646 lines
24 KiB
Markdown
646 lines
24 KiB
Markdown
|
% Rust Reference Manual
|
||
|
% January 2012
|
||
|
|
||
|
# Introduction
|
||
|
|
||
|
This document is the reference manual for the Rust programming language. It
|
||
|
provides three kinds of material:
|
||
|
|
||
|
- Chapters that formally define the language grammar and, for each
|
||
|
construct, informally describe its semantics and give examples of its
|
||
|
use.
|
||
|
- Chapters that informally describe the memory model, concurrency model,
|
||
|
runtime services, linkage model and debugging facilities.
|
||
|
- Appendix chapters providing rationale and references to languages that
|
||
|
influenced the design.
|
||
|
|
||
|
This document does not serve as a tutorial introduction to the
|
||
|
language. Background familiarity with the language is assumed. A separate
|
||
|
tutorial document is available at <http://www.rust-lang.org/doc/tutorial>
|
||
|
to help acquire such background familiarity.
|
||
|
|
||
|
This document also does not serve as a reference to the core or standard
|
||
|
libraries included in the language distribution. Those libraries are
|
||
|
documented separately by extracting documentation attributes from their
|
||
|
source code. Formatted documentation can be found at the following
|
||
|
locations:
|
||
|
|
||
|
- Core library: <http://doc.rust-lang.org/doc/core>
|
||
|
- Standard library: <http://doc.rust-lang.org/doc/std>
|
||
|
|
||
|
## Disclaimer
|
||
|
|
||
|
Rust is a work in progress. The language continues to evolve as the design
|
||
|
shifts and is fleshed out in working code. Certain parts work, certain parts
|
||
|
do not, certain parts will be removed or changed.
|
||
|
|
||
|
This manual is a snapshot written in the present tense. All features
|
||
|
described exist in working code, but some are quite primitive or remain to
|
||
|
be further modified by planned work. Some may be temporary. It is a
|
||
|
*draft*, and we ask that you not take anything you read here as final.
|
||
|
|
||
|
If you have suggestions to make, please try to focus them on *reductions* to
|
||
|
the language: possible features that can be combined or omitted. We aim to
|
||
|
keep the size and complexity of the language under control.
|
||
|
|
||
|
# Notation
|
||
|
|
||
|
Rust's grammar is defined over Unicode codepoints, each conventionally
|
||
|
denoted `U+XXXX`, for 4 or more hexadecimal digits `X`. _Most_ of Rust's
|
||
|
grammar is confined to the ASCII range of Unicode, and is described in this
|
||
|
document by a dialect of Extended Backus-Naur Form (EBNF), specifically a
|
||
|
dialect of EBNF supported by common automated LL(k) parsing tools such as
|
||
|
`llgen`, rather than the dialect given in ISO 14977. The dialect can be
|
||
|
defined self-referentially as follows:
|
||
|
|
||
|
~~~~~~~~ {.ebnf .notation}
|
||
|
|
||
|
grammar : rule + ;
|
||
|
rule : nonterminal ':' productionrule ';' ;
|
||
|
productionrule : production [ '|' production ] * ;
|
||
|
production : term * ;
|
||
|
term : element repeats ;
|
||
|
element : LITERAL | IDENTIFIER | '[' productionrule ']' ;
|
||
|
repeats : [ '*' | '+' ] NUMBER ? | NUMBER ? | '?' ;
|
||
|
|
||
|
~~~~~~~~
|
||
|
|
||
|
Where:
|
||
|
|
||
|
- Whitespace in the grammar is ignored.
|
||
|
- Square brackets are used to group rules.
|
||
|
- `LITERAL` is a single printable ASCII character, or an escaped hexadecimal
|
||
|
ASCII code of the form `\xQQ`, in single quotes, denoting the corresponding
|
||
|
Unicode codepoint `U+00QQ`.
|
||
|
- `IDENTIFIER` is a nonempty string of ASCII letters and underscores.
