Update CrateGraph comment

`cfg` flags are now implemented, and crates *may* have names, it doesn't
doesn't matter for name resolution
This commit is contained in:
Jonas Schievink 2021-05-25 00:56:19 +02:00
parent 86ca1764b6
commit 13b8449a11

View File

@ -53,11 +53,15 @@ impl SourceRoot {
}
/// `CrateGraph` is a bit of information which turns a set of text files into a
/// number of Rust crates. Each crate is defined by the `FileId` of its root module,
/// the set of cfg flags (not yet implemented) and the set of dependencies. Note
/// that, due to cfg's, there might be several crates for a single `FileId`! As
/// in the rust-lang proper, a crate does not have a name. Instead, names are
/// specified on dependency edges. That is, a crate might be known under
/// number of Rust crates.
///
/// Each crate is defined by the `FileId` of its root module, the set of enabled
/// `cfg` flags and the set of dependencies.
///
/// Note that, due to cfg's, there might be several crates for a single `FileId`!
///
/// For the purposes of analysis, a crate does not have a name. Instead, names
/// are specified on dependency edges. That is, a crate might be known under
/// different names in different dependent crates.
///
/// Note that `CrateGraph` is build-system agnostic: it's a concept of the Rust