Set target_family="wasm" for wasm targets
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@ -1046,7 +1046,7 @@ pub struct TargetOptions {
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///
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/// Common options are: "unix", "windows". Defaults to no families.
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///
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/// See https://doc.rust-lang.org/reference/conditional-compilation.html#target_family
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/// See <https://doc.rust-lang.org/reference/conditional-compilation.html#target_family>.
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pub families: Vec<String>,
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/// Whether the target toolchain's ABI supports returning small structs as an integer.
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pub abi_return_struct_as_int: bool,
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@ -61,6 +61,7 @@ pub fn options() -> TargetOptions {
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TargetOptions {
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is_like_wasm: true,
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families: vec!["wasm".to_string()],
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// we allow dynamic linking, but only cdylibs. Basically we allow a
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// final library artifact that exports some symbols (a wasm module) but
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@ -1,6 +1,6 @@
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// run-pass
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// build-pass
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// pretty-expanded FIXME #23616
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// ignore-wasm32-bare no target_family
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// ignore-wasm32-bare no bare family
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// ignore-sgx
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#[cfg(windows)]
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@ -1,5 +1,4 @@
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// run-pass
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// ignore-wasm32-bare no target_family
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// build-pass
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// ignore-sgx
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// pretty-expanded FIXME #23616
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@ -11,3 +10,7 @@ pub fn main() {
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#[cfg(target_family = "unix")]
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pub fn main() {
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}
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#[cfg(target_family="wasm")]
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pub fn main() {
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}
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