Allow suboptimal_flops in const functions

This commit is contained in:
xFrednet 2021-11-20 15:04:08 +01:00
parent 38bd2514ad
commit 1c8085d705
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GPG Key ID: FCDCBF29AF64D601
10 changed files with 74 additions and 21 deletions

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@ -4,7 +4,7 @@
};
use clippy_utils::diagnostics::span_lint_and_sugg;
use clippy_utils::higher;
use clippy_utils::{eq_expr_value, get_parent_expr, numeric_literal, sugg};
use clippy_utils::{eq_expr_value, get_parent_expr, in_constant, numeric_literal, sugg};
use if_chain::if_chain;
use rustc_errors::Applicability;
use rustc_hir::{BinOpKind, Expr, ExprKind, PathSegment, UnOp};
@ -687,6 +687,11 @@ fn check_radians(cx: &LateContext<'_>, expr: &Expr<'_>) {
impl<'tcx> LateLintPass<'tcx> for FloatingPointArithmetic {
fn check_expr(&mut self, cx: &LateContext<'tcx>, expr: &'tcx Expr<'_>) {
// All of these operations are currently not const.
if in_constant(cx, expr.hir_id) {
return;
}
if let ExprKind::MethodCall(path, _, args, _) = &expr.kind {
let recv_ty = cx.typeck_results().expr_ty(&args[0]);

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@ -1,6 +1,12 @@
// run-rustfix
#![feature(const_fn_floating_point_arithmetic)]
#![warn(clippy::suboptimal_flops)]
/// Allow suboptimal ops in constant context
pub const fn in_const_context(num: f64) -> f64 {
if num >= 0.0 { num } else { -num }
}
struct A {
a: f64,
b: f64,

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@ -1,6 +1,12 @@
// run-rustfix
#![feature(const_fn_floating_point_arithmetic)]
#![warn(clippy::suboptimal_flops)]
/// Allow suboptimal ops in constant context
pub const fn in_const_context(num: f64) -> f64 {
if num >= 0.0 { num } else { -num }
}
struct A {
a: f64,
b: f64,

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@ -1,5 +1,5 @@
error: manual implementation of `abs` method
--> $DIR/floating_point_abs.rs:10:5
--> $DIR/floating_point_abs.rs:16:5
|
LL | if num >= 0.0 { num } else { -num }
| ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ help: try: `num.abs()`
@ -7,43 +7,43 @@ LL | if num >= 0.0 { num } else { -num }
= note: `-D clippy::suboptimal-flops` implied by `-D warnings`
error: manual implementation of `abs` method
--> $DIR/floating_point_abs.rs:14:5
--> $DIR/floating_point_abs.rs:20:5
|
LL | if 0.0 < num { num } else { -num }
| ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ help: try: `num.abs()`
error: manual implementation of `abs` method
--> $DIR/floating_point_abs.rs:18:5
--> $DIR/floating_point_abs.rs:24:5
|
LL | if a.a > 0.0 { a.a } else { -a.a }
| ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ help: try: `a.a.abs()`
error: manual implementation of `abs` method
--> $DIR/floating_point_abs.rs:22:5
--> $DIR/floating_point_abs.rs:28:5
|
LL | if 0.0 >= num { -num } else { num }
| ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ help: try: `num.abs()`
error: manual implementation of `abs` method
--> $DIR/floating_point_abs.rs:26:5
--> $DIR/floating_point_abs.rs:32:5
|
LL | if a.a < 0.0 { -a.a } else { a.a }
| ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ help: try: `a.a.abs()`
error: manual implementation of negation of `abs` method
--> $DIR/floating_point_abs.rs:30:5
--> $DIR/floating_point_abs.rs:36:5
|
LL | if num < 0.0 { num } else { -num }
| ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ help: try: `-num.abs()`
error: manual implementation of negation of `abs` method
--> $DIR/floating_point_abs.rs:34:5
--> $DIR/floating_point_abs.rs:40:5
|
LL | if 0.0 >= num { num } else { -num }
| ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ help: try: `-num.abs()`
error: manual implementation of negation of `abs` method
--> $DIR/floating_point_abs.rs:39:12
--> $DIR/floating_point_abs.rs:45:12
|
LL | a: if a.a >= 0.0 { -a.a } else { a.a },
| ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ help: try: `-a.a.abs()`

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@ -1,6 +1,17 @@
// run-rustfix
#![feature(const_fn_floating_point_arithmetic)]
#![warn(clippy::suboptimal_flops)]
/// Allow suboptimal_ops in constant context
pub const fn in_const_context() {
let a: f64 = 1234.567;
let b: f64 = 45.67834;
let c: f64 = 0.0004;
let _ = a * b + c;
let _ = c + a * b;
}
fn main() {
let a: f64 = 1234.567;
let b: f64 = 45.67834;

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@ -1,6 +1,17 @@
// run-rustfix
#![feature(const_fn_floating_point_arithmetic)]
#![warn(clippy::suboptimal_flops)]
/// Allow suboptimal_ops in constant context
pub const fn in_const_context() {
let a: f64 = 1234.567;
let b: f64 = 45.67834;
let c: f64 = 0.0004;
let _ = a * b + c;
let _ = c + a * b;
}
fn main() {
let a: f64 = 1234.567;
let b: f64 = 45.67834;

