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# Contributing
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There are many ways to contribute to Rustfmt. This document lays out what they
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are and has information on how to get started. If you have any questions about
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contributing or need help with anything, please ask in the WG-Rustfmt channel
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on [Discord](https://discordapp.com/invite/rust-lang). Feel free to also ask questions
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on issues, or file new issues specifically to get help.
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All contributors are expected to follow our [Code of
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Conduct](CODE_OF_CONDUCT.md).
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## Test and file issues
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It would be really useful to have people use rustfmt on their projects and file
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issues where it does something you don't expect.
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## Create test cases
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Having a strong test suite for a tool like this is essential. It is very easy
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to create regressions. Any tests you can add are very much appreciated.
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The tests can be run with `cargo test`. This does a number of things:
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* runs the unit tests for a number of internal functions;
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* makes sure that rustfmt run on every file in `./tests/source/` is equal to its
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associated file in `./tests/target/`;
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* runs idempotence tests on the files in `./tests/target/`. These files should
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not be changed by rustfmt;
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* checks that rustfmt's code is not changed by running on itself. This ensures
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that the project bootstraps.
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Creating a test is as easy as creating a new file in `./tests/source/` and an
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equally named one in `./tests/target/`. If it is only required that rustfmt
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leaves a piece of code unformatted, it may suffice to only create a target file.
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Whenever there's a discrepancy between the expected output when running tests, a
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colourised diff will be printed so that the offending line(s) can quickly be
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identified.
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Without explicit settings, the tests will be run using rustfmt's default
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configuration. It is possible to run a test using non-default settings in several
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ways. Firstly, you can include configuration parameters in comments at the top
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of the file. For example: to use 3 spaces per tab, start your test with
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`// rustfmt-tab_spaces: 3`. Just remember that the comment is part of the input,
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so include in both the source and target files! It is also possible to
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explicitly specify the name of the expected output file in the target directory.
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Use `// rustfmt-target: filename.rs` for this. You can also specify a custom
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configuration by using the `rustfmt-config` directive. Rustfmt will then use
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that toml file located in `./tests/config/` for its configuration. Including
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`// rustfmt-config: small_tabs.toml` will run your test with the configuration
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file found at `./tests/config/small_tabs.toml`. The final option is used when the
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test source file contains no configuration parameter comments. In this case, the
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test harness looks for a configuration file with the same filename as the test
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file in the `./tests/config/` directory, so a test source file named `test-indent.rs`
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would need a configuration file named `test-indent.toml` in that directory. As an
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example, the `issue-1111.rs` test file is configured by the file
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`./tests/config/issue-1111.toml`.
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## Debugging
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Some `rewrite_*` methods use the `debug!` macro for printing useful information.
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These messages can be printed by using the environment variable `RUSTFMT_LOG=rustfmt=DEBUG`.
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These traces can be helpful in understanding which part of the code was used
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and get a better grasp on the execution flow.
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## Hack!
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Here are some [good starting issues](https://github.com/rust-lang/rustfmt/issues?q=is%3Aopen+is%3Aissue+label%3A%22good+first+issue%22).
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If you've found areas which need polish and don't have issues, please submit a
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PR, don't feel there needs to be an issue.
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### Guidelines
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Rustfmt bootstraps, that is part of its test suite is running itself on its
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source code. So, basically, the only style guideline is that you must pass the
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tests. That ensures that the Rustfmt source code adheres to our own conventions.
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Talking of tests, if you add a new feature or fix a bug, please also add a test.
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It's really easy, see above for details. Please run `cargo test` before
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submitting a PR to ensure your patch passes all tests, it's pretty quick.
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Rustfmt is post-1.0 and within major version releases we strive for backwards
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compatibility (at least when using the default options). That means any code
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which changes Rustfmt's output must be guarded by either an option or a version
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check. The latter is implemented as an option called `option`. See the section on
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[configuration](#Configuration) below.
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Please try to avoid leaving `TODO`s in the code. There are a few around, but I
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wish there weren't. You can leave `FIXME`s, preferably with an issue number.
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2018-12-19 02:24:02 -06:00
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### Version-gate formatting changes
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A change that introduces a different code-formatting should be gated on the
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`version` configuration. This is to ensure the formatting of the current major
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release is preserved, while allowing fixes to be implemented for the next
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release.
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This is done by conditionally guarding the change like so:
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```rust
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if config.version() == Version::One { // if the current major release is 1.x
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// current formatting
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} else {
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// new formatting
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}
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```
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This allows the user to apply the next formatting explicitly via the
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configuration, while being stable by default.
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When the next major release is done, the code block of the previous formatting
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can be deleted, e.g., the first block in the example above when going from `1.x`
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to `2.x`.
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2019-02-21 07:39:07 -06:00
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| Note: Only formatting changes with default options need to be gated. |
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| --- |
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### A quick tour of Rustfmt
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Rustfmt is basically a pretty printer - that is, its mode of operation is to
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take an AST (abstract syntax tree) and print it in a nice way (including staying
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under the maximum permitted width for a line). In order to get that AST, we
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first have to parse the source text, we use the Rust compiler's parser to do
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that (see [src/lib.rs](src/lib.rs)). We shy away from doing anything too fancy, such as
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algebraic approaches to pretty printing, instead relying on an heuristic
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approach, 'manually' crafting a string for each AST node. This results in quite
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a lot of code, but it is relatively simple.
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The AST is a tree view of source code. It carries all the semantic information
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about the code, but not all of the syntax. In particular, we lose white space
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and comments (although doc comments are preserved). Rustfmt uses a view of the
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AST before macros are expanded, so there are still macro uses in the code. The
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arguments to macros are not an AST, but raw tokens - this makes them harder to
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format.