|
||
|
- The `repeat` forms apply to the adjacent `element`, and are as follows:
|
||
|
- `'?'` means zero or one repetition
|
||
|
- `'*'` means zero or more repetitions
|
||
|
- `'+'` means one or more repetitions
|
||
|
- NUMBER trailing a repeat symbol gives a maximum repetition count
|
||
|
- NUMBER on its own gives an exact repetition count
|
||
|
|
||
|
This EBNF dialect should hopefully be familiar to many readers.
|
||
|
|
||
|
The grammar for Rust given in this document is extracted and verified as
|
||
|
LL(1) by an automated grammar-analysis tool, and further tested against the
|
||
|
Rust sources. The generated parser is currently *not* the one used by the
|
||
|
Rust compiler itself, but in the future we hope to relate the two together
|
||
|
more precisely. As of this writing they are only related by testing against
|
||
|
existing source code.
|
||
|
|
||
|
## Unicode productions
|
||
|
|
||
|
A small number of productions in Rust's grammar permit Unicode codepoints
|
||
|
ouside the ASCII range; these productions are defined in terms of character
|
||
|
properties given by the Unicode standard, rather than ASCII-range
|
||
|
codepoints. These are given in the section [Special Unicode
|
||
|
Productions](#special-unicode-productions).
|
||
|
|
||
|
## String table productions
|
||
|
|
||
|
Some rules in the grammar -- notably [operators](#operators),
|
||
|
[keywords](#keywords) and [reserved words](#reserved-words) -- are given in a
|
||
|
simplified form: as a listing of a table of unquoted, printable
|
||
|
whitespace-separated strings. These cases form a subset of the rules regarding
|
||
|
the [token](#tokens) rule, and are assumed to be the result of a
|
||
|
lexical-analysis phase feeding the parser, driven by a DFA, operating over the
|
||
|
disjunction of all such string table entries.
|
||
|
|
||
|
When such a string enclosed in double-quotes (`'"'`) occurs inside the
|
||
|
grammar, it is an implicit reference to a single member of such a string table
|
||
|
production. See [tokens](#tokens) for more information.
|
||
|
|
||
|
|
||
|
# Lexical structure
|
||
|
|
||
|
## Input format
|
||
|
|
||
|
Rust input is interpreted in as a sequence of Unicode codepoints encoded in
|
||
|
UTF-8. No normalization is performed during input processing. Most Rust
|
||
|
grammar rules are defined in terms of printable ASCII-range codepoints, but
|
||
|
a small number are defined in terms of Unicode properties or explicit
|
||
|
codepoint lists. ^[Surrogate definitions for the special Unicode productions
|
||
|
are provided to the grammar verifier, restricted to ASCII range, when
|
||
|
verifying the grammar in this document.]
|
||
|
|
||
|
## Special Unicode Productions
|
||
|
|
||
|
The following productions in the Rust grammar are defined in terms of
|
||
|
Unicode properties: `ident`, `non_null`, `non_star`, `non_eol`, `non_slash`,
|
||
|
`non_single_quote` and `non_double_quote`.
|
||
|
|
||
|
### Identifier
|
||
|
|
||
|
The `ident` production is any nonempty Unicode string of the following form:
|
||
|
|
||
|
- The first character has property `XID_start`
|
||
|
- The remaining characters have property `XID_continue`
|
||
|
|
||
|
that does _not_ occur in the set of [keywords](#keywords) or [reserved
|
||
|
words](#reserved-words).
|
||
|
|
||
|
Note: `XID_start` and `XID_continue` as character properties cover the
|
||
|
character ranges used to form the more familiar C and Java language-family
|
||
|
identifiers.
