rust/src/libstd/io/net/udp.rs

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// Copyright 2013 The Rust Project Developers. See the COPYRIGHT
// file at the top-level directory of this distribution and at
// http://rust-lang.org/COPYRIGHT.
//
// Licensed under the Apache License, Version 2.0 <LICENSE-APACHE or
// http://www.apache.org/licenses/LICENSE-2.0> or the MIT license
// <LICENSE-MIT or http://opensource.org/licenses/MIT>, at your
// option. This file may not be copied, modified, or distributed
// except according to those terms.
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use result::{Ok, Err};
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use io::net::ip::SocketAddr;
use io::{Reader, Writer, IoResult};
use rt::rtio::{RtioSocket, RtioUdpSocket, IoFactory, LocalIo};
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pub struct UdpSocket {
priv obj: ~RtioUdpSocket
}
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impl UdpSocket {
pub fn bind(addr: SocketAddr) -> IoResult<UdpSocket> {
LocalIo::maybe_raise(|io| {
io.udp_bind(addr).map(|s| UdpSocket { obj: s })
})
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}
pub fn recvfrom(&mut self, buf: &mut [u8]) -> IoResult<(uint, SocketAddr)> {
self.obj.recvfrom(buf)
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}
pub fn sendto(&mut self, buf: &[u8], dst: SocketAddr) -> IoResult<()> {
self.obj.sendto(buf, dst)
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}
pub fn connect(self, other: SocketAddr) -> UdpStream {
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UdpStream { socket: self, connectedTo: other }
}
pub fn socket_name(&mut self) -> IoResult<SocketAddr> {
self.obj.socket_name()
}
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}
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pub struct UdpStream {
priv socket: UdpSocket,
priv connectedTo: SocketAddr
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}
impl UdpStream {
pub fn as_socket<T>(&mut self, f: |&mut UdpSocket| -> T) -> T {
f(&mut self.socket)
}
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pub fn disconnect(self) -> UdpSocket { self.socket }
}
impl Reader for UdpStream {
fn read(&mut self, buf: &mut [u8]) -> IoResult<uint> {
let peer = self.connectedTo;
self.as_socket(|sock| {
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match sock.recvfrom(buf) {
Ok((_nread, src)) if src != peer => Ok(0),
Ok((nread, _src)) => Ok(nread),
Err(e) => Err(e),
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}
})
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}
}
impl Writer for UdpStream {
fn write(&mut self, buf: &[u8]) -> IoResult<()> {
self.as_socket(|sock| sock.sendto(buf, self.connectedTo))
}
}
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#[cfg(test)]
mod test {
use super::*;
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use io::net::ip::{SocketAddr};
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// FIXME #11530 this fails on android because tests are run as root
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iotest!(fn bind_error() {
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let addr = SocketAddr { ip: Ipv4Addr(0, 0, 0, 0), port: 1 };
match UdpSocket::bind(addr) {
Ok(..) => fail!(),
Err(e) => assert_eq!(e.kind, PermissionDenied),
}
} #[ignore(cfg(windows))] #[ignore(cfg(target_os = "android"))])
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iotest!(fn socket_smoke_test_ip4() {
let server_ip = next_test_ip4();
let client_ip = next_test_ip4();
let (port, chan) = Chan::new();
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let (port2, chan2) = Chan::new();
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spawn(proc() {
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match UdpSocket::bind(client_ip) {
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Ok(ref mut client) => {
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port.recv();
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client.sendto([99], server_ip).unwrap()
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}
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Err(..) => fail!()
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}
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chan2.send(());
});
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match UdpSocket::bind(server_ip) {
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Ok(ref mut server) => {
chan.send(());
let mut buf = [0];
match server.recvfrom(buf) {
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Ok((nread, src)) => {
assert_eq!(nread, 1);
assert_eq!(buf[0], 99);
assert_eq!(src, client_ip);
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}
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Err(..) => fail!()
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}
}
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Err(..) => fail!()
}
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port2.recv();
})
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iotest!(fn socket_smoke_test_ip6() {
let server_ip = next_test_ip6();
let client_ip = next_test_ip6();
let (port, chan) = Chan::<()>::new();
spawn(proc() {
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match UdpSocket::bind(client_ip) {
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Ok(ref mut client) => {
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port.recv();
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client.sendto([99], server_ip).unwrap()
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}
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Err(..) => fail!()
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}
});
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match UdpSocket::bind(server_ip) {
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Ok(ref mut server) => {
chan.send(());
let mut buf = [0];
match server.recvfrom(buf) {
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Ok((nread, src)) => {
assert_eq!(nread, 1);
assert_eq!(buf[0], 99);
assert_eq!(src, client_ip);
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}
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Err(..) => fail!()
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}
}
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Err(..) => fail!()
}
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})
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iotest!(fn stream_smoke_test_ip4() {
let server_ip = next_test_ip4();
let client_ip = next_test_ip4();
let (port, chan) = Chan::new();
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let (port2, chan2) = Chan::new();
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spawn(proc() {
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match UdpSocket::bind(client_ip) {
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Ok(client) => {
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let client = ~client;
let mut stream = client.connect(server_ip);
port.recv();
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stream.write([99]).unwrap();
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}
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Err(..) => fail!()
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}
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chan2.send(());
});
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match UdpSocket::bind(server_ip) {
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Ok(server) => {
let server = ~server;
let mut stream = server.connect(client_ip);
chan.send(());
let mut buf = [0];
match stream.read(buf) {
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Ok(nread) => {
assert_eq!(nread, 1);
assert_eq!(buf[0], 99);
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}
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Err(..) => fail!()
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}
}
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Err(..) => fail!()
}
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port2.recv();
})
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iotest!(fn stream_smoke_test_ip6() {
let server_ip = next_test_ip6();
let client_ip = next_test_ip6();
let (port, chan) = Chan::new();
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let (port2, chan2) = Chan::new();
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spawn(proc() {
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match UdpSocket::bind(client_ip) {
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Ok(client) => {
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let client = ~client;
let mut stream = client.connect(server_ip);
port.recv();
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stream.write([99]).unwrap();
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}
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Err(..) => fail!()
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}
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chan2.send(());
});
match UdpSocket::bind(server_ip) {
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Ok(server) => {
let server = ~server;
let mut stream = server.connect(client_ip);
chan.send(());
let mut buf = [0];
match stream.read(buf) {
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Ok(nread) => {
assert_eq!(nread, 1);
assert_eq!(buf[0], 99);
}
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Err(..) => fail!()
}
}
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Err(..) => fail!()
}
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port2.recv();
})
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pub fn socket_name(addr: SocketAddr) {
let server = UdpSocket::bind(addr);
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assert!(server.is_ok());
let mut server = server.unwrap();
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// Make sure socket_name gives
// us the socket we binded to.
let so_name = server.socket_name();
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assert!(so_name.is_ok());
assert_eq!(addr, so_name.unwrap());
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}
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iotest!(fn socket_name_ip4() {
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socket_name(next_test_ip4());
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})
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iotest!(fn socket_name_ip6() {
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socket_name(next_test_ip6());
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})
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}