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There are different nodes for every kind of item and expression in Rust. For
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more details see the source code in the compiler -
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[ast.rs](https://github.com/rust-lang/rust/blob/master/compiler/rustc_ast/src/ast.rs) - and/or the
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[docs](https://doc.rust-lang.org/nightly/nightly-rustc/rustc_ast/ast/index.html).
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Many nodes in the AST (but not all, annoyingly) have a `Span`. A `Span` is a
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range in the source code, it can easily be converted to a snippet of source
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text. When the AST does not contain enough information for us, we rely heavily
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on `Span`s. For example, we can look between spans to try and find comments, or
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parse a snippet to see how the user wrote their source code.
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The downside of using the AST is that we miss some information - primarily white
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space and comments. White space is sometimes significant, although mostly we
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want to ignore it and make our own. We strive to reproduce all comments, but
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this is sometimes difficult. The crufty corners of Rustfmt are where we hack
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around the absence of comments in the AST and try to recreate them as best we
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can.
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Our primary tool here is to look between spans for text we've missed. For
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example, in a function call `foo(a, b)`, we have spans for `a` and `b`, in this
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case, there is only a comma and a single space between the end of `a` and the
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start of `b`, so there is nothing much to do. But if we look at
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`foo(a /* a comment */, b)`, then between `a` and `b` we find the comment.
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At a higher level, Rustfmt has machinery so that we account for text between
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'top level' items. Then we can reproduce that text pretty much verbatim. We only
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count spans we actually reformat, so if we can't format a span it is not missed
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completely but is reproduced in the output without being formatted. This is
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mostly handled in [src/missed_spans.rs](src/missed_spans.rs). See also `FmtVisitor::last_pos` in
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[src/visitor.rs](src/visitor.rs).
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#### Some important elements
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At the highest level, Rustfmt uses a `Visitor` implementation called `FmtVisitor`
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to walk the AST. This is in [src/visitor.rs](src/visitor.rs). This is really just used to walk
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items, rather than the bodies of functions. We also cover macros and attributes
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here. Most methods of the visitor call out to `Rewrite` implementations that
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then walk their own children.
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The `Rewrite` trait is defined in [src/rewrite.rs](src/rewrite.rs). It is implemented for many
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things that can be rewritten, mostly AST nodes. It has a single function,
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`rewrite`, which is called to rewrite `self` into an `Option<String>`. The
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arguments are `width` which is the horizontal space we write into and `offset`
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which is how much we are currently indented from the lhs of the page. We also
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take a context which contains information used for parsing, the current block
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indent, and a configuration (see below).
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##### Rewrite and Indent
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To understand the indents, consider
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```
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impl Foo {
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fn foo(...) {
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bar(argument_one,
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baz());
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}
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}
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```
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When formatting the `bar` call we will format the arguments in order, after the
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first one we know we are working on multiple lines (imagine it is longer than
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written). So, when we come to the second argument, the indent we pass to
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`rewrite` is 12, which puts us under the first argument. The current block
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indent (stored in the context) is 8. The former is used for visual indenting
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(when objects are vertically aligned with some marker), the latter is used for
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block indenting (when objects are tabbed in from the lhs). The width available
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for `baz()` will be the maximum width, minus the space used for indenting, minus
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the space used for the `);`. (Note that actual argument formatting does not
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quite work like this, but it's close enough).
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The `rewrite` function returns an `Option` - either we successfully rewrite and
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return the rewritten string for the caller to use, or we fail to rewrite and
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return `None`. This could be because Rustfmt encounters something it doesn't
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know how to reformat, but more often it is because Rustfmt can't fit the item
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into the required width. How to handle this is up to the caller. Often the
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caller just gives up, ultimately relying on the missed spans system to paste in
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the un-formatted source. A better solution (although not performed in many
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places) is for the caller to shuffle around some of its other items to make
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more width, then call the function again with more space.
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Since it is common for callers to bail out when a callee fails, we often use a
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`?` operator to make this pattern more succinct.
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One way we might find out that we don't have enough space is when computing how much
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space we have. Something like `available_space = budget - overhead`. Since
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widths are unsized integers, this would cause underflow. Therefore we use
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checked subtraction: `available_space = budget.checked_sub(overhead)?`.
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`checked_sub` returns an `Option`, and if we would underflow `?` returns
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`None`, otherwise, we proceed with the computed space.
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##### Rewrite of list-like expressions
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Much of the syntax in Rust is lists: lists of arguments, lists of fields, lists of
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array elements, etc. We have some generic code to handle lists, including how to
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space them in horizontal and vertical space, indentation, comments between
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items, trailing separators, etc. However, since there are so many options, the
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code is a bit complex. Look in [src/lists.rs](src/lists.rs). `write_list` is the key function,
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and `ListFormatting` the key structure for configuration. You'll need to make a
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`ListItems` for input, this is usually done using `itemize_list`.
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##### Configuration
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Rustfmt strives to be highly configurable. Often the first part of a patch is
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creating a configuration option for the feature you are implementing. All
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handling of configuration options is done in [src/config/mod.rs](src/config/mod.rs). Look for the
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`create_config!` macro at the end of the file for all the options. The rest of
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the file defines a bunch of enums used for options, and the machinery to produce
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the config struct and parse a config file, etc. Checking an option is done by
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accessing the correct field on the config struct, e.g., `config.max_width()`. Most
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functions have a `Config`, or one can be accessed via a visitor or context of
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some kind.
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