|
||
|
|
||
|
### Delimiter-restricted productions
|
||
|
|
||
|
Some productions are defined by exclusion of particular Unicode characters:
|
||
|
|
||
|
- `non_null` is any single Unicode character aside from `U+0000` (null)
|
||
|
- `non_eol` is `non_null` restricted to exclude `U+000A` (`'\n'`)
|
||
|
- `non_star` is `non_null` restricted to exclude `U+002A` (`'*'`)
|
||
|
- `non_slash` is `non_null` restricted to exclude `U+002F` (`'/'`)
|
||
|
- `non_single_quote` is `non_null` restricted to exclude `U+0027` (`'\''`)
|
||
|
- `non_double_quote` is `non_null` restricted to exclude `U+0022` (`'\"'`)
|
||
|
|
||
|
## Comments
|
||
|
|
||
|
~~~~~~~~ {.ebnf .gram}
|
||
|
comment : block_comment | line_comment ;
|
||
|
block_comment : "/*" block_comment_body * "*/" ;
|
||
|
block_comment_body : block_comment | non_star * | '*' non_slash ;
|
||
|
line_comment : "//" non_eol * ;
|
||
|
~~~~~~~~
|
||
|
|
||
|
Comments in Rust code follow the general C++ style of line and block-comment
|
||
|
forms, with proper nesting of block-comment delimeters. Comments are
|
||
|
interpreted as a form of whitespace.
|
||
|
|
||
|
## Whitespace
|
||
|
|
||
|
~~~~~~~~ {.ebnf .gram}
|
||
|
whitespace_char : '\x20' | '\x09' | '\x0a' | '\x0d' ;
|
||
|
whitespace : [ whitespace_char | comment ] + ;
|
||
|
~~~~~~~~
|
||
|
|
||
|
The `whitespace_char` production is any nonempty Unicode string consisting of any
|
||
|
of the following Unicode characters: `U+0020` (space, `' '`), `U+0009` (tab,
|
||
|
`'\t'`), `U+000A` (LF, `'\n'`), `U+000D` (CR, `'\r'`).
|
||
|
|
||
|
Rust is a "free-form" language, meaning that all forms of whitespace serve
|
||
|
only to separate _tokens_ in the grammar, and have no semantic meaning.
|
||
|
|
||
|
A Rust program has identical meaning if each whitespace element is replaced
|
||
|
with any other legal whitespace element, such as a single space character.
|
||
|
|
||
|
## Tokens
|
||
|
|
||
|
~~~~~~~~ {.ebnf .gram}
|
||
|
simple_token : keyword | reserved | unop | binop ;
|
||
|
token : simple_token | ident | immediate | symbol | whitespace token ;
|
||
|
~~~~~~~~
|
||
|
|
||
|
Tokens are primitive productions in the grammar defined by regular
|
||
|
(non-recursive) languages. "Simple" tokens are given in [string table
|
||
|
production](#string-table-productions) form, and occur in the rest of the
|
||
|
grammar as double-quoted strings. Other tokens have exact rules given.
|
||
|
|
||
|
### Keywords
|
||
|
|
||
|
The keywords in [crate files](#crate-files) are the following strings:
|
||
|
|
||
|
~~~~~~~~ {.keyword}
|
||
|
import export use mod dir
|
||
|
~~~~~~~~
|
||
|
|
||
|
The keywords in [source files](#source-files) are the following strings:
|
||
|
|
||
|
~~~~~~~~ {.keyword}
|
||
|
alt any as assert
|
||
|
be bind block bool break
|
||
|
char check claim const cont
|
||
|
do
|
||
|
else export
|
||
|
f32 f64 fail false float fn for
|
||
|
i16 i32 i64 i8 if import in int
|
||
|
let log
|
||
|
mod mutable
|
||
|
native note
|
||
|
obj
|
||
|
prove pure
|
||
|
resource ret
|
||
|
self str syntax
|
||
|
tag true type
|
||
|
u16 u32 u64 u8 uint unchecked unsafe use
|
||
|
vec
|
||
|
while with
|
||
|
~~~~~~~~
|
||
|
|
||
|
Any of these have special meaning in their respective grammars, and are
|
||
|
excluded from the `ident` rule.
|
||
|
|
||
|
### Reserved words
|
||
|
|
||
|
The reserved words are the following strings:
|
||
|
|
||
|
~~~~~~~~ {.reserved}
|
||
|
m32 m64 m128
|
||
|
f80 f16 f128
|
||
|
class trait
|
||
|
~~~~~~~~
|
||
|
|
||
|
Any of these may have special meaning in future versions of the language, do
|
||
|
are excluded from the `ident` rule.
