rust/tests/ui/floating_point_log.fixed

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#![allow(dead_code, clippy::double_parens, clippy::unnecessary_cast)]
#![warn(clippy::suboptimal_flops, clippy::imprecise_flops)]
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const TWO: f32 = 2.0;
const E: f32 = std::f32::consts::E;
fn check_log_base() {
let x = 1f32;
let _ = x.log2();
let _ = x.log10();
let _ = x.ln();
let _ = x.log2();
let _ = x.ln();
let _ = (x as f32).log2();
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let x = 1f64;
let _ = x.log2();
let _ = x.log10();
let _ = x.ln();
}
fn check_ln1p() {
let x = 1f32;
let _ = 2.0f32.ln_1p();
let _ = 2.0f32.ln_1p();
let _ = x.ln_1p();
let _ = (x / 2.0).ln_1p();
let _ = x.powi(3).ln_1p();
let _ = (x.powi(3) / 2.0).ln_1p();
let _ = (std::f32::consts::E - 1.0).ln_1p();
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let _ = x.ln_1p();
let _ = x.powi(3).ln_1p();
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let _ = (x + 2.0).ln_1p();
let _ = (x / 2.0).ln_1p();
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// Cases where the lint shouldn't be applied
let _ = (1.0 + x + 2.0).ln();
let _ = (x + 1.0 + 2.0).ln();
let _ = (x + 1.0 / 2.0).ln();
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let _ = (1.0 + x - 2.0).ln();
let x = 1f64;
let _ = 2.0f64.ln_1p();
let _ = 2.0f64.ln_1p();
let _ = x.ln_1p();
let _ = (x / 2.0).ln_1p();
let _ = x.powi(3).ln_1p();
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let _ = x.ln_1p();
let _ = x.powi(3).ln_1p();
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let _ = (x + 2.0).ln_1p();
let _ = (x / 2.0).ln_1p();
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// Cases where the lint shouldn't be applied
let _ = (1.0 + x + 2.0).ln();
let _ = (x + 1.0 + 2.0).ln();
let _ = (x + 1.0 / 2.0).ln();
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let _ = (1.0 + x - 2.0).ln();
}
fn main() {}