bootstrap: rename Config.rebuild to .local_rebuild
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1cae0c5c05
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@ -67,7 +67,7 @@ pub struct Config {
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pub target: Vec<String>,
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pub rustc: Option<String>,
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pub cargo: Option<String>,
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pub rebuild: bool,
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pub local_rebuild: bool,
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// libstd features
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pub debug_jemalloc: bool,
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@ -316,7 +316,7 @@ impl Config {
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("RPATH", self.rust_rpath),
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("OPTIMIZE_TESTS", self.rust_optimize_tests),
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("DEBUGINFO_TESTS", self.rust_debuginfo_tests),
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("LOCAL_REBUILD", self.rebuild),
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("LOCAL_REBUILD", self.local_rebuild),
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}
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match key {
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@ -511,7 +511,7 @@ impl Build {
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.arg("--target").arg(target);
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let stage;
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if compiler.stage == 0 && self.config.rebuild {
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if compiler.stage == 0 && self.config.local_rebuild {
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// Assume the local-rebuild rustc already has stage1 features.
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stage = 1;
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} else {
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@ -752,7 +752,7 @@ impl Build {
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// In stage0 we're using a previously released stable compiler, so we
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// use the stage0 bootstrap key. Otherwise we use our own build's
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// bootstrap key.
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let bootstrap_key = if compiler.is_snapshot(self) && !self.config.rebuild {
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let bootstrap_key = if compiler.is_snapshot(self) && !self.config.local_rebuild {
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&self.bootstrap_key_stage0
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} else {
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&self.bootstrap_key
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