|
||
|
|
||
|
### Immediates
|
||
|
|
||
|
Immediates are a subset of all possible literals: those that are defined as
|
||
|
single tokens, rather than sequences of tokens.
|
||
|
|
||
|
An immediate is a form of [constant expression](#constant-expression), so is
|
||
|
evaluated (primarily) at compile time.
|
||
|
|
||
|
~~~~~~~~ {.ebnf .gram}
|
||
|
immediate : string_lit | char_lit | num_lit ;
|
||
|
~~~~~~~~
|
||
|
|
||
|
#### Character and string literals
|
||
|
|
||
|
~~~~~~~~ {.ebnf .gram}
|
||
|
char_lit : '\x27' char_body '\x27' ;
|
||
|
string_lit : '"' string_body * '"' ;
|
||
|
|
||
|
char_body : non_single_quote
|
||
|
| '\x5c' [ '\x27' | common_escape ] ;
|
||
|
|
||
|
string_body : non_double_quote
|
||
|
| '\x5c' [ '\x22' | common_escape ] ;
|
||
|
|
||
|
common_escape : '\x5c'
|
||
|
| 'n' | 'r' | 't'
|
||
|
| 'x' hex_digit 2
|
||
|
| 'u' hex_digit 4
|
||
|
| 'U' hex_digit 8 ;
|
||
|
|
||
|
hex_digit : 'a' | 'b' | 'c' | 'd' | 'e' | 'f'
|
||
|
| 'A' | 'B' | 'C' | 'D' | 'E' | 'F'
|
||
|
| dec_digit ;
|
||
|
dec_digit : '0' | nonzero_dec ;
|
||
|
nonzero_dec: '1' | '2' | '3' | '4'
|
||
|
| '5' | '6' | '7' | '8' | '9' ;
|
||
|
~~~~~~~~
|
||
|
|
||
|
A _character literal_ is a single Unicode character enclosed within two
|
||
|
`U+0027` (single-quote) characters, with the exception of `U+0027` itself,
|
||
|
which must be _escaped_ by a preceding U+005C character (`'\'`).
|
||
|
|
||
|
A _string literal_ is a sequence of any Unicode characters enclosed within
|
||
|
two `U+0022` (double-quote) characters, with the exception of `U+0022`
|
||
|
itself, which must be _escaped_ by a preceding `U+005C` character (`'\'`).
|
||
|
|
||
|
Some additional _escapes_ are available in either character or string
|
||
|
literals. An escape starts with a `U+005C` (`'\'`) and continues with one of
|
||
|
the following forms:
|
||
|
|
||
|
* An _8-bit codepoint escape_ escape starts with `U+0078` (`'x'`) and is
|
||
|
followed by exactly two _hex digits_. It denotes the Unicode codepoint
|
||
|
equal to the provided hex value.
|
||
|
* A _16-bit codepoint escape_ starts with `U+0075` (`'u'`) and is followed
|
||
|
by exactly four _hex digits_. It denotes the Unicode codepoint equal to
|
||
|
the provided hex value.
|
||
|
* A _32-bit codepoint escape_ starts with `U+0055` (`'U'`) and is followed
|
||
|
by exactly eight _hex digits_. It denotes the Unicode codepoint equal to
|
||
|
the provided hex value.
|
||
|
* A _whitespace escape_ is one of the characters `U+006E` (`'n'`), `U+0072`
|
||
|
(`'r'`), or `U+0074` (`'t'`), denoting the unicode values `U+000A` (LF),
|
||
|
`U+000D` (CR) or `U+0009` (HT) respectively.
|
||
|
* The _backslash escape_ is the character U+005C (`'\'`) which must be
|
||
|
escaped in order to denote *itself*.
|
||
|
|
||
|
#### Number literals
|
||
|
|
||
|
~~~~~~~~ {.ebnf .gram}
|
||
|
|
||
|
num_lit : nonzero_dec [ dec_digit | '_' ] * num_suffix ?
