rust/clippy_lints/src/redundant_locals.rs

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use clippy_utils::diagnostics::span_lint_and_help;
use clippy_utils::is_from_proc_macro;
use clippy_utils::ty::needs_ordered_drop;
use rustc_ast::Mutability;
use rustc_hir::def::Res;
use rustc_hir::{BindingAnnotation, ByRef, ExprKind, HirId, Local, Node, Pat, PatKind, QPath};
use rustc_lint::{LateContext, LateLintPass, LintContext};
use rustc_middle::lint::in_external_macro;
use rustc_session::{declare_lint_pass, declare_tool_lint};
use rustc_span::symbol::Ident;
use rustc_span::DesugaringKind;
declare_clippy_lint! {
/// ### What it does
/// Checks for redundant redefinitions of local bindings.
///
/// ### Why is this bad?
/// Redundant redefinitions of local bindings do not change behavior and are likely to be unintended.
///
/// Note that although these bindings do not affect your code's meaning, they _may_ affect `rustc`'s stack allocation.
///
/// ### Example
/// ```rust
/// let a = 0;
/// let a = a;
///
/// fn foo(b: i32) {
/// let b = b;
/// }
/// ```
/// Use instead:
/// ```rust
/// let a = 0;
/// // no redefinition with the same name
///
/// fn foo(b: i32) {
/// // no redefinition with the same name
/// }
/// ```
#[clippy::version = "1.73.0"]
pub REDUNDANT_LOCALS,
correctness,
"redundant redefinition of a local binding"
}
declare_lint_pass!(RedundantLocals => [REDUNDANT_LOCALS]);
impl<'tcx> LateLintPass<'tcx> for RedundantLocals {
fn check_local(&mut self, cx: &LateContext<'tcx>, local: &'tcx Local<'tcx>) {
if_chain! {
if !local.span.is_desugaring(DesugaringKind::Async);
// the pattern is a single by-value binding
if let PatKind::Binding(BindingAnnotation(ByRef::No, mutability), _, ident, None) = local.pat.kind;
// the binding is not type-ascribed
if local.ty.is_none();
// the expression is a resolved path
if let Some(expr) = local.init;
if let ExprKind::Path(qpath @ QPath::Resolved(None, path)) = expr.kind;
// the path is a single segment equal to the local's name
if let [last_segment] = path.segments;
if last_segment.ident == ident;
// resolve the path to its defining binding pattern
if let Res::Local(binding_id) = cx.qpath_res(&qpath, expr.hir_id);
if let Node::Pat(binding_pat) = cx.tcx.hir().get(binding_id);
// the previous binding has the same mutability
if find_binding(binding_pat, ident).unwrap().1 == mutability;
// the local does not change the effect of assignments to the binding. see #11290
if !affects_assignments(cx, mutability, binding_id, local.hir_id);
// the local does not affect the code's drop behavior
if !needs_ordered_drop(cx, cx.typeck_results().expr_ty(expr));
// the local is user-controlled
if !in_external_macro(cx.sess(), local.span);
if !is_from_proc_macro(cx, expr);
then {
span_lint_and_help(
cx,
REDUNDANT_LOCALS,
local.span,
&format!("redundant redefinition of a binding `{ident}`"),
Some(binding_pat.span),
&format!("`{ident}` is initially defined here"),
);
}
}
}
}
/// Find the annotation of a binding introduced by a pattern, or `None` if it's not introduced.
fn find_binding(pat: &Pat<'_>, name: Ident) -> Option<BindingAnnotation> {
let mut ret = None;
pat.each_binding_or_first(&mut |annotation, _, _, ident| {
if ident == name {
ret = Some(annotation);
}
});
ret
}
/// Check if a rebinding of a local changes the effect of assignments to the binding.
fn affects_assignments(cx: &LateContext<'_>, mutability: Mutability, bind: HirId, rebind: HirId) -> bool {
let hir = cx.tcx.hir();
// the binding is mutable and the rebinding is in a different scope than the original binding
mutability == Mutability::Mut && hir.get_enclosing_scope(bind) != hir.get_enclosing_scope(rebind)
}