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@ -1,5 +1,5 @@
error: multiply and add expressions can be calculated more efficiently and accurately
--> $DIR/floating_point_mul_add.rs:10:13
--> $DIR/floating_point_mul_add.rs:21:13
|
LL | let _ = a * b + c;
| ^^^^^^^^^ help: consider using: `a.mul_add(b, c)`
@ -7,55 +7,55 @@ LL | let _ = a * b + c;
= note: `-D clippy::suboptimal-flops` implied by `-D warnings`
error: multiply and add expressions can be calculated more efficiently and accurately
--> $DIR/floating_point_mul_add.rs:11:13
--> $DIR/floating_point_mul_add.rs:22:13
|
LL | let _ = c + a * b;
| ^^^^^^^^^ help: consider using: `a.mul_add(b, c)`
error: multiply and add expressions can be calculated more efficiently and accurately
--> $DIR/floating_point_mul_add.rs:12:13
--> $DIR/floating_point_mul_add.rs:23:13
|
LL | let _ = a + 2.0 * 4.0;
| ^^^^^^^^^^^^^ help: consider using: `2.0f64.mul_add(4.0, a)`
error: multiply and add expressions can be calculated more efficiently and accurately
--> $DIR/floating_point_mul_add.rs:13:13
--> $DIR/floating_point_mul_add.rs:24:13
|
LL | let _ = a + 2. * 4.;
| ^^^^^^^^^^^ help: consider using: `2.0f64.mul_add(4., a)`
error: multiply and add expressions can be calculated more efficiently and accurately
--> $DIR/floating_point_mul_add.rs:15:13
--> $DIR/floating_point_mul_add.rs:26:13
|
LL | let _ = (a * b) + c;
| ^^^^^^^^^^^ help: consider using: `a.mul_add(b, c)`
error: multiply and add expressions can be calculated more efficiently and accurately
--> $DIR/floating_point_mul_add.rs:16:13
--> $DIR/floating_point_mul_add.rs:27:13
|
LL | let _ = c + (a * b);
| ^^^^^^^^^^^ help: consider using: `a.mul_add(b, c)`
error: multiply and add expressions can be calculated more efficiently and accurately
--> $DIR/floating_point_mul_add.rs:17:13
--> $DIR/floating_point_mul_add.rs:28:13
|
LL | let _ = a * b * c + d;
| ^^^^^^^^^^^^^ help: consider using: `(a * b).mul_add(c, d)`
error: multiply and add expressions can be calculated more efficiently and accurately
--> $DIR/floating_point_mul_add.rs:19:13
--> $DIR/floating_point_mul_add.rs:30:13
|
LL | let _ = a.mul_add(b, c) * a.mul_add(b, c) + a.mul_add(b, c) + c;
| ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ help: consider using: `a.mul_add(b, c).mul_add(a.mul_add(b, c), a.mul_add(b, c))`
error: multiply and add expressions can be calculated more efficiently and accurately
--> $DIR/floating_point_mul_add.rs:20:13
--> $DIR/floating_point_mul_add.rs:31:13
|
LL | let _ = 1234.567_f64 * 45.67834_f64 + 0.0004_f64;
| ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ help: consider using: `1234.567_f64.mul_add(45.67834_f64, 0.0004_f64)`
error: multiply and add expressions can be calculated more efficiently and accurately
--> $DIR/floating_point_mul_add.rs:22:13
--> $DIR/floating_point_mul_add.rs:33:13
|
LL | let _ = (a * a + b).sqrt();
| ^^^^^^^^^^^ help: consider using: `a.mul_add(a, b)`

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@ -1,6 +1,13 @@
// run-rustfix
#![feature(const_fn_floating_point_arithmetic)]
#![warn(clippy::suboptimal_flops)]
/// Allow suboptimal_flops in constant context
pub const fn const_context() {
let x = 3f32;
let _ = x * 180f32 / std::f32::consts::PI;
}
fn main() {
let x = 3f32;
let _ = x.to_degrees();

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@ -1,6 +1,13 @@
// run-rustfix
#![feature(const_fn_floating_point_arithmetic)]
#![warn(clippy::suboptimal_flops)]
/// Allow suboptimal_flops in constant context
pub const fn const_context() {
let x = 3f32;
let _ = x * 180f32 / std::f32::consts::PI;
}
fn main() {
let x = 3f32;
let _ = x * 180f32 / std::f32::consts::PI;

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@ -1,5 +1,5 @@
error: conversion to degrees can be done more accurately
--> $DIR/floating_point_rad.rs:6:13
--> $DIR/floating_point_rad.rs:13:13
|
LL | let _ = x * 180f32 / std::f32::consts::PI;
| ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ help: consider using: `x.to_degrees()`
@ -7,7 +7,7 @@ LL | let _ = x * 180f32 / std::f32::consts::PI;
= note: `-D clippy::suboptimal-flops` implied by `-D warnings`
error: conversion to radians can be done more accurately
--> $DIR/floating_point_rad.rs:7:13
--> $DIR/floating_point_rad.rs:14:13
|
LL | let _ = x * std::f32::consts::PI / 180f32;
| ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ help: consider using: `x.to_radians()`