2012-04-13 14:22:35 -05:00
|
|
|
use std;
|
|
|
|
import std::map::*;
|
|
|
|
import vec::*;
|
|
|
|
|
|
|
|
enum furniture { chair, couch, bed }
|
|
|
|
enum body_part { finger, toe, nose, ear }
|
|
|
|
|
|
|
|
iface noisy {
|
|
|
|
fn speak() -> int;
|
|
|
|
}
|
|
|
|
|
|
|
|
iface scratchy {
|
|
|
|
fn scratch() -> option<furniture>;
|
|
|
|
}
|
|
|
|
|
|
|
|
iface bitey {
|
|
|
|
fn bite() -> body_part;
|
|
|
|
}
|
|
|
|
|
|
|
|
fn vec_includes<T>(xs: [T], x: T) -> bool {
|
|
|
|
for each(xs) {|y| if y == x { ret true; }}
|
|
|
|
ret false;
|
|
|
|
}
|
|
|
|
|
|
|
|
// vtables other than the 1st one don't seem to work
|
|
|
|
class cat implements noisy, scratchy, bitey {
|
|
|
|
priv {
|
|
|
|
let meows : @mut uint;
|
|
|
|
let scratched : @mut [furniture];
|
|
|
|
let bite_counts : hashmap<body_part, uint>;
|
|
|
|
|
|
|
|
fn meow() -> uint {
|
|
|
|
#debug("Meow: %u", *self.meows);
|
|
|
|
*self.meows += 1u;
|
|
|
|
if *self.meows % 5u == 0u {
|
|
|
|
*self.how_hungry += 1;
|
|
|
|
}
|
|
|
|
*self.meows
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
let how_hungry : @mut int;
|
|
|
|
let name : str;
|
|
|
|
|
|
|
|
new(in_x : uint, in_y : int, in_name: str)
|
|
|
|
{ self.meows = @mut in_x; self.how_hungry = @mut in_y;
|
|
|
|
self.name = in_name; self.scratched = @mut [];
|
|
|
|
let hsher: hashfn<body_part> =
|
|
|
|
fn@(p: body_part) -> uint { int::hash(p as int) };
|
|
|
|
let eqer : eqfn<body_part> =
|
|
|
|
fn@(p: body_part, q: body_part) -> bool { p == q };
|
|
|
|
let t : hashmap<body_part, uint> =
|
|
|
|
hashmap::<body_part, uint>(hsher, eqer);
|
|
|
|
self.bite_counts = t;
|
|
|
|
iter([finger, toe, nose, ear]) {|p|
|
|
|
|
self.bite_counts.insert(p, 0u);
|
|
|
|
};
|
|
|
|
}
|
|
|
|
|
|
|
|
fn speak() -> int { self.meow() as int }
|
|
|
|
fn meow_count() -> uint { *self.meows }
|
|
|
|
fn scratch() -> option<furniture> {
|
|
|
|
let all = [chair, couch, bed];
|
|
|
|
log(error, *(self.scratched));
|
|
|
|
let mut rslt = none;
|
|
|
|
for each(all) {|thing| if !vec_includes(*(self.scratched), thing) {
|
|
|
|
*self.scratched += [thing];
|
|
|
|
ret some(thing); }}
|
|
|
|
rslt
|
|
|
|
}
|
|
|
|
fn bite() -> body_part {
|
|
|
|
#error("In bite()");
|
|
|
|
let all = [toe, nose, ear];
|
|
|
|
let mut min = finger;
|
|
|
|
iter(all) {|next|
|
|
|
|
#debug("min = %?", min);
|
|
|
|
if self.bite_counts.get(next) < self.bite_counts.get(min) {
|
|
|
|
min = next;
|
|
|
|
}};
|
|
|
|
self.bite_counts.insert(min, self.bite_counts.get(min) + 1u);
|
|
|
|
#debug("Bit %?", min);
|
|
|
|
min
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
fn annoy_neighbors<T: noisy>(critter: T) {
|
2012-05-26 02:32:08 -05:00
|
|
|
for uint::range(0u, 10u) {|i|
|
2012-04-13 14:22:35 -05:00
|
|
|
let what = critter.speak();
|
|
|
|
#debug("%u %d", i, what);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
fn bite_everything<T: bitey>(critter: T) -> bool {
|
|
|
|
let mut left : [body_part] = [finger, toe, nose, ear];
|
|
|
|
while vec::len(left) > 0u {
|
|
|
|
let part = critter.bite();
|
|
|
|
#debug("%? %?", left, part);
|
|
|
|
if vec_includes(left, part) {
|
|
|
|
left = vec::filter(left, {|p| p != part});
|
|
|
|
}
|
|
|
|
else {
|
|
|
|
ret false;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
true
|
|
|
|
}
|
|
|
|
|
|
|
|
fn scratched_something<T: scratchy>(critter: T) -> bool {
|
|
|
|
option::is_some(critter.scratch())
|
|
|
|
}
|
|
|
|
|
|
|
|
fn main() {
|
|
|
|
let nyan : cat = cat(0u, 2, "nyan");
|
|
|
|
annoy_neighbors(nyan as noisy);
|
|
|
|
assert(nyan.meow_count() == 10u);
|
|
|
|
assert(bite_everything(nyan as bitey));
|
|
|
|
assert(scratched_something(nyan as scratchy));
|
|
|
|
}
|