make region struct and add neccesasry types
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46da927abb
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02b01a46de
@ -1,7 +1,7 @@
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use super::{
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mir::Safety,
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mir::{Body, Mutability},
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with, AllocId, DefId,
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with, AllocId, DefId, Symbol,
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};
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use crate::Opaque;
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use std::fmt::{self, Debug, Formatter};
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@ -34,7 +34,52 @@ pub struct Const {
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}
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type Ident = Opaque;
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pub type Region = Opaque;
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pub(crate) struct Region {
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kind: RegionKind,
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}
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enum RegionKind {
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ReEarlyBound(EarlyBoundRegion),
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ReLateBound(DebruijnIndex, BoundRegion),
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ReFree(FreeRegion),
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ReStatic,
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ReVar(RegionVid),
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RePlaceholder(Placeholder<BoundRegion>),
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ReErased,
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ReError(ErrorGuaranteed),
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}
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pub(crate) type DebruijnIndex = u32;
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pub struct EarlyBoundRegion {
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pub def_id: DefId,
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pub index: u32,
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pub name: Symbol,
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}
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pub(crate) type BoundVar = u32;
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pub struct BoundRegion {
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pub var: BoundVar,
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pub kind: BoundRegionKind,
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}
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pub struct FreeRegion {
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pub scope: DefId,
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pub bound_region: BoundRegionKind,
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}
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pub(crate) type RegionVid = u32;
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pub(crate) type UniverseIndex = u32;
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pub struct Placeholder<T> {
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pub universe: UniverseIndex,
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pub bound: T,
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}
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pub(crate) type ErrorGuaranteed = ();
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#[derive(Clone, Copy, PartialEq, Eq)]
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pub struct Span(pub usize);
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