|
||
|
| '0' [ [ dec_digit | '_' ] + num_suffix ?
|
||
|
| 'b' [ '1' | '0' | '_' ] + int_suffix ?
|
||
|
| 'x' [ hex_digit | '-' ] + int_suffix ? ] ;
|
||
|
|
||
|
num_suffix : int_suffix | float_suffix ;
|
||
|
|
||
|
int_suffix : 'u' int_suffix_size ?
|
||
|
| 'i' int_suffix_size ;
|
||
|
int_suffix_size : [ '8' | '1' '6' | '3' '2' | '6' '4' ] ;
|
||
|
|
||
|
float_suffix : [ exponent | '.' dec_lit exponent ? ] float_suffix_ty ? ;
|
||
|
float_suffix_ty : 'f' [ '3' '2' | '6' '4' ] ;
|
||
|
exponent : ['E' | 'e'] ['-' | '+' ] ? dec_lit ;
|
||
|
dec_lit : [ dec_digit | '_' ] + ;
|
||
|
~~~~~~~~
|
||
|
|
||
|
A _number literal_ is either an _integer literal_ or a _floating-point
|
||
|
literal_. The grammar for recognizing the two kinds of literals is mixed
|
||
|
as they are differentiated by suffixes.
|
||
|
|
||
|
##### Integer literals
|
||
|
|
||
|
An _integer literal_ has one of three forms:
|
||
|
|
||
|
* A _decimal literal_ starts with a *decimal digit* and continues with any
|
||
|
mixture of *decimal digits* and _underscores_.
|
||
|
* A _hex literal_ starts with the character sequence `U+0030` `U+0078`
|
||
|
(`"0x"`) and continues as any mixture hex digits and underscores.
|
||
|
* A _binary literal_ starts with the character sequence `U+0030` `U+0062`
|
||
|
(`"0b"`) and continues as any mixture binary digits and underscores.
|
||
|
|
||
|
By default, an integer literal is of type `int`. An integer literal may be
|
||
|
followed (immediately, without any spaces) by an _integer suffix_, which
|
||
|
changes the type of the literal. There are two kinds of integer literal
|
||
|
suffix:
|
||
|
|
||
|
* The `u` suffix gives the literal type `uint`.
|
||
|
* Each of the signed and unsigned machine types `u8`, `i8`,
|
||
|
`u16`, `i16`, `u32`, `i32`, `u64` and `i64`
|
||
|
give the literal the corresponding machine type.
|
||
|
|
||
|
|
||
|
Examples of integer literals of various forms:
|
||
|
|
||
|
~~~~
|
||
|
123; // type int
|
||
|
123u; // type uint
|
||
|
123_u; // type uint
|
||
|
0xff00; // type int
|
||
|
0xff_u8; // type u8
|
||
|
0b1111_1111_1001_0000_i32; // type i32
|
||
|
~~~~
|
||
|
|
||
|
##### Floating-point literals
|
||
|
|
||
|
A _floating-point literal_ has one of two forms:
|
||
|
|
||
|
* Two _decimal literals_ separated by a period
|
||
|
character `U+002E` (`'.'`), with an optional _exponent_ trailing after the
|
||
|
second decimal literal.
|
||
|
* A single _decimal literal_ followed by an _exponent_.
|
||
|
|
||
|
By default, a floating-point literal is of type `float`. A floating-point
|
||
|
literal may be followed (immediately, without any spaces) by a
|
||
|
_floating-point suffix_, which changes the type of the literal. There are
|
||
|
only two floating-point suffixes: `f32` and `f64`. Each of these gives the
|
||
|
floating point literal the associated type, rather than `float`.
|
||
|
|
||
|
A set of suffixes are also reserved to accommodate literal support for
|
||
|
types corresponding to reserved tokens. The reserved suffixes are `f16`,
|
||
|
`f80`, `f128`, `m`, `m32`, `m64` and `m128`.
