rust/src/libsyntax/ptr.rs

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// Copyright 2014 The Rust Project Developers. See the COPYRIGHT
// file at the top-level directory of this distribution and at
// http://rust-lang.org/COPYRIGHT.
//
// Licensed under the Apache License, Version 2.0 <LICENSE-APACHE or
// http://www.apache.org/licenses/LICENSE-2.0> or the MIT license
// <LICENSE-MIT or http://opensource.org/licenses/MIT>, at your
// option. This file may not be copied, modified, or distributed
// except according to those terms.
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//! The AST pointer
//!
//! Provides `P<T>`, a frozen owned smart pointer, as a replacement for `@T` in the AST.
//!
//! # Motivations and benefits
//!
//! * **Identity**: sharing AST nodes is problematic for the various analysis passes
//! (e.g. one may be able to bypass the borrow checker with a shared `ExprAddrOf`
//! node taking a mutable borrow). The only reason `@T` in the AST hasn't caused
//! issues is because of inefficient folding passes which would always deduplicate
//! any such shared nodes. Even if the AST were to switch to an arena, this would
//! still hold, i.e. it couldn't use `&'a T`, but rather a wrapper like `P<'a, T>`.
//!
//! * **Immutability**: `P<T>` disallows mutating its inner `T`, unlike `Box<T>`
//! (unless it contains an `Unsafe` interior, but that may be denied later).
//! This mainly prevents mistakes, but can also enforces a kind of "purity".
//!
//! * **Efficiency**: folding can reuse allocation space for `P<T>` and `Vec<T>`,
//! the latter even when the input and output types differ (as it would be the
//! case with arenas or a GADT AST using type parameters to toggle features).
//!
//! * **Maintainability**: `P<T>` provides a fixed interface - `Deref`,
//! `and_then` and `map` - which can remain fully functional even if the
//! implementation changes (using a special thread-local heap, for example).
//! Moreover, a switch to, e.g. `P<'a, T>` would be easy and mostly automated.
use std::fmt;
use std::fmt::Show;
use std::hash::Hash;
use serialize::{Encodable, Decodable, Encoder, Decoder};
/// An owned smart pointer.
pub struct P<T> {
ptr: Box<T>
}
#[allow(non_snake_case)]
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/// Construct a `P<T>` from a `T` value.
pub fn P<T: 'static>(value: T) -> P<T> {
P {
ptr: box value
}
}
impl<T: 'static> P<T> {
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/// Move out of the pointer.
/// Intended for chaining transformations not covered by `map`.
pub fn and_then<U>(self, f: |T| -> U) -> U {
f(*self.ptr)
}
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/// Transform the inner value, consuming `self` and producing a new `P<T>`.
pub fn map(mut self, f: |T| -> T) -> P<T> {
use std::{mem, ptr};
unsafe {
let p = &mut *self.ptr;
// FIXME(#5016) this shouldn't need to zero to be safe.
mem::move_val_init(p, f(ptr::read_and_zero(p)));
}
self
}
}
impl<T> Deref<T> for P<T> {
fn deref<'a>(&'a self) -> &'a T {
&*self.ptr
}
}
impl<T: 'static + Clone> Clone for P<T> {
fn clone(&self) -> P<T> {
P((**self).clone())
}
}
impl<T: PartialEq> PartialEq for P<T> {
fn eq(&self, other: &P<T>) -> bool {
**self == **other
}
}
impl<T: Eq> Eq for P<T> {}
impl<T: Show> Show for P<T> {
fn fmt(&self, f: &mut fmt::Formatter) -> fmt::Result {
(**self).fmt(f)
}
}
impl<S, T: Hash<S>> Hash<S> for P<T> {
fn hash(&self, state: &mut S) {
(**self).hash(state);
}
}
impl<E, D: Decoder<E>, T: 'static + Decodable<D, E>> Decodable<D, E> for P<T> {
fn decode(d: &mut D) -> Result<P<T>, E> {
Decodable::decode(d).map(P)
}
}
impl<E, S: Encoder<E>, T: Encodable<S, E>> Encodable<S, E> for P<T> {
fn encode(&self, s: &mut S) -> Result<(), E> {
(**self).encode(s)
}
}