueNode { + next: Empty, + value: 3, + } + }, + value: 2, + }; + + let box_unique: @UniqueNode = @UniqueNode { + next: Val { + val: ~UniqueNode { + next: Empty, + value: 5, + } + }, + value: 4, + }; + + let vec_unique: [UniqueNode, ..1] = [UniqueNode { + next: Val { + val: ~UniqueNode { + next: Empty, + value: 7.5, + } + }, + value: 6.5, + }]; + + let borrowed_unique: &UniqueNode = &UniqueNode { + next: Val { + val: ~UniqueNode { + next: Empty, + value: 9.5, + } + }, + value: 8.5, + }; + + let stack_managed: ManagedNode = ManagedNode { + next: Val { + val: @ManagedNode { + next: Empty, + value: 11, + } + }, + value: 10, + }; + + let unique_managed: ~ManagedNode = ~ManagedNode { + next: Val { + val: @ManagedNode { + next: Empty, + value: 13, + } + }, + value: 12, + }; + + let box_managed: @ManagedNode = @ManagedNode { + next: Val { + val: @ManagedNode { + next: Empty, + value: 15, + } + }, + value: 14, + }; + + let vec_managed: [ManagedNode, ..1] = [ManagedNode { + next: Val { + val: @ManagedNode { + next: Empty, + value: 17.5, + } + }, + value: 16.5, + }]; + + let borrowed_managed: &ManagedNode = &ManagedNode { + next: Val { + val: @ManagedNode { + next: Empty, + value: 19.5, + } + }, + value: 18.5, + }; + + // LONG CYCLE + let long_cycle1: LongCycle1 = LongCycle1 { + next: ~LongCycle2 { + next: ~LongCycle3 { + next: ~LongCycle4 { + next: None, + value: 23, + }, + value: 22, + }, + value: 21 + }, + value: 20 + }; + + let long_cycle2: LongCycle2 = LongCycle2 { + next: ~LongCycle3 { + next: ~LongCycle4 { + next: None, + value: 26, + }, + value: 25, + }, + value: 24 + }; + + let long_cycle3: LongCycle3 = LongCycle3 { + next: ~LongCycle4 { + next: None, + value: 28, + }, + value: 27, + }; + + let long_cycle4: LongCycle4 = LongCycle4 { + next: None, + value: 29.5, + }; + + // It's important that LongCycleWithAnonymousTypes is encountered only at the end of the + // `~` chain. + let long_cycle_w_anonymous_types = ~~~~~LongCycleWithAnonymousTypes { + next: Val { + val: ~~~~~LongCycleWithAnonymousTypes { + next: Empty, + value: 31, + } + }, + value: 30 + }; + + zzz(); +} + +fn zzz() {()} + diff --git a/src/test/debug-info/trait-pointers.rs b/src/test/debug-info/trait-pointers.rs index beb1096b0f4..1a5e3505511 100644 --- a/src/test/debug-info/trait-pointers.rs +++ b/src/test/debug-info/trait-pointers.rs @@ -24,6 +24,7 @@ struct Struct { impl Trait for Struct {} +// There is no real test here yet. Just make that it compiles without crashing. fn main() { let stack_struct = Struct { a:0, b: 1.0 }; let reference: &Trait = &stack_struct as &Trait;