|
||
|
|
||
|
Examples of floating-point literals of various forms:
|
||
|
|
||
|
~~~~
|
||
|
123.0; // type float
|
||
|
0.1; // type float
|
||
|
0.1f32; // type f32
|
||
|
12E+99_f64; // type f64
|
||
|
~~~~
|
||
|
|
||
|
### Symbols
|
||
|
|
||
|
~~~~~~~~ {.ebnf .gram}
|
||
|
symbol : "::" "->"
|
||
|
| '#' | '[' | ']' | '(' | ')' | '{' | '}'
|
||
|
| ',' | ';' ;
|
||
|
~~~~~~~~
|
||
|
|
||
|
Symbols are a general class of printable [token](#tokens) that play structural
|
||
|
roles in a variety of grammar productions. They are catalogued here for
|
||
|
completeness as the set of remaining miscellaneous printable token that do not
|
||
|
otherwise appear as [operators](#operators), [keywords](#keywords) or [reserved
|
||
|
words](#reserved-words).
|
||
|
|
||
|
|
||
|
## Paths
|
||
|
|
||
|
~~~~~~~~ {.ebnf .gram}
|
||
|
|
||
|
expr_path : ident [ "::" expr_path_tail ] + ;
|
||
|
expr_path_tail : '<' type_expr [ ',' type_expr ] + '>'
|
||
|
| expr_path ;
|
||
|
|
||
|
type_path : ident [ type_path_tail ] + ;
|
||
|
type_path_tail : '<' type_expr [ ',' type_expr ] + '>'
|
||
|
| "::" type_path ;
|
||
|
|
||
|
~~~~~~~~
|
||
|
|
||
|
A _path_ is a sequence of one or more path components _logically_ separated by
|
||
|
a namespace qualifier (`"::"`). If a path consists of only one component, it
|
||
|
may refer to either an [item](#items) or a (variable)[#variables) in a local
|
||
|
control scope. If a path has multiple components, it refers to an item.
|
||
|
|
||
|
Every item has a _canonical path_ within its [crate](#crates), but the path
|
||
|
naming an item is only meaningful within a given crate. There is no global
|
||
|
namespace across crates; an item's canonical path merely identifies it within
|
||
|
the crate.
|
||
|
|
||
|
Two examples of simple paths consisting of only identifier components:
|
||
|
|
||
|
~~~~
|
||
|
x;
|
||
|
x::y::z;
|
||
|
~~~~
|
||
|
|
||
|
Path components are usually [identifiers](#identifiers), but the trailing
|
||
|
component of a path may be an angle-bracket enclosed list of [type
|
||
|
arguments](type-arguments). In [expression](#expressions) context, the type
|
||
|
argument list is given after a final (`"::"`) namespace qualifier in order to
|
||
|
disambiguate it from a relational expression involving the less-than symbol
|
||
|
(`'<'`). In [type expression](#type-expressions) context, the final namespace
|
||
|
qualifier is omitted.
|
||
|
|
||
|
Two examples of paths with type arguments:
|
||
|
|
||
|
~~~~
|
||
|
type t = map::hashtbl<int,str>; // Type arguments used in a type expression
|
||
|
let x = id::<int>(10); // Type arguments used in a call expression
|
||
|
~~~~
|
||
|
|
||
|
|
||
|
# Crates and source files
|
||
|
|
||
|
Rust is a *compiled* language. Its semantics are divided along a
|
||
|
*phase distinction* between compile-time and run-time. Those semantic
|
||
|
rules that have a *static interpretation* govern the success or failure
|
||
|
of compilation. A program that fails to compile due to violation of a
|
||
|
compile-time rule has no defined semantics at run-time; the compiler should
|
||
|
halt with an error report, and produce no executable artifact.
|
||
|
|
||
|
The compilation model centres on artifacts called _crates_. Each compilation
|
||
|
is directed towards a single crate in source form, and if successful
|
||
|
produces a single crate in binary form, either an executable or a library.
|
||
|
|
||
|
A _crate_ is a unit of compilation and linking, as well as versioning,
|
||
|
distribution and runtime loading.
|
||
|
|
||
|
Crates are provided to the Rust compiler through two kinds of file:
|
||
|
|
||
|
- _crate files_, that end in `.rc` and each define a `crate`.
|
||
|
- _source files_, that end in `.rs` and each define a `module`.
|
||
|
|
||
|
The Rust compiler is always invoked with a single input file, and always
|
||
|
produces a single output crate.
|
||
|
|
||
|
When the Rust compiler is invoked with a crate file, it reads the _explicit_
|
||
|
definition of the crate it's compiling from that file, and populates the
|
||
|
crate with modules derived from all the source files referenced by the
|
||
|
crate, reading and processing all the referenced modules at once.
|
||
|
|
||
|
When the Rust compiler is invoked with a source file, it creates an
|
||
|
_implicit_ crate and treats the source file and though it was referenced as
|
||
|
the sole module populating this implicit crate. The module name is derived
|
||
|
from the source file name, with the `.rs` extension removed.
|
||
|
|
||
|
## Crate files
|
||
|
|
||
|
~~~~~~~~ {.ebnf .gram}
|
||
|
crate : [ attribute * directive ] * ;
|
||
|
directive : view_directive | dir_directive | source_directive ;
|
||
|
~~~~~~~~
|
||
|
|
||
|
A crate file contains a crate definition, for which the production above
|
||
|
defines the grammar. It is a declarative grammar that guides the compiler in
|
||
|
assembling a crate from component source files.^[A crate is somewhat
|
||
|
analogous to an *assembly* in the ECMA-335 CLI model, a *library* in the
|
||
|
SML/NJ Compilation Manager, a *unit* in the Owens and Flatt module system,
|
||
|
or a *configuration* in Mesa.] A crate file describes:
|
||
|
|
||
|
* Metadata about the crate, such as author, name, version, and copyright.
|
||
|
* The source file and directory modules that make up the crate.
|
||
|
* Any external crates or native modules that the crate imports to its top level.
|
||
|
* The organization of the crate's internal namespace.
|
||
|
* The set of names exported from the crate.
|
||
|
|
||
|
### View directives
|
||
|
|
||
|
A `view_directive` contains a single `view_item` and arranges the top-level
|
||
|
namespace of the crate, the same way a `view_item` would in a module. See
|
||
|
[view items](#view-items).
|
||
|
|
||
|
### Dir directives
|
||
|
|
||
|
A `dir_directive` forms a module in the module tree making up the crate, as
|
||
|
well as implicitly relating that module to a directory in the filesystem
|
||
|
containing source files and/or further subdirectories. The filesystem
|
||
|
directory associated with a `dir_directive` module can either be explicit,
|
||
|
or if omitted, is implicitly the same name as the module.
|
||
|
|
||
|
A `source_directive` references a source file, either explicitly or
|
||
|
implicitly by combining the module name with the file extension `.rs`. The
|
||
|
module contained in that source file is bound to the module path formed by
|
||
|
the `dir_directive` modules containing the `source_directive`.
|
||
|
|
||
|
## Source file
|
||
|
|
||
|
A source file contains a `module`, that is, a sequence of zero-or-more
|
||
|
`item` definitions. Each source file is an implicit module, the name and
|
||
|
location of which -- in the module tree of the current crate -- is defined
|
||
|
from outside the source file: either by an explicit `source_directive` in
|
||
|
a referencing crate file, or by the filename of the source file itself.
|
||
|
|
||
|
|
||
|
# Items and attributes
|
||
|
|
||
|
# Statements and expressions
|
||
|
|
||
|
## Operators
|
||
|
|
||
|
### Unary operators
|
||
|
|
||
|
~~~~~~~~ {.unop}
|
||
|
+ - * ! @ ~
|
||
|
~~~~~~~~
|
||
|
|
||
|
### Binary operators
|
||
|
|
||
|
~~~~~~~~ {.binop}
|
||
|
.
|
||
|
+ - * / %
|
||
|
& | ^
|
||
|
|| &&
|
||
|
< <= == >= >
|
||
|
<< >> >>>
|
||
|
<- <-> = += -= *= /= %= &= |= ^= <<= >>= >>>=
|
||
|
~~~~~~~~
|
||
|
|
||
|
# Memory and concurrency model
|
||
|
|
||
|
# Runtime services, linkage and debugging
|
||
|
|
||
|
# Appendix: Rationales and design tradeoffs
|
||
|
|
||
|
_TBD_.
|
||
|
|
||
|
# Appendix: Influences and further references
|
||
|
|
||
|
## Influences
|
||
|
|
||
|
|
||
|
> The essential problem that must be solved in making a fault-tolerant
|
||
|
> software system is therefore that of fault-isolation. Different programmers
|
||
|
> will write different modules, some modules will be correct, others will have
|
||
|
> errors. We do not want the errors in one module to adversely affect the
|
||
|
> behaviour of a module which does not have any errors.
|
||
|
>
|
||
|
> — Joe Armstrong
|
||
|
|
||
|
|
||
|
> In our approach, all data is private to some process, and processes can
|
||
|
> only communicate through communications channels. *Security*, as used
|
||
|
> in this paper, is the property which guarantees that processes in a system
|
||
|
> cannot affect each other except by explicit communication.
|
||
|
>
|
||
|
> When security is absent, nothing which can be proven about a single module
|
||
|
> in isolation can be guaranteed to hold when that module is embedded in a
|
||
|
> system [...]
|
||
|
>
|
||
|
> — Robert Strom and Shaula Yemini
|
||
|
|
||
|
|
||
|
> Concurrent and applicative programming complement each other. The
|
||
|
> ability to send messages on channels provides I/O without side effects,
|
||
|
> while the avoidance of shared data helps keep concurrent processes from
|
||
|
> colliding.
|
||
|
>
|
||
|
> — Rob Pike
|
||
|
|
||
|
|
||
|
Rust is not a particularly original language. It may however appear unusual
|
||
|
by contemporary standards, as its design elements are drawn from a number of
|
||
|
"historical" languages that have, with a few exceptions, fallen out of
|
||
|
favour. Five prominent lineages contribute the most, though their influences
|
||
|
have come and gone during the course of Rust's development:
|
||
|
|
||
|
* The NIL (1981) and Hermes (1990) family. These languages were developed by
|
||
|
Robert Strom, Shaula Yemini, David Bacon and others in their group at IBM
|
||
|
Watson Research Center (Yorktown Heights, NY, USA).
|
||
|
|
||
|
* The Erlang (1987) language, developed by Joe Armstrong, Robert Virding, Claes
|
||
|
Wikström, Mike Williams and others in their group at the Ericsson Computer
|
||
|
Science Laboratory (Älvsjö, Stockholm, Sweden) .
|
||
|
|
||
|
* The Sather (1990) language, developed by Stephen Omohundro, Chu-Cheow Lim,
|
||
|
Heinz Schmidt and others in their group at The International Computer
|
||
|
Science Institute of the University of California, Berkeley (Berkeley, CA,
|
||
|
USA).
|
||
|
|
||
|
* The Newsqueak (1988), Alef (1995), and Limbo (1996) family. These
|
||
|
languages were developed by Rob Pike, Phil Winterbottom, Sean Dorward and
|
||
|
others in their group at Bell labs Computing Sciences Reserch Center
|
||
|
(Murray Hill, NJ, USA).
|
||
|
|
||
|
* The Napier (1985) and Napier88 (1988) family. These languages were
|
||
|
developed by Malcolm Atkinson, Ron Morrison and others in their group at
|
||
|
the University of St. Andrews (St. Andrews, Fife, UK).
|
||
|
|
||
|
Additional specific influences can be seen from the following languages:
|
||
|
|
||
|
* The stack-growth implementation of Go.
|
||
|
* The structural algebraic types and compilation manager of SML.
|
||
|
* The attribute and assembly systems of C#.
|
||
|
* The deterministic destructor system of C++.
|
||
|
* The typeclass system of Haskell.
|
||
|
* The lexical identifier rule of Python.
|
||
|
* The block syntax of Ruby.
|